TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraqsz 17 / 20 submerge?
@Avner fight sz 20 submerge sz 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber moved from India to Kwangtung
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Kansu to Sikang
1 fighter moved from Kansu to Shensi
Combat Hit Differential Summary :
submerge sz98?
@Avner yes submrgre please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
12 submarines moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter, 15 submarines and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
3 fighters moved from 18 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 tactical_bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber moved from India to Kwangtung
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Kansu to Sikang
1 fighter moved from Kansu to Shensi
Combat - British
British creates battle in territory 17 Sea Zone
Battle in Kwangtung
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Sikang
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
5 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
1 aaGun and 11 infantry moved from India to Burma
1 bomber moved from Kwangtung to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : -2.00
Germans regular : -1.00
British regular : -2.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
12 submarines moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter, 15 submarines and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
3 fighters moved from 18 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 tactical_bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber moved from India to Kwangtung
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Kansu to Sikang
1 fighter moved from Kansu to Shensi
Combat - British
British creates battle in territory 17 Sea Zone
Battle in Kwangtung
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Sikang
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
5 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
1 aaGun and 11 infantry moved from India to Burma
1 bomber moved from Kwangtung to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Russia: 4 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : -2.00
Germans regular : -1.00
British regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
12 submarines moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter, 15 submarines and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
3 fighters moved from 18 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 tactical_bombers placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber moved from India to Kwangtung
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Kansu to Sikang
1 fighter moved from Kansu to Shensi
Combat - British
British creates battle in territory 17 Sea Zone
Battle in Kwangtung
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Sikang
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
5 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
1 aaGun and 11 infantry moved from India to Burma
1 bomber moved from Kwangtung to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Russia: 4 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : -2.00
Germans regular : -1.00
British regular : -2.83
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Game History
Round: 14
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 4 fighters and 1 submarine
British defend with 2 submarines
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Non Combat Move - Italians
4 fighters moved from 98 Sea Zone to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Northwest Persia
2 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun moved from New Guinea to 46 Sea Zone
1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Avner triplea_40178_15 ger.tsvg
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 103 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from United Kingdom to 104 Sea Zone
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys moved from Caucasus to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Germany to Ukraine
Combat - Germans
Battle in 103 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 103 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 103 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys in Kazakhstan, round 2 : 12/59 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Kazakhstan
1 mech_infantry moved from Syria to Northwest Persia
3 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Rostov to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Eastern Poland
2 mech_infantrys moved from Southern France to Southern Italy
4 infantry moved from Southern France to Normandy Bordeaux
3 tactical_bombers moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from 103 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
5 armour moved from Egypt to Iraq
3 armour, 2 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Rostov to Belarus
1 bomber moved from Ukraine to Belarus
Place Units - Germans
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Novgorod
3 infantry placed in United Kingdom
3 infantry placed in Southern France
1 bomber and 3 mech_infantrys placed in Germany
2 destroyers placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Germans collect 71 PUs (7 lost to blockades); end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.33
Germans regular : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Kansu to Volgograd
1 fighter moved from Kansu to Volgograd
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Szechwan
1 artillery and 2 infantry moved from Vologda to Russia
1 artillery moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
20 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
1 infantry moved from Tambov to Samara
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Tambov to Russia
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.00
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Alaska to British Columbia
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
1 bomber moved from Japan to British Columbia
1 bomber moved from Japan to 10 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 1 Sea Zone
1 marine moved from 1 Sea Zone to British Columbia
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries, 9 infantry and 8 mech_infantrys moved from French Indo China to Kwangsi
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in British Columbia
Japanese attack with 1 bomber, 2 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in British Columbia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in British Columbia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 2 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 2 Sea Zone
1 destroyer owned by the Americans lost in 2 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 destroyer
Battle in 10 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 10 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 10 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 12 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 12 infantry and 8 mech_infantrys in Kwangsi, round 2 : 6/22 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Shantung
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Shantung
1 battleship, 3 carriers and 2 cruisers moved from 6 Sea Zone to 1 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 1 Sea Zone
1 bomber moved from British Columbia to Alaska
1 bomber moved from 10 Sea Zone to Alaska
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
4 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from 2 Sea Zone to Alaska
1 tactical_bomber moved from 2 Sea Zone to 1 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in Shantung
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -0.17
UK_Pacific regular : -0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
14 submarines moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 armour and 1 mech_infantry moved from Western United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
Combat Hit Differential Summary :
@Avner subs fight in the atlantic, if yr subs hit take the dd and then submerge.
no scramble and submerge in sz6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
14 submarines moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 armour and 1 mech_infantry moved from Western United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
1 tactical_bomber moved from Eastern United States to British Columbia
Combat - Americans
Battle in British Columbia
Americans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 infantry and 1 marine
Americans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry and 1 marine in British Columbia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in British Columbia
Americans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 marine in British Columbia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
1 marine owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 marine
Casualties for Americans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
1 submarine owned by the Americans retreated to 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 103 Sea Zone
1 destroyer owned by the Germans lost in 103 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 5 fighters, 15 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 3 carriers, 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 7/15 hits, 5.00 expected hits
Japanese roll dice for 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 13 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 44
Casualties for Americans: 2 submarines
Casualties for Japanese: 3 carriers and 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 marine moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from British Columbia to Western United States
1 tactical_bomber moved from British Columbia to Western United States
2 artilleries and 2 infantry moved from Central United States to Western United States
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 marine moved from 31 Sea Zone to Wake Island
5 carriers and 4 submarines moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
3 fighters and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 artilleries, 12 infantry and 1 marine moved from Morocco to 91 Sea Zone
8 artilleries, 14 infantry, 1 marine and 14 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour and 3 mech_infantrys moved from Tunisia to Libya
1 carrier and 2 fighters moved from 71 Sea Zone to 80 Sea Zone
Place Units - Americans
4 destroyers placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 armour and 7 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6,1,1,6,6,1,1,2,2,5,6,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 fighter and 3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
2 armour and 2 mech_infantrys moved from Shensi to Hopei
1 armour moved from Sikang to Hopei
1 fighter moved from Kansu to Hopei
1 fighter moved from Kansu to Hopei
Combat - British
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Kwangtung
Bombing raid in Kwangtung causes 0 damage total.
Battle in Eire
Battle in Hopei
British attack with 3 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 3 infantry and 2 mech_infantrys
British roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Hopei, round 2 : 4/7 hits, 2.83 expected hits
Japanese roll dice for 3 infantry and 2 mech_infantrys in Hopei, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
British roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Hopei, round 3 : 5/7 hits, 2.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Hopei
1 mech_infantry owned by the Japanese lost in Hopei
British win, taking Eire from Germans, taking Hopei from Japanese with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Japanese roll AA dice in French Indo China : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in French Indo China
British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
10 infantry moved from Burma to Yunnan
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 88 to 93
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : -3.83
Japanese AA : 1.50
Germans regular : 0.00
British regular : 1.83
forgot 1 inf Marocco (for Obj)
it cannot be removed from the transports with the edit - I take this into account for subsequent moves
@Avner triplea_40178_15it_.tsvg
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 93 Sea Zone
Italians attack with 2 destroyers and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield and 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery moved from Trans-Jordan to Egypt
1 aaGun moved from Northwest Persia to Caucasus
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 1.67
Russians regular : -0.33
British regular : -0.33