Will have to come to this later.
L23 - PTV - Ghostglider (axis+9) vs. Elche
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Game History
Round: 14 Combat Move - Russians 1 armour moved from Urals to Komi Russians take Komi from Germans 1 armour moved from Komi to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Urals to Yenisey Russians take Timguska from Japanese Russians take Yenisey from Japanese 3 armour moved from Urals to Northern Sinkiang 1 fighter moved from Urals to Northern Sinkiang 4 infantry moved from Samara to Gorky 1 artillery moved from Samara to Gorky 1 fighter and 1 tactical_bomber moved from Urals to Gorky 4 armour moved from Urals to Northern Caucasus Russians take Kazakhstan from Germans 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 infantry moved from Samara to Saratov Russians take Saratov from Germans Combat - Russians Battle in Gorky Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Gorky, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 3 infantry in Gorky, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Gorky 2 infantry owned by the Germans lost in Gorky Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gorky, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Gorky, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Gorky 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Northern Sinkiang Russians attack with 3 armour and 1 fighter Japanese defend with 2 infantry Russians roll dice for 3 armour and 1 fighter in Northern Sinkiang, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Northern Sinkiang, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northern Caucasus Russians attack with 4 armour Italians defend with 1 infantry Russians roll dice for 4 armour in Northern Caucasus, round 2 : 0/4 hits, 2,00 expected hits Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Northern Caucasus Russians roll dice for 3 armour in Northern Caucasus, round 3 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 3 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Gorky to Urals 1 fighter moved from Northern Sinkiang to Urals 1 artillery and 1 infantry moved from Samara to Urals 1 aaGun moved from Samara to Urals 3 aaGuns, 18 artilleries and 22 infantry moved from Samara to Stalingrad Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,33 Japanese regular : -0,67 Germans regular : -0,67 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Siam to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from 36 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 3 Sea Zone 2 bombers moved from Kwangtung to Soviet Far East 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to French Indo China 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Dutch New Guinea Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 3 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in French Indo China Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 2 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Honan to Hopei 5 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Shantung to Shansi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Anhwe 1 battleship moved from 42 Sea Zone to 132 Sea Zone 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from Celebes to 56 Sea Zone 1 fighter moved from 132 Sea Zone to 56 Sea Zone 1 carrier and 3 submarines moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 carrier moved from 132 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from French Indo China to 132 Sea Zone 1 tactical_bomber moved from French Indo China to Siam 2 bombers moved from Soviet Far East to Siberia 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Shantung Japanese undo move 2. Japanese undo move 1. 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Shantung 2 fighters and 5 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : -0.33 ANZAC regular : -0.67 Russians regular : -0.67
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OOL in sz56 please.
triplea_40201_14usa.tsvg -
Max defense - 7 hits = kill 1 AC, damage 2 remaining ACs, kill 3 subs
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Scramble Shan State ?
triplea_40201_14buk.tsvg -
No thanks
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Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 fighters moved from Queensland to 56 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 27 Sea Zone to 56 Sea Zone 1 armour moved from Southern Persia to Southern Caucasus Americans take Northwest Persia from Italians Americans take Southern Caucasus from Germans 1 armour moved from Southern Persia to Turkmenistan Americans take Northeast Persia from Italians 1 fighter moved from Eastern India to 56 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans killed by AA in Normandy Bordeaux Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 56 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 8 fighters in 56 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 6/11 hits, 4,50 expected hits 1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 56 Sea Zone 1 carrier owned by the Japanese and 3 submarines owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 8 fighters in 56 Sea Zone, round 3 : 6/11 hits, 5,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone 2 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 cruiser and 7 fighters in 56 Sea Zone, round 4 : 4/8 hits, 4,00 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 4 : 4/5 hits, 3,00 expected hits 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 56 Sea Zone 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone Americans roll dice for 4 fighters in 56 Sea Zone, round 5 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 56 Sea Zone 1 battleship owned by the Japanese lost in 56 Sea Zone 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 fighter moved from 56 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Urals to Northern Caucasus 1 carrier and 1 fighter moved from 82 Sea Zone to 81 Sea Zone 1 battleship moved from 82 Sea Zone to 81 Sea Zone 1 fighter moved from Southern Persia to 81 Sea Zone 1 armour and 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone 1 armour and 1 artillery moved from 112 Sea Zone to United Kingdom 2 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 6 infantry moved from Eastern United States to 104 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 mech_infantry moved from Tobruk to Libya Place Units - Americans 1 submarine and 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 2 artilleries placed in Kweichow 1 artillery placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber EDIT: Adding units owned by Americans to Southern Persia: 1 artillery, 1 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode British buy 1 artillery, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter moved from 81 Sea Zone to Shan State Combat - British Battle in Crete Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Crete from Italians, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Szechwan to Kweichow 1 aaGun moved from Yunnan to Burma 1 destroyer moved from 73 Sea Zone to 81 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 carrier moved from 82 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 81 Sea Zone 1 aaGun, 3 artilleries and 9 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India 1 fighter moved from Shan State to Burma 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia Place Units - British 1 transport placed in 112 Sea Zone 1 tactical_bomber placed in 112 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5,1,3 UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,67 Japanese regular : 3,00 Germans AA : 0,83 British regular : 0,83
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Egypt to Crete 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to Crete 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Western Germany to 95 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Crete Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 fighters and 2 infantry in Crete, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Crete 1 artillery owned by the British and 1 infantry owned by the British lost in Crete Italians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Albania to Greece 1 infantry moved from Bulgaria to Greece 2 fighters moved from Crete to Egypt 1 infantry moved from Egypt to Alexandria Place Units - Italians 3 infantry placed in Egypt 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 2.00 British regular : 0.67
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Kamikaze in sz36 ?
