@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
L23 PTV ArtofWar (Ax+11) v Stucifer (Al)
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TripleA Move Summary: British round 7
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - British 1 fighter moved from Eastern United States to 109 Sea Zone 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 artillery moved from Burma to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Malaya 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Shan State to Malaya 1 armour moved from French Indo China to Malaya 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 armour moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, carrier = 1, battleship = 1 EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 6 submarines EDIT: Americans takes 23 Sea Zone from Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1, battleship = 1 EDIT: Turning off Edit Mode 1 submarine moved from 25 Sea Zone to 35 Sea Zone Americans take 23 Sea Zone from Japanese 1 bomber moved from Shantung to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 5 Sea Zone Americans take 7 Sea Zone from Japanese EDIT: Americans undo move 9. EDIT: Americans undo move 8. EDIT: Americans undo move 6. EDIT: Americans undo move 5. EDIT: Americans undo move 4. EDIT: Americans undo move 3. EDIT: Americans undo move 2. EDIT: Americans undo move 1. EDIT: 2 battleships, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 submarine moved from 25 Sea Zone to 35 Sea Zone EDIT: 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone EDIT: 1 fighter moved from Midway to 35 Sea Zone EDIT: 5 fighters moved from 35 Sea Zone to 49 Sea Zone EDIT: Americans undo move 5. EDIT: Americans undo move 4. EDIT: 1 fighter moved from Midway to 35 Sea Zone EDIT: 5 fighters moved from 35 Sea Zone to 31 Sea Zone EDIT: Americans undo move 5. EDIT: Americans undo move 4. EDIT: Americans undo move 3. EDIT: Americans undo move 2. EDIT: Americans undo move 1. 1 fighter moved from Midway to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 35 Sea Zone Americans take 23 Sea Zone from Japanese 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 3 destroyers moved from 34 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers, 3 destroyers and 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone 1 fighter moved from Midway to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 35 Sea Zone Americans take 23 Sea Zone from Japanese 1 bomber moved from Shantung to 36 Sea Zone 1 bomber moved from Shantung to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 5 Sea Zone Americans take 7 Sea Zone from Japanese Combat - Americans Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking 5 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/14 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 2 : 9/15 hits, 6.83 expected hits 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 35 Sea Zone 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 3 : 4/11 hits, 5.83 expected hits 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 35 Sea Zone 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 battleships and 1 bomber in 35 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 6 transports in 35 Sea Zone, round 4 : 5/8 hits, 4.33 expected hits 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 35 Sea Zone 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -59 Casualties for Americans: 2 battleships, 1 bomber, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 2 carriers, 2 submarines and 1 tactical_bomber EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber EDIT: Turning off Edit Mode 3 infantry moved from Western United States to 11 Sea Zone 2 transports moved from 12 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 armour moved from Western United States to Ontario 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 submarine moved from 57 Sea Zone to 55 Sea Zone 1 submarine moved from 52 Sea Zone to 27 Sea Zone 1 aaGun moved from Eastern United States to Ontario 1 carrier moved from 27 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone Place Units - Americans 2 fighters, 4 infantry and 2 tactical_bombers placed in Eastern United States 1 destroyer and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Shansi to Hopei 2 infantry moved from Honan to Hopei 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Hopei 2 infantry moved from Shansi to Anhwe 1 infantry moved from Shantung to Kiangsu 3 infantry moved from Shantung to Anhwe Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 21 PUs; end with 23 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 28 PUs; British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern United States to 109 Sea Zone 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 artillery moved from Burma to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Malaya 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Shan State to Malaya 1 armour moved from French Indo China to Malaya 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 armour moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Anglo-Egyptian Sudan to Belgian Congo Combat - British Battle in Sumatra Battle in 109 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 transport in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 109 Sea Zone British win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Szechwan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya British attack with 2 armour, 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber British roll dice for 2 armour, 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 6/22 hits, 5.83 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 8/20 hits, 8.50 expected hits 8 infantry owned by the British lost in Malaya 6 infantry owned by the Japanese lost in Malaya British roll dice for 2 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 4/14 hits, 4.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 6/14 hits, 6.50 expected hits 6 infantry owned by the British lost in Malaya 4 infantry owned by the Japanese lost in Malaya British roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 4 : 2/8 hits, 3.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 4 : 5/10 hits, 5.17 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Malaya 2 artilleries owned by the Japanese lost in Malaya 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 1 armour owned by the British retreated to Shan State Japanese win with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -27 Casualties for British: 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys Casualties for Japanese: 2 artilleries and 10 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 destroyer moved from 57 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 57 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Eastern India 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 4 fighters moved from Kenya to Iraq 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 4 infantry moved from Kenya to Belgian Congo 1 fighter moved from 109 Sea Zone to Eastern United States 1 fighter moved from United Kingdom to Scotland Place Units - British 1 fighter and 2 infantry placed in Iraq 1 transport placed in 73 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,6,3,1,2,5,6,5,2,4,4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 24 PUs (7 lost to blockades); end with 24 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -3.50 Italians regular : 0.00 Japanese regular : 0.17 British regular : -1.67
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@mr_stucifer
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Syria 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in Syria Non Combat Move - Italians 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from Neutral_Axis 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 aaGun, 5 artilleries, 15 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt 1 transport moved from 100 Sea Zone to 97 Sea Zone Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy 3 armour placed in Egypt Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
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@ArtofWar1947 Do you want to use the armour to capture French Central or French West Africa? My understanding is you can’t activate them both.
