@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
12 submarines moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter, 15 submarines and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
3 fighters moved from 18 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 tactical_bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber moved from India to Kwangtung
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Kansu to Sikang
1 fighter moved from Kansu to Shensi
Combat - British
British creates battle in territory 17 Sea Zone
Battle in Kwangtung
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Sikang
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
5 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
1 aaGun and 11 infantry moved from India to Burma
1 bomber moved from Kwangtung to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Russia: 4 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : -2.00
Germans regular : -1.00
British regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
12 submarines moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter, 15 submarines and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
3 fighters moved from 18 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 tactical_bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber moved from India to Kwangtung
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Kansu to Sikang
1 fighter moved from Kansu to Shensi
Combat - British
British creates battle in territory 17 Sea Zone
Battle in Kwangtung
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Sikang
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
5 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
1 aaGun and 11 infantry moved from India to Burma
1 bomber moved from Kwangtung to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Russia: 4 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : -2.00
Germans regular : -1.00
British regular : -2.83
sorry
use last
@Avner triplea_40178_14it.tsvg
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 4 fighters and 1 submarine
British defend with 2 submarines
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Non Combat Move - Italians
4 fighters moved from 98 Sea Zone to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Northwest Persia
2 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun moved from New Guinea to 46 Sea Zone
1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Avner triplea_40178_15 ger.tsvg
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 103 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from United Kingdom to 104 Sea Zone
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys moved from Caucasus to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Germany to Ukraine
Combat - Germans
Battle in 103 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 103 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 103 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys in Kazakhstan, round 2 : 12/59 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Kazakhstan
1 mech_infantry moved from Syria to Northwest Persia
3 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Rostov to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Eastern Poland
2 mech_infantrys moved from Southern France to Southern Italy
4 infantry moved from Southern France to Normandy Bordeaux
3 tactical_bombers moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from 103 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
5 armour moved from Egypt to Iraq
3 armour, 2 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Rostov to Belarus
1 bomber moved from Ukraine to Belarus
Place Units - Germans
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Novgorod
3 infantry placed in United Kingdom
3 infantry placed in Southern France
1 bomber and 3 mech_infantrys placed in Germany
2 destroyers placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Germans collect 71 PUs (7 lost to blockades); end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.33
Germans regular : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Kansu to Volgograd
1 fighter moved from Kansu to Volgograd
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Szechwan
1 artillery and 2 infantry moved from Vologda to Russia
1 artillery moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
20 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
1 infantry moved from Tambov to Samara
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Tambov to Russia
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.00
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Alaska to British Columbia
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
1 bomber moved from Japan to British Columbia
1 bomber moved from Japan to 10 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 1 Sea Zone
1 marine moved from 1 Sea Zone to British Columbia
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries, 9 infantry and 8 mech_infantrys moved from French Indo China to Kwangsi
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in British Columbia
Japanese attack with 1 bomber, 2 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in British Columbia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in British Columbia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 2 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 2 Sea Zone
1 destroyer owned by the Americans lost in 2 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 destroyer
Battle in 10 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 10 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 10 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 12 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 12 infantry and 8 mech_infantrys in Kwangsi, round 2 : 6/22 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Shantung
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Shantung
1 battleship, 3 carriers and 2 cruisers moved from 6 Sea Zone to 1 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 1 Sea Zone
1 bomber moved from British Columbia to Alaska
1 bomber moved from 10 Sea Zone to Alaska
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
4 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from 2 Sea Zone to Alaska
1 tactical_bomber moved from 2 Sea Zone to 1 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in Shantung
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -0.17
UK_Pacific regular : -0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
14 submarines moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 armour and 1 mech_infantry moved from Western United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
Combat Hit Differential Summary :
@Avner subs fight in the atlantic, if yr subs hit take the dd and then submerge.
no scramble and submerge in sz6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
14 submarines moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 armour and 1 mech_infantry moved from Western United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
Combat - Americans
Battle in British Columbia
Americans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 infantry and 1 marine
Americans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry and 1 marine in British Columbia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in British Columbia
Americans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 marine in British Columbia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
1 marine owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 marine
Casualties for Americans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
1 submarine owned by the Americans retreated to 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 103 Sea Zone
1 destroyer owned by the Germans lost in 103 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 5 fighters, 15 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 3 carriers, 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 7/15 hits, 5.00 expected hits
Japanese roll dice for 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 13 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 44
Casualties for Americans: 2 submarines
Casualties for Japanese: 3 carriers and 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 marine moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from British Columbia to Western United States
1 tactical_bomber moved from British Columbia to Western United States
2 artilleries and 2 infantry moved from Central United States to Western United States
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 marine moved from 31 Sea Zone to Wake Island
5 carriers and 4 submarines moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
3 fighters and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 artilleries, 12 infantry and 1 marine moved from Morocco to 91 Sea Zone
8 artilleries, 14 infantry, 1 marine and 14 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour and 3 mech_infantrys moved from Tunisia to Libya
1 carrier and 2 fighters moved from 71 Sea Zone to 80 Sea Zone
Place Units - Americans
4 destroyers placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 armour and 7 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6,1,1,6,6,1,1,2,2,5,6,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 fighter and 3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
2 armour and 2 mech_infantrys moved from Shensi to Hopei
1 armour moved from Sikang to Hopei
1 fighter moved from Kansu to Hopei
1 fighter moved from Kansu to Hopei
Combat - British
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Kwangtung
Bombing raid in Kwangtung causes 0 damage total.