triplea_40201_14anz.tsvg -
yes please. I will use 5 of the 6 available - keeping 1 for later
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Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 36 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 3,5,6,6,1 1 destroyer owned by the ANZAC lost in 36 Sea Zone Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese defend with 1 submarine Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Eastern India to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 55 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Gorky 1 bomber, 2 fighters and 3 tactical_bombers moved from Bryansk to Gorky 12 armour, 11 artilleries, 37 infantry and 4 mech_infantrys moved from Russia to Samara 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 3 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 3 bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble z94?
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No thanks.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Gorky 1 bomber, 2 fighters and 3 tactical_bombers moved from Bryansk to Gorky 12 armour, 11 artilleries, 37 infantry and 4 mech_infantrys moved from Russia to Samara 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 3 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 3 bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 3 bombers, 6 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 3 bombers, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 3 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Samara Germans attack with 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys in Samara, round 2 : 22/65 hits, 19.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Gorky Germans attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Gorky, round 2 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Gorky to Russia 1 bomber moved from Gorky to Russia 3 artilleries and 2 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Kursk 3 armour moved from Tula to Samara 1 armour moved from Rostov to Kursk 3 infantry moved from Novgorod to Smolensk 3 infantry moved from Leningrad to Novgorod 6 fighters and 2 tactical_bombers moved from 94 Sea Zone to Southern France 3 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Western Germany to Southern Italy 2 artilleries and 3 infantry moved from Austria to Northern Italy 1 infantry moved from Germany to Western Germany 2 fighters moved from Southern Italy to Kursk 3 fighters moved from Southern Italy to Egypt 3 bombers moved from 94 Sea Zone to Egypt Place Units - Germans 3 armour placed in Leningrad 3 fighters placed in Western Germany 3 infantry placed in Southern France 3 fighters and 5 infantry placed in Germany 2 infantry placed in France 3 infantry placed in Normandy Bordeaux Germans undo move 1. 3 armour placed in Russia Germans undo move 5. 3 infantry placed in Leningrad Germans undo move 4. 1 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1 Germans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.00 British regular : -0.33
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Game History
Round: 15 Combat Move - Russians 1 armour moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Russians take Buryatia from Japanese 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Urals to Komi 1 armour moved from Evenkiyskiy to Yakut S.S.R. 1 aaGun and 1 artillery moved from Urals to Northern Sinkiang 2 fighters and 1 tactical_bomber moved from Urals to Northern Caucasus 1 infantry moved from Stalingrad to Kazakhstan 3 aaGuns, 18 artilleries and 19 infantry moved from Stalingrad to Northern Caucasus 1 armour moved from Northern Sinkiang to Western Sinkiang 1 armour moved from Northern Sinkiang to Western Sinkiang Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Siam to Shan State 1 fighter moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State Combat - Japanese Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 battleship and 1 carrier moved from 132 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 2 destroyers and 2 transports moved from 37 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung 5 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Shansi to Kansu 1 mech_infantry moved from Anhwe to Shansi 1 infantry moved from Honan to Inner Mongolia 3 infantry moved from Shantung to Anhwe 1 infantry moved from Hopei to Honan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Hopei to Tsinghai 4 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Siberia to Japan 2 infantry moved from Soviet Far East to Siberia 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria Place Units - Japanese 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Kwangtung Japanese undo move 1. 1 artillery and 2 infantry placed in Shantung 1 fighter and 3 infantry placed in Japan 4 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 UK_Pacific regular : -0.33
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One more Victory city in Europe to reach 8… Maybe Stalingrad…
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Yes, but no option for me. So you cannot attack and defend with fig and with a lot of help from Marti I will retake it.
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Maybe this game is won by the Italians.
I have to take more attention to Egypt and the Italians. They made it impossible for me to help the russians.