Krieghund said in Neutral Activation:
A related question is if you can move through a pro-you neutral on the way to another friendly tt.
No. You have to stop. -
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 32 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery and 3 infantry moved from Queensland to South Australia 1 aaGun, 1 artillery and 6 infantry moved from New South Wales to Queensland 2 infantry moved from Queensland to South Australia 1 carrier and 2 fighters moved from 57 Sea Zone to 55 Sea Zone 1 submarine moved from 57 Sea Zone to 59 Sea Zone 1 submarine moved from 57 Sea Zone to 45 Sea Zone 1 submarine moved from 57 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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@mr_stucifer
Two things indicate it was a legal move:
- The program allowed it (iffy of course).
- The rule on Phase 4 (NCM) do not disallow moving through a friendly neutral.
This might be a good questions for a moderator. (I don’t know what authority Krieghund has.)
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@ArtofWar1947 Krieghund worked with Larry Harris on the game design & rules. He’s an official Q&A. Happy to get a ruling from a moderator too. It’s not a big impact on the game either way :)
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@mr_stucifer
Interesting, but apparently Krieghund’s opinion was not embodied in the rules–even after all this time.
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@ArtofWar1947 I imagine at least for Triple A it is a coding issue. It does mention it in the game notes for Global.
Rules specific to 1940 the engine does not do, but you must follow:
- (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
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@mr_stucifer
Okay, in that case, the Italians will take FWA and not FCA and need to lose 1 ipc.
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@mr_stucifer
Does France want to do or move any thing?
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@ArtofWar1947 sorry, away from the computer and didn’t realize I forgot Frances turn. Move inf from Eire to Scotland and destroyer to SZ next to Iraq please for me
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@mr_stucifer
Game History
Round: 8 Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters, 2 infantry and 1 tactical_bomber moved from Leningrad to Vologda 1 artillery and 1 infantry moved from Leningrad to Northern Belarus 3 fighters moved from Western Germany to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Belarus, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Belarus, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Vologda to Leningrad 3 fighters moved from Northern Belarus to Leningrad 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 1 destroyer and 2 transports moved from 118 Sea Zone to 116 Sea Zone 2 carriers and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 fighter and 3 tactical_bombers moved from Quebec to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 transport moved from 100 Sea Zone to 95 Sea Zone 2 fighters moved from Egypt to Anglo-Egyptian Sudan 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland Place Units - Germans 2 infantry placed in Southern France 2 fighters placed in Western Germany 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany Germans undo move 3. 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -2.33
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bessarabia to Ukraine 2 infantry moved from Novgorod to Northern Belarus 1 tactical_bomber moved from Russia to Northern Belarus 1 infantry moved from Soviet Far East to Siberia 1 artillery and 2 infantry moved from Amur to Siberia 1 armour moved from Amur to Siberia 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 artillery moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Novgorod to Northern Belarus 3 fighters moved from Novgorod to Vologda
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@ArtofWar1947 scramble from Leningrad?
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@mr_stucifer
Scramble 3 fighters to Volgda.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bessarabia to Ukraine 2 infantry moved from Novgorod to Northern Belarus 1 tactical_bomber moved from Russia to Northern Belarus 1 infantry moved from Soviet Far East to Siberia 1 artillery and 2 infantry moved from Amur to Siberia 1 armour moved from Amur to Siberia 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 artillery moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Novgorod to Northern Belarus 3 fighters moved from Novgorod to Vologda Combat - Russians Germans scrambles 3 units out of Leningrad to defend against the attack in Vologda Battle in Northern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Siberia Russians attack with 1 armour, 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Siberia, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Siberia 1 infantry owned by the Japanese lost in Siberia Russians roll dice for 1 armour, 1 artillery and 2 infantry in Siberia, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia 1 artillery owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Vologda Russians attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 3 fighters and 2 infantry Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Vologda, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians lost in Vologda 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 3 fighters in Vologda, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 fighters in Vologda, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Vologda 2 fighters owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 16 Casualties for Russians: 1 artillery, 1 fighter and 2 infantry Casualties for Germans: 3 fighters and 2 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Novgorod 4 infantry moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Novgorod 1 artillery and 5 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Northern Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia 2 aaGuns and 11 infantry moved from Amur to Korea 2 infantry moved from Northern Manchuria to Korea Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 8 infantry placed in Russia 2 armour placed in Stalingrad Russians undo move 2. Russians undo move 1. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,6 Russians collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 0.33 Russians regular : 0.33
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@mr_stucifer
