@SuperbattleshipYamato disregard my last, here is the right one
PanzerStahl vs barnee EXP
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Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry, 2 italian_paras and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 2 air_transports and 2 infantry moved from Southern Italy to Albania Place Units - Italians 2 italian_paras placed in Southern Italy 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Fiji to 50 Sea Zone 1 artillery moved from Fiji to 50 Sea Zone 1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 Escort, 1 armour, 1 artillery and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 armour and 1 artillery moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain ANZAC attack with 1 armour, 2 artilleries and 1 infantry Japanese defend with 1 Fortification, 1 elite and 1 infantry ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New Britain, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 Fortification, 1 elite and 1 infantry in New Britain, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in New Britain ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New Britain, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 Fortification and 1 elite in New Britain, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in New Britain ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New Britain, round 4 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 Fortification in New Britain, round 4 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the Japanese lost in New Britain ANZAC win, taking New Britain from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Fortification, 1 elite and 1 infantry Non Combat Move - ANZAC 1 Escort_Convoy moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 Escort EDIT: Removing units owned by ANZAC from 47 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 3 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.83 ANZAC regular : -0.50
I screwed up and moved the Escort with the Trprt off Queensland. I didn’t want todo that so i edited him. :)
You get back from your trip ?
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Italy has left the game… I am better not telling my wife :-)
Game History
Round: 9 Research Technology - Germans Turning on Edit Mode EDIT: Changing ownership of Southern Italy from Italians to Germans EDIT: Game Loaded Actions And Operations - Germans EDIT: Germans spend 5 PUs on User Action: Action Germans TakeOverItaly EDIT: Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly EDIT: Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War Purchase Units - Germans EDIT: Note to players Germans: <body><b>It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion !<br><br>The United States and Britain may Attack at Any Time !<b></body> EDIT: Note to players Germans: <body><b>It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production !<b></body> EDIT: Note to players Germans: <body><b>It is Early 1944 and Our Factories are Now Producing King Tiger Tanks !<br><br>You may only build 3 per turn. This is Player Enforced.<b></body> EDIT: Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<b></body> EDIT: Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV EDIT: Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para EDIT: Trigger Me 262: buyMe_262 added to productionGermans EDIT: Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans EDIT: Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans EDIT: Trigger King Tiger: buyKing_Tiger added to productionGermans EDIT: Trigger King Tiger: buyRepair_Tiger added to productionGermans EDIT: triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943 EDIT: triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944 EDIT: triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943 EDIT: triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944 EDIT: Changing ownership of Northern Italy from Italians to Germans EDIT: Changing ownership of Sardinia from Italians to Germans EDIT: Changing ownership of Sicily from Italians to Germans EDIT: Changing ownership of Morocco from Italians to Germans EDIT: Changing ownership of Algeria from Italians to Germans EDIT: Changing ownership of Tunisia from Italians to Germans EDIT: Changing ownership of Albania from Italians to Germans EDIT: Changing ownership of Italian Somaliland from Italians to Germans EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Gibraltar: 2 infantry EDIT: Adding units owned by Germans to Gibraltar: 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 2 italian_paras EDIT: Adding units owned by Germans to Southern Italy: 2 aaGuns and 2 german_paras EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport EDIT: Adding units owned by Germans to 97 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport EDIT: Removing units owned by Italians from Northern Italy: 2 infantry and 2 mech_infantrys EDIT: Adding units owned by Germans to Northern Italy: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun EDIT: Removing units owned by Italians from Western Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Albania: 2 air_transports, 1 artillery and 3 infantry EDIT: Adding units owned by Germans to