@The_Good_Captain Game History
Round: 5 Place Submarines - Germans 3 submarines placed in Sea Zone 1 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 submarines moved from Sea Zone 1 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 8 1 G-bomber and 4 G-fighters moved from El Agheila to Tobruk 2 mechs moved from Mersa Brega to Benghazi 1 G-antitank, 3 artilleries, 1 infantry and 2 mechs moved from Benghazi to Tobruk 1 scoutcar moved from Mersa Brega to Bir Hacheim Combat - Germans Battle in Sea Zone 8 Germans attack with 1 G-bomber, 1 G-fighter and 3 submarines British defend with 1 UK-destroyer and 2 battleships Germans roll dice for 3 submarines in Sea Zone 8, round 2 : 5,9,1 Germans roll dice for 1 G-bomber and 1 G-fighter in Sea Zone 8, round 2 : 7,10 British roll dice for 1 UK-destroyer and 2 battleships in Sea Zone 8, round 2 : 6,8,7 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans roll dice for 2 submarines in Sea Zone 8, round 3 : 6,9 Germans roll dice for 1 G-bomber and 1 G-fighter in Sea Zone 8, round 3 : 3,4 British roll dice for 2 battleships in Sea Zone 8, round 3 : 8,3 Germans win with 1 G-bomber, 1 G-fighter and 1 submarine remaining. Battle score for attacker is 22 Casualties for Germans: 2 submarines Casualties for British: 1 UK-destroyer and 2 battleships Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by Germans from Sea Zone 8: 1 G-bomber and 1 submarine EDIT: Adding units owned by British to Sea Zone 8: 1 battleship EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber and 2 G-fighters EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-antitank, 1 UK-fighter and 1 matilda EDIT: Changing ownership of Tobruk from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-fighter moved from Sea Zone 8 to Italy EDIT: 1 scoutcar moved from Bir Hacheim to Tobruk 2 G-fighters moved from Tobruk to Benghazi 2 tanks moved from Mersa Brega to Tobruk 1 UK-truck moved from Tripoli to Benghazi Place Units - Germans 1 1-supply placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 7 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 1 G-fighter moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsPanzerStahl vs barnee EXP
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See If I can remember. Always a challenge lol
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@barnee Right Arm :muscle: were up and running :)
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you wanna be jerry ? I’ll be blokes and yanks ?
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@Panzerstahl-Helm heads up wont let you edit in game threads :)
Take your time and when you’re ready , we’ll roll

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@barnee let’s bring it on! The Wehrmacht is ready to rumble!
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@Panzerstahl-Helm heh heh right arm :muscle:
Something I noticed last night while testing moving in and out of the Boxes, I’ll ping @VictoryFirst too, You Have To Move the Controlling/Attacking Player First then the defender or it won’t let you move the Attacker.
I need to retest this to be sure. If it doesn’t work, have to edit. Hopefully that’s not the case :)
I’ll dial us in in a bit :)
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@Panzerstahl-Helm did yo register with marti dice ? I would guess you did since you got an email.
Can’t get it to fire. I’ll keep trying :)
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@Panzerstahl-Helm ok pulled my head outta my ass and were on.
EXP Game 4 Stahl vs barnee.tsvg
In case you don’t know, hit view turn summary