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 4 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 5 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 bomber moved from Japan to Jehol 1 tactical_bomber moved from Kwangtung to Shan State 3 artilleries and 3 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 132 Sea Zone 3 artilleries and 3 infantry moved from 132 Sea Zone to Shan State 1 destroyer, 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 38 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 38 Sea Zone to Sumatra 1 bomber moved from Paulau to Shan State 1 fighter moved from Malaya to Sumatra 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State Combat - Japanese Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 marine British defend with 1 artillery Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery Battle in Jehol Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Jehol, round 2 : 4/10 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Shan State Japanese attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 3 aaGuns, 1 armour, 1 fighter and 1 tactical_bomber British roll AA dice in Shan State : 1/6 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in Shan State Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 5/14 hits, 6.00 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Shan State 3 aaGuns owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 bomber and 2 infantry Casualties for British: 3 aaGuns, 1 armour, 1 fighter and 1 tactical_bomber Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Sumatra to 38 Sea Zone 3 fighters and 2 tactical_bombers moved from Shan State to Malaya 1 artillery moved from Kwangtung to Hunan 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 bomber moved from Jehol to Japan Place Units - Japanese 1 destroyer placed in 38 Sea Zone 1 destroyer placed in 132 Sea Zone 1 airfield and 1 infantry placed in Malaya 1 infantry placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,4 Japanese collect 33 PUs (8 lost to blockades); end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83 British AA : 0.00 UK_Pacific regular : 1.00 British regular : -0.33
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Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 2 fighters, 2 marines and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 4 infantry moved from Eastern United States to Quebec 1 armour moved from Ontario to Quebec 1 fighter and 1 tactical_bomber moved from Eastern United States to Quebec 5 infantry moved from Hawaiian Islands to 27 Sea Zone 5 infantry and 3 transports moved from 27 Sea Zone to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 2 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Solomon Islands 1 submarine moved from 7 Sea Zone to 21 Sea Zone Americans take 20 Sea Zone from Japanese 1 infantry moved from 48 Sea Zone to New Britain Combat - Americans Battle in New Guinea Battle in New Britain Battle in Solomon Islands Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking New Guinea from Japanese, taking New Britain from Japanese, taking Solomon Islands from Japanese, taking 21 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Quebec Americans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Quebec, round 2 : 1/7 hits, 2.33 expected hits Italians roll dice for 2 infantry in Quebec, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Quebec 1 infantry owned by the Italians lost in Quebec Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Quebec, round 3 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Quebec, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Quebec Americans win, taking Quebec from Italians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Quebec to Alaska 1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 aaGun moved from Ontario to Quebec 1 submarine moved from 5 Sea Zone to 18 Sea Zone 1 submarine moved from 27 Sea Zone to 25 Sea Zone 1 submarine moved from 55 Sea Zone to 23 Sea Zone 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Midway to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from 55 Sea Zone to New Guinea 1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier and 1 fighter moved from 32 Sea Zone to 27 Sea Zone 1 carrier and 1 fighter moved from 33 Sea Zone to 48 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Brazil to French Guiana 1 fighter moved from Eastern United States to 27 Sea Zone 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter moved from 32 Sea Zone to Midway 1 tactical_bomber moved from 33 Sea Zone to Midway 1 tactical_bomber moved from 27 Sea Zone to Midway Place Units - Americans 2 fighters and 2 marines placed in Western United States 1 battleship, 1 cruiser and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Hunan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Yunnan to Burma 5 infantry moved from Anhwe to Honan 1 fighter moved from Kweichow to Honan Place Units - Chinese 5 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Syria 2 fighters moved from Iraq to Trans-Jordan 2 fighters moved from Iraq to Syria 1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria British take French Equatorial Africa from Italians British take Nigeria from Italians 1 fighter moved from Kenya to Trans-Jordan 1 fighter moved from Iraq to Syria Combat - British Battle in Trans-Jordan British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Syria, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 armour and 2 mech_infantrys moved from Iraq to Baluchistan 2 artilleries and 2 infantry moved from Eastern India to Central India 1 fighter and 1 tactical_bomber moved from Eastern India to 55 Sea Zone 1 artillery and 1 infantry moved from Szechwan to Hunan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 84 Sea Zone 2 infantry moved from 84 Sea Zone to Nigeria 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 artillery and 4 infantry moved from Kenya to Tanganyika Territory 4 infantry moved from Belgian Congo to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from Scotland to French Guiana 1 fighter moved from Eastern United States to French Guiana 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 82 Sea Zone to 74 Sea Zone 2 fighters moved from Trans-Jordan to Baluchistan 1 fighter moved from Trans-Jordan to Iraq 2 fighters moved from Syria to Iraq 1 fighter moved from Syria to Baluchistan Place Units - British 3 infantry placed in Union of South Africa 2 armour and 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,6,2,3,4,6,5,5,5,2,5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,6,4 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.33 Japanese regular : 2.00 Italians regular : 0.33 British regular : -0.67
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@mr_stucifer Sorry, accidentally posted the wrong save.
Correct:
40191-stu-us-uk-8.tsvg