Albania: 2 air_transports, 1 artillery and 3 infantry EDIT: Changing PUs for Italians from 14 to 0 EDIT: Changing PUs for Germans from 51 to 65 EDIT: Turning off Edit Mode Germans buy 1 Atlantic_Wall, 1 German_Hvy_Bmbr, 11 TotalWar_Infs and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany 1 artillery and 3 infantry moved from Western Germany to Denmark 1 bomber and 1 fighter moved from Western Germany to Denmark 3 infantry moved from France to Holland Belgium 1 bomber and 1 fighter moved from Western Germany to Holland Belgium 2 artilleries and 1 elite moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 1 elite moved from Yugoslavia to Bulgaria 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Bulgaria 1 artillery and 1 infantry moved from Albania to Greece 2 Me_109Ts moved from 97 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria 1 bomber and 1 fighter moved from Western Germany to Poland 1 fighter moved from Western Germany to Bulgaria 2 fighters moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Greece Germans attack with 2 Me_109Ts, 1 armour, 1 artillery, 2 fighters and 4 infantry British defend with 2 infantry; Americans defend with 1 ArmoredInfantry, 1 infantry and 1 mech_infantry Germans win, taking Greece from Americans with 2 Me_109Ts, 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Casualties for Americans: 1 ArmoredInfantry, 1 infantry and 1 mech_infantry Battle in Poland Germans attack with 2 artilleries, 1 bomber, 1 elite, 1 fighter and 1 infantry Russians defend with 1 armour, 1 elite and 1 infantry Germans win, taking Poland from Russians with 1 artillery, 1 bomber, 1 elite and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 armour, 1 elite and 1 infantry Battle in Eastern Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 elite and 1 infantry Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 elite and 1 infantry Turning on Edit Mode EDIT: Battle in Denmark EDIT: Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry EDIT: British defend with 4 uk_paras EDIT: 2 uk_paras owned by the British lost in Denmark EDIT: 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Denmark EDIT: 2 uk_paras owned by the British lost in Denmark EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Battle in Bulgaria EDIT: Germans attack with 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber EDIT: Russians defend with 2 russian_paras EDIT: 2 russian_paras owned by the Russians lost in Bulgaria EDIT: Germans takes Bulgaria from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8 EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger Germans RemoveWolfpackSZ109: has removed 1 Wolfpack owned by Germans in 109 Sea Zone EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Western Germany Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Slovakia Hungary Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 Me_109Ts moved from Greece to 97 Sea Zone 2 fighters moved from Greece to Southern Italy 1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone 1 fighter moved from Bulgaria to Slovakia Hungary 1 fighter moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Western Germany 1 bomber moved from Holland Belgium to Slovakia Hungary 1 fighter moved from Denmark to Western Germany 1 bomber moved from Denmark to Slovakia Hungary 1 fighter moved from Holland Belgium to Western Germany 1 GermanUBoat moved from 91 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 92 Sea Zone to 91 Sea Zone 1 GermanUBoat moved from 91 Sea Zone to 82 Sea Zone 1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 air_transport and 1 infantry moved from Gibraltar to Slovakia Hungary 1 Rail moved from Germany to Southern France 1 Rail and 1 waffen_infantry moved from Southern France to Slovakia Hungary 1 german_para moved from Southern Italy to Western Germany 1 german_para moved from Southern Italy to Germany 1 Europe_Rail and 1 Rail moved from Germany to Slovakia Hungary 2 German_LCVs and 2 Rails moved from Slovakia Hungary to Western Germany Place Units - Germans 1 German_Hvy_Bmbr and 11 TotalWar_Infs placed in Germany 6 infantry placed in Western Germany 1 Atlantic_Wall placed in Normandy Bordeaux Turning on Edit Mode EDIT: Turning off Edit Mode Trigger GermansTotalWarInfPlaceGermany: has removed 11 TotalWar_Infs owned by Germans in Germany Trigger GermansTotalWarInfPlaceGermany: Germans has 11 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,2,1,6,1,5,3,6,5,2,5 Germans collect 46 PUs (2 lost to blockades); end with 47 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 67 PUs
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I guess I messed uo the Denmark battle, but it does affect the result. Please review this battle, since I didn’t remove my casualities aftet the first round of battle. But as said, it should not have affected the resukt of the battle.
Br
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@Panzerstahl-Helm said in PanzerStahl vs barnee EXP:
Italy has left the game… I am better not telling my wife :-)
lol :)
I forgot all about the Takeover lol
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@Panzerstahl-Helm Looks like you did it all manually. That’s fine, but triplea will do most of it.
