@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
D-Day: TGC (Allies) vs Kwas (German)
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2d6: 4, 3
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2d6: 5, 4
1d6: 6 -
bombers at AA guns in Cherbourg: [dice 2d6]
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2d6: 3, 5
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AA gun shoots back at bomber in Cherbourg: [dice 1d6]
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1d6: 4
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all units from G35 to St. lo
plus one tank from G25
inf
[dice 2d6]inf
[dice 2d6]inf
[dice 2d6]inf
[dice 2d6]inf
[dice 2d6]art
[dice 2d6]art
[dice 2d6]tank
[dice 2d6] -
2d6: 5, 1
2d6: 1, 1
2d6: 5, 6
2d6: 4, 6
2d6: 3, 6
2d6: 2, 3
2d6: 1, 3
2d6: 5, 2 -
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2d6: 2, 6
2d6: 5, 5 -
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2d6: 6, 4
1d6: 5 -
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gonna move everything from the territories where you put 3 fighters into cities
Rennes to St. Lo
inf
[dice 2d6]inf
[dice 2d6]inf
[dice 2d6]arty
[dice 2d6]arty
[dice 2d6]tank
[dice 2d6]tank
[dice 2d6]tank
[dice 2d6]To A37
tank
[dice 2d6]tank
[dice 2d6]arty
[dice 2d6]To A38
tank
[dice 2d6]tank
[dice 2d6]tank
[dice 2d6]arty
[dice 2d6] -
2d6: 5, 5
2d6: 1, 1
2d6: 3, 4
2d6: 1, 3
2d6: 4, 3
2d6: 5, 5
2d6: 3, 6
2d6: 6, 1
2d6: 5, 3
2d6: 6, 1
2d6: 6, 3
2d6: 6, 3
2d6: 3, 4
2d6: 1, 1
2d6: 6, 5 -
rolling for extra arty in cherbourg battle
[dice 1d6]
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1d6: 1