Battle in Eire
Battle in Hopei
British attack with 3 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 3 infantry and 2 mech_infantrys
British roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Hopei, round 2 : 4/7 hits, 2.83 expected hits
Japanese roll dice for 3 infantry and 2 mech_infantrys in Hopei, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
British roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Hopei, round 3 : 5/7 hits, 2.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Hopei
1 mech_infantry owned by the Japanese lost in Hopei
British win, taking Eire from Germans, taking Hopei from Japanese with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Japanese roll AA dice in French Indo China : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in French Indo China
British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
10 infantry moved from Burma to Yunnan
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 88 to 93
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : -3.83
Japanese AA : 1.50
Germans regular : 0.00
British regular : 1.83
forgot 1 inf Marocco (for Obj)
it cannot be removed from the transports with the edit - I take this into account for subsequent moves
@Avner triplea_40178_15it_.tsvg
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 93 Sea Zone
Italians attack with 2 destroyers and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield and 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery moved from Trans-Jordan to Egypt
1 aaGun moved from Northwest Persia to Caucasus
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 1.67
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from 6 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 3 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Yunnan to Philippines
1 fighter moved from Yunnan to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
@Avner triplea_40178_16ger.tsvg
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 6 armour, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Ukraine to Tambov
3 armour, 3 bombers, 3 fighters, 17 mech_infantrys and 2 tactical_bombers moved from Belarus to Tambov
3 fighters and 2 tactical_bombers moved from Eastern Poland to Tambov
1 bomber moved from Germany to Tambov
3 bombers moved from Southern Italy to Tambov
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from United Kingdom to 104 Sea Zone
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
2 artilleries and 2 infantry moved from Belarus to Archangel
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 3 fighters, 1 submarine and 6 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 3 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 10 armour, 8 artilleries, 19 infantry and 26 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 armour, 8 artilleries, 19 infantry and 26 mech_infantrys in Volgograd, round 2 : 13/63 hits, 16.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 8 artilleries, 19 infantry and 26 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 armour, 7 bombers, 6 fighters, 19 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun, 11 armour, 2 artilleries, 1 fighter, 35 infantry, 13 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Tambov : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Tambov
Germans roll dice for 3 armour, 7 bombers, 5 fighters, 19 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 12/38 hits, 14.50 expected hits
Russians roll dice for 1 aaGun, 11 armour, 2 artilleries, 1 fighter, 35 infantry, 13 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 23/63 hits, 23.33 expected hits
1 fighter owned by the Germans, 3 armour owned by the Germans and 19 mech_infantrys owned by the Germans lost in Tambov
11 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 7 bombers, 4 fighters and 4 tactical_bombers in Tambov, round 3 : 12/15 hits, 9.33 expected hits
Russians roll dice for 11 armour, 2 artilleries, 1 fighter, 24 infantry, 13 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 23/52 hits, 19.67 expected hits
4 fighters owned by the Germans, 7 bombers owned by the Germans and 4 tactical_bombers owned by the Germans lost in Tambov
12 infantry owned by the Russians lost in Tambov
Russians win with 11 armour, 2 artilleries, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -222
Casualties for Germans: 3 armour, 7 bombers, 6 fighters, 19 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 1 aaGun and 23 infantry
Non Combat Move - Germans
3 aaGuns moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Persia to Caucasus
5 armour moved from Iraq to Caucasus
5 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to 112 Sea Zone
2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 aaGuns moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
3 fighters and 6 tactical_bombers moved from 104 Sea Zone to United Kingdom
8 infantry moved from Southern France to France
1 submarine moved from 103 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery and 5 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Southern Italy to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in United Kingdom
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Novgorod
7 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,5,4,6,5,1,2,5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3,3,5,4,4,4,2,6,2,6,2,5,6,1,6,6,2,3,6,1,5,4,2,3,6,6,5,1,2,1,1,3,1,6,1,4
Germans collect 66 PUs (11 lost to blockades); end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : 3.33
Germans regular : -1.00
Russians AA : 0.50
British regular : -0.33
@Avner I think that is game, i have 7 euro vcs, you have 0% chances of taking any back, and a 0% in japan once it has its go and builds, but maybe ive missed something!
@Avner sorry i mean i have 8 euro vcs, forgot the italians
Now yes… maybe I had to enter the Mediterranean and take back Egypt.
But the loss of London was fatal. Too bad because Japan was crushed…
That airport in Italia08 worried me about the Middle East but I should have thought about London FIRST.
If you want we can have a rematch with reversed roles… same BID?
@Avner I have one more game i have to close out, and i have promised some others a game after that, but once they are done then i will let you know! Thanks for the game, until you left london weak i wasnt quite sure how to win!