- German Take Over of Italy
On Italy’s Turn prior to being Taken Over, Buy a “TakeOverItaly” Token. If conditions are not met for Take Over of Italy after Non combat Move, Do Not Place. Otherwise, place in Southern Italy during 2nd Place Phase.
This will Auto change Most Italian Units and Territories to German.
Use Edit for any that did not correctly change. Infrastructure will remove but be replaced beginning of German turn. In the off chance France or ANZAC wanted to Attack Italian Infrastructure, use Edit for correct Game Play.On Germany’s turn, pay the 5 PUs to the Bank when prompted. You will also need to Edit the Italian PUs to German and adjust any Damage to Facilities.
The extra Para and LCV build limits are Player Enforced. National Objectives will not show up in the Objectives tab. They will be listed at end of turn and in History.
For First turn Italy is Taken Over, Buy Mech Infantry instead of Paras if needed. Correct with Edit after Placement.
Anyway, as long as it all works out doesn’t matter :)
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@Panzerstahl-Helm I’m guessing you forgot to move the Air Trprts in Albania. Let me know where you want them and I’ll move on the commies turn :)
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They should go to Western Germany please. Thanks
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@Panzerstahl-Helm Did you want to put a Blocker in Yugo ? I can change the composition of the Corps at turn start.
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Indeed. I must have forgotten. 1 inf should go from Slovakia to Yugoslavia. Thanks
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@barnee I will review my NCM for G9. I was a bit in a hurry… I will get back soon.
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@Panzerstahl-Helm No worries. I’m just going through russia turn now. Denmark battle ended up correctly.
Cool I’ll wait before I post r 9
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Hello,
attached the revised G9 with the discussed adjustments.
BR
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@Panzerstahl-Helm Hallo
Game History
Round: 9 Research Technology - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 1st Corps: 2 guard_infantrys EDIT: Adding units owned by Russians to 1st Corps: 2 armour EDIT: Removing units owned by Russians from 3rd Corps: 2 armour EDIT: Adding units owned by Russians to 3rd Corps: 2 guard_infantrys EDIT: Removing units owned by Russians from 2nd Corps: 2 armour EDIT: Adding units owned by Russians to 2nd Corps: 2 guard_infantrys EDIT: Removing units owned by Russians from Romania: 2 guard_infantrys EDIT: Adding units owned by Russians to Romania: 2 armour EDIT: Turning off Edit Mode Purchase Units - Russians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 armour, 2 artilleries, 1 elite, 2 infantry and 2 russian_paras; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 artillery and 6 infantry moved from Baltic States to Poland 2 fighters moved from Karelia to Poland 2 fighters and 1 tactical_bomber moved from Karelia to Eastern Poland 1 artillery moved from Romania to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 1 elite moved from Bessarabia to Eastern Poland 1 artillery moved from Romania to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Bulgaria 2 infantry moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 2 infantry moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 1 Russian_Rockets moved from Bessarabia to Bulgaria Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Poland Russians attack with 1 artillery, 2 fighters and 6 infantry Germans defend with 1 artillery and 1 elite Russians roll dice for 1 artillery, 2 fighters and 6 infantry in Poland, round 2 : 3/9 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 elite in Poland, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Poland 1 elite owned by the Germans and 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 elite Battle in Eastern Poland Russians attack with 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Bulgaria Russians attack with 1 Russian_Rockets, 2 armour, 1 artillery and 4 infantry Germans defend with 1 elite and 2 infantry Russians roll dice for 1 Russian_Rockets in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_Rockets owned by the Russians lost in Bulgaria Russians roll dice for 2 armour, 1 artillery and 4 infantry in Bulgaria, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 elite and 2 infantry in Bulgaria, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Bulgaria Russians roll dice for 2 armour, 1 artillery and 4 infantry in Bulgaria, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 elite in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 Russian_Rockets Casualties for Germans: 1 elite and 2 infantry Battle in Yugoslavia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia 2 fighters moved from Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 elite and 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Finland to Norway 2 infantry moved from Karelia to Finland 1 aaGun and 1 infantry moved from Amur to Buryatia 1 Europe_Rail, 2 Rails, 2 armour and 1 elite moved from Russia to Buryatia 1 armour moved from Urals to Timguska 10 infantry and 2 russian_paras moved from Bessarabia to Romania 2 armour moved from Western Ukraine to Romania 1 2ndTankArmy moved from Western Ukraine to Romania 1 elite moved from Western Ukraine to Bessarabia 1 elite and 2 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Rostov to Ukraine 1 armour, 1 elite and 3 infantry moved from Caucasus to Kazakhstan 2 armour moved from Russia to Belarus 2 armour moved from Russia to Western Ukraine 3 Russian_Rocketss moved from Russia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3 EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General EDIT: Turning off Edit Mode 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 armour, 1 elite and 2 russian_paras placed in Russia 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3,4,1,6,2,5,5,6 Russians collect 45 PUs (5 lost to blockades); end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -1.00
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Hello,
I used the naval fighters from SZ6 for the battle in SZ25 and left the “normal” fighters in SZ6 instead. This should have been the other way around of course. I edited that in NCM. They have the same values, so no difference.
