@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
D-Day: TGC (Allies) vs Kwas (German)
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Game 4 of this fine game.
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AA fire in G39: [dice 1d6]
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1d6: 3
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1d6: 5
1d6: 5 -
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A1 EoC edit.tsvg I just realized that there was an AA gun in G10 and completely forgot it was there. I displaced it to Utah which was the coin flip I was mulling over in the video. Hope that’s okay. It was not my intent to eat two AA shots on A1.
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was just about to message you about that lol
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@kwaspek104 In our last game (and in my previous game with Ragnell as well) that territory was cleared by the USA on A1 and it got stuck in my head that that was a “safe” tmove.
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@dicebot
A1 reinforcements:
USA: [dice 2d6]
UK: [dice 2d6] -
2d6: 1, 4
2d6: 3, 6 -
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G1 reinforcements:
Rennes: [dice 2d6]
Rouen: [dice 2d6] -
2d6: 4, 4
2d6: 4, 2 -
rolling for fighters for reinforcements in order of appearance:
Rennes [dice 8d6]
Rouen [dice 6d6] -
8d6: 5, 4, 2, 5, 1, 6, 6, 5
6d6: 4, 3, 6, 6, 1, 5 -
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