@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
“Perform move and other actions”
I think I am up one carrier to planes, so minus one tac bomber and tilt a carrier instead if you can
@mr_stucifer
Here’s a screen shot of what is left in the second round:
Oh, that first round defense roll went super poorly then. I thought you had lost all your carriers. Shoot.
3 hits on Carriers (two fully intact), 1 DD, 3 Tac as originally posted
That is supposed to mean: leave 2 carriers fully intact and sink the 3 tilted
@mr_stucifer
5 hits
@ArtofWar1947 Sink 1 carrier. DD, Cruiser, 2 British fighters.
Whoops, leave one British fighter alive
@mr_stucifer
3 hits
@ArtofWar1947 Sink the carrier and lose the last British fighter
@mr_stucifer
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Gibraltar to 110 Sea Zone
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Americans defend with 1 armour, 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 3 transports
Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/13 hits, 6.83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 4/16 hits, 6.50 expected hits
Units damaged: 1 battleship owned by the Germans
3 submarines owned by the Americans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone
Germans roll dice for 4 submarines in 110 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits
Americans roll dice for 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 tactical_bombers and 5 transports in 110 Sea Zone, round 3 : 7/15 hits, 6.17 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 4 submarines owned by the Germans, 3 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 4 : 5/12 hits, 6.50 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports in 110 Sea Zone, round 4 : 6/8 hits, 3.83 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 5 : 3/8 hits, 4.67 expected hits
Americans roll dice for 1 carrier, 3 fighters and 5 transports in 110 Sea Zone, round 5 : 0/4 hits, 2.17 expected hits
1 carrier owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 6 : 6/8 hits, 4.67 expected hits
Americans roll dice for 2 fighters and 5 transports in 110 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
2 transports owned by the British, 2 fighters owned by the Germans, 2 infantry owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans, 2 transports owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in 110 Sea Zone
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 135
Casualties for Germans: 3 carriers, 2 destroyers, 5 fighters and 5 submarines
Casualties for British: 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports
Casualties for Americans: 1 armour, 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 3 transports
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Quebec
1 infantry moved from Archangel to Leningrad
4 infantry moved from Finland to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from 118 Sea Zone to Leningrad
2 mech_infantrys moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
1 transport moved from 100 Sea Zone to 95 Sea Zone
2 fighters moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 95 Sea Zone to 100 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
Place Units - Germans
2 carriers and 1 destroyer placed in 115 Sea Zone
3 fighters placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Russians regular : 0.33
Germans regular : -3.83
@ArtofWar1947 A dark day for the Allies! R7 scramble options:
@mr_stucifer
Cannot open file. What does the scramble option entail? Or send screen shot.
@ArtofWar1947 I think I saved using Local Game not PBEM that is probably the issue.
@mr_stucifer
NO scrambles.
Save method would account for a lot.
Please test this file, if it does not load I may need to recreate from the previous save game after a fresh install of triple A.
@mr_stucifer
No problem with the file.
@ArtofWar1947
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Northern Manchuria
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Amur to Northern Manchuria
1 infantry moved from Gorky to Yaroslavl
1 infantry moved from Gorky to Vologda
1 infantry moved from Novgorod to Vologda
2 infantry moved from Novgorod to Northern Belarus
1 armour moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Smolensk
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 fighters moved from Russia to Northern Belarus
1 tactical_bomber moved from Novgorod to Northern Belarus
3 fighters moved from Novgorod to Vologda
Combat - Russians
Battle in Northern Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Northern Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Novgorod
2 fighters and 1 tactical_bomber moved from Northern Belarus to Novgorod
7 infantry moved from Novgorod to Smolensk
3 mech_infantrys moved from Russia to Novgorod
2 aaGuns, 1 armour and 8 infantry moved from Siberia to Amur
Place Units - Russians
6 infantry and 1 tactical_bomber placed in Russia
Russians undo move 1.
1 artillery, 5 infantry and 1 tactical_bomber placed in Russia
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : 1.33
@mr_stucifer
Was able to download the file, select it, and use Open Saved Game. But got the following error message:
class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)
So, something went wrong.
@ArtofWar1947 I can try making a 2.6 save and see if that fixes it. I don’t know what the issue is. But 2.5 on all my devices gives me a java error now. It doesn’t stop the file from working on my end. Super weird. Sorry for the frustration!