ctrl a ctrl c and post here. 2.6 might be fixing it. Saw redrum doing a test the other day
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@Panzerstahl-Helm lol and i forget to post the example hee hee
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Game History
Round: 1 Activate Technology - Changer Note to players Changer: Welcome to Global 40 Expansion UHD Boxes It Uses the Black Elk Mega Map. This is Version 1.84 It was uploaded on 9/15/2023. Make sure All Players have the Same Version. You will need .... Purchase Units - Changer Note to players Changer: NOTE If you encounter an error at game start, simply restart as the mini map was not drawn correctly. This will be fixed in the next version of TripleA It is Suggested to set "Map Zoom".... Note to players Changer: NOTE If Using The Basic Rules, Turn Off "Expanded Pacific Ocean" "National Guard" and "Total War" in Map Options Before Game Start. Triplea Will Ask if you want to Continue with Purcha.... Combat Move - Changer triggerAttachmenEarly1940Red: Changer has 1 BBandTransport, 1 Early1943, 1 German_Rockets, 1 TotalWar and 1 Waffen_Para placed in Early 1943 triggerAttachmenEarly1940Red: Changer has 1 DDayEurope, 1 Early1944, 1 King_Tiger, 1 Me262 and 1 TypeXXIUBoat placed in Early 1944 triggerAttachmenEarly1940Red: Changer has 1 Early1940_red, 1 Soviet_Commisar, 1 WaffenArty, 1 commando, 1 marine and 1 waffen_infantry placed in Early 1940 triggerAttachmenEarly1940Red: Changer has 1 Early1941, 1 Tank_General and 1 USADOW placed in Early 1941 triggerAttachmenEarly1940Red: Changer has 1 EscortAndConvoy, 1 EuropeDOW, 1 Late1941, 1 MayAttack, 1 NavalMine, 1 Russian_Rockets, 1 Soviet_Partisan and 1 guard_infantry placed in Late 1941 triggerAttachmenEarly1940Red: Changer has 1 Late1940, 1 Panzer_General, 1 UK_TankGeneral and 1 Waffen_Oberst placed in Late 1940 triggerAttachmenEarly1940Red: Changer has 1 CruiserAndSub, 1 DestroyerTransport, 1 Early1942, 1 RedArmyConscript, 1 USA_TankGeneral and 1 WaffenPnzrGrndr placed in Early 1942 triggerAttachmenEarly1940Red: Changer has 1 2Destroyers, 1 DevelopWeapons, 1 HeavyBombers, 1 Late1943, 1 TakeOverItaly and 1 USAHeavyTransport placed in Late 1943 triggerAttachmenEarly1940Red: Changer has 1 Atlantic_Wall, 1 Banzai, 1 Carrier2FTRS, 1 Late1942, 1 Mass_Tanks and 1 waffen_panzer placed in Late 1942 triggerAttachmenEarly1940Red: Changer has 1 Late1944 and 1 Waffen_Hvy_Tank placed in Late 1944 Combat - Changer Non Combat Move - Changer Turn Complete - Changer:)
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@barnee Hello Sir, TripleA won´t let me start the game as “Play by Email”. I usually have the below fields filled out as in below screenshot, but I am not able to press the “Play” button.
Can you try it?
What do you mean with
“You Have To Move the Controlling/Attacking Player First then the defender or it won’t let you move the Attacker.” ? Which defenders would that be?BR
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Hi @AAGamer yea this is the 2.6 prerelease. Has some new stuff :)
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@Panzerstahl-Helm yea so I already got us set up. You need to put the saved game in your triplea/saved games folder.
Usually, you want todo a practice turn in local mode, then restart the save with PBEM and it should already be filled out.
Also, just for future reference, you don’t fill out any of the lower stuff. Just the two emails and a Game title. Not sure if the title is needed or not.
Here’s the save again exp-game-4-stahl-vs-barnee.tsvg
And I was wrong about moving the attacker first. You have to move the defender first. Explained in detail here https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/238
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@Panzerstahl-Helm you might need to scroll down a couple spots. This is where it starts

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Howdy. attached my combat move which needs your scramble orders.
Please check the following:
- I added the Wolfsrudel-marker in SZ110, because I am attacking with 3 U-Boots.
- I purchased a few units and was asked to place them befor my combat move. I am not sure if I can use them right away…
If these moves are correct, let me know your scramble orders. Otherwise I will adjust my move accordingly.
Furthermore I am still not able to start the game as PBEM, but only as local game.
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@Panzerstahl-Helm a few things. You can place the Waffen Units 1st phase but not the CV and U-boats.
Here’s what you can place:
All Infrastructure/Facilities upgrades as well as Waffen Infantry, Waffen Panzer, Commandos, Marines, Unarmed Mines, Waffen Paratroopers, Waffen Artillery, Wolfpacks and Underground Factories are all placed in the First Placement Phase. Everything else as normal. If placing both a Minor Factory and a Underground Minor, Place the Minor in the first phase and the Underground in the second.Waffen Heavy Tank also places. So, All Waffens Place 1st Phase.
I looked at your earlier post again and see that you’re on the same pre release, 2.6.14477, so PBEM should work for us.
Load the Save I posted, EXP Game 4 Stahl vs barnee.tsvg and go to Play By Email. You should get this.

So, it will already be filled out and you can hit play.
Go ahead and redo your first turn up to scramble. Also, yes, anything placed 1st phase is immediately active. You can send the Waffen Inf to France too if you want.
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@Panzerstahl-Helm I added a detailed Wolfpack explanation here https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/244
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Here we go.
Play by Email seems to work as you explained. :+1:
You need to go to Play by Email and than open the saved file. I used to do it the other way around.
No Wolfspack this round, but hopefully next round. ;-)
Waffen-SS used for France battle. -
@Panzerstahl-Helm right arm :muscle: glad you got it working :)
No scrambles





