@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
D-Day: TGC (Allies) vs Kwas (German)
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my bad, meant 2 inf
[dice 1d6]
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1d6: 5
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A5 reinforcements:
USA: [dice 2d6] -
2d6: 3, 6
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G5 Rennes Roll
[dice 2d6]
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2d6: 5, 6
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1 arty in G36
[dice 2d6]
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2d6: 4, 6
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1d6: 6
1d6: 1 -
AA guns in Caen at fighters: [dice 3d6]
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3d6: 6, 5, 6
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inf, 3 art, 1 tank into caen
4 tanks through P25
Caen
inf
[dice 3d6]art
[dice 3d6]art
[dice 3d6]art
[dice 3d6]tank
[dice 3d6]the rest will be handled by TripleA
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3d6: 4, 2, 1
3d6: 1, 4, 6
3d6: 4, 4, 2
3d6: 4, 1, 5
3d6: 2, 3, 2 -
actually i changed my mind about the tanks moving into P25 cuz i realized that two dice will have to be rolled if I want to move to St. Lo. so I’ll just move all units from G24 to G25
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@kwaspek104 said in D-Day: TGC (Allies) vs Kwas (German):
actually i changed my mind about the tanks moving into P25 cuz i realized that two dice will have to be rolled if I want to move to St. Lo. so I’ll just move all units from G24 to G25
Damn, I forgot about that rule. Right.