BR
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 TotalWarFighters, 3 artilleries, 1 elite, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 2 infantry moved from Suiyuyan to Kansu 1 elite and 1 mech_infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Hopei to Kansu 1 bomber and 1 fighter moved from Hopei to Shensi 1 armour moved from French Indo China to Siam Japanese take Siam from British 1 armour moved from Siam to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from Caroline Islands to 33 Sea Zone 1 Japan_destroyer and 1 infantry moved from 33 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 2 submarines moved from 33 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 47 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 NavyFighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 NavyFighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in New Zealand Battle in Kansu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking New Zealand from ANZAC, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 elite, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese win, taking Shensi from Chinese with 1 bomber, 1 elite and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese win, taking Shan State from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 31 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 pacific_submarine and 1 transport Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 pacific_submarine and 1 transport Battle in 25 Sea Zone Japanese attack with 2 NavyFighters, 1 submarine and 2 tactical_bombers Americans defend with 1 Escort Japanese win with 2 NavyFighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 47 Sea Zone Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 1 Escort_Convoy and 2 transports Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 Escort_Convoy and 2 transports Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 1 Japan_destroyer, 1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 2 armour, 1 elite and 3 infantry moved from Japan to 6 Sea Zone 2 armour, 1 elite, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 armour, 1 elite and 3 infantry moved from 36 Sea Zone to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber and 1 fighter moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from Kansu to Hopei 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 air_transports and 2 infantry moved from Japan to Hopei 1 air_transport moved from Hopei to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 Japan_destroyer moved from 36 Sea Zone to 33 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone EDIT: 2 NavyFighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Manchuria 1 Heavy_BB moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 4 TotalWarFighters and 1 elite placed in Japan 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 3 infantry placed in Japan Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Trigger Japanese Loses WakeIsland Pacific Expanded Turn9: Japanese met a national objective for an additional -2 PUs; end with 64 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
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@Panzerstahl-Helm Hi Panzer
Something weird going on with Escorts. They’re not blocking anything.
You shouldn’t be able to get to New Zealand. Not sure what you want todo with him. Leave him in Carolines ? I don’t see any soft targets that you can reach with him.
I’ll look in the xml and see what’s up. We’ll have to Player Enforce for this game.
Anyway, let me know what you want todo.Oh yea, also, I wasn’t able to get the Islands to work 100%. It’ll work correctly the first rd you lose them but after that, it won’t deduct the bonus PUs.
So need a -1 for losing Fiji. Just one more thing to keep track of :)You can see it worked the rd before but not this time.
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@Panzerstahl-Helm I found the problem. For some reason I gave it a “transport capacity” which makes it behave as a Trprt. Idky I did, just another f up lol.
I think it was when I was trying to have it support two Trprts. I tried adding an invisible Unit that it would carry that would boost a Trprt but it didn’t work.
Surprised I’ve never noticed it :)
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I didn’t notoce either. Pleae move them back to the Caroline.
Their cruise is canceled… -
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