Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
UK inf on US TT with a french inf in 110
@simon33 triplea_40176_14IT_.tsvg
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Iraq to Anglo Egyptian Sudan
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber
Americans defend with 1 infantry
Italians roll dice for 1 bomber in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Holland Belgium to Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5,1,5,4,3,4,2,4,2,4
Italians collect 3 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
British regular : -0.33
Buy 3 inf. Attacking Solomon’s with inf art 2ftr cru. Internet trouble. Will use dicebot.
[dice 2d6<=2]
Ftr, cru [dice 3d6<=3]
Def [dice 2d6<=2]
2d6<=2: 2, 4; Hits: 1
3d6<=3: 5, 2, 4; Hits: 1
2d6<=2: 1, 5; Hits: 1
@simon33 triplea_40176_15ger_.tsvg
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 20 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Sikang to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Sikang
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
3 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Belarus
1 bomber moved from Southern Italy to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Turkey
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Turkey, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 2 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/4 hits, 1.50 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Caucasus
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Belarus to Baltic States
1 bomber moved from Novgorod to Baltic States
1 armour and 7 mech_infantrys moved from Karelia to Baltic States
2 mech_infantrys moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern France to Germany
1 bomber moved from Turkey to Southern Italy
4 armour and 2 mech_infantrys moved from Iraq to Egypt
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 armour, 4 infantry and 5 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 infantry placed in Ukraine
1 infantry placed in Iraq
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,2,3,2,2,1,4,5,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Russians regular : 0.67
Germans regular : 2.67
British regular : -0.67
Buy is 4inf 5art.
Attacking Novgorod with 22inf, 2art, 2ftr
[dice 20d6<=1]
[dice 4d6<=1]
[dice 2d6<=1]
Def
[dice 3d6<=2]
Attacking Caucasus with 3inf, 2ftr, 1tac
[dice 3d6<=1]
[dice 2d6<=3]
[dice 1d6<=4]
Def [dice 2d6<=2]
20d6<=1: 5, 6, 5, 4, 6, 5, 1, 3, 5, 2, 6, 4, 5, 5, 2, 3, 3, 3, 4, 3; Hits: 1
4d6<=1: 2, 5, 1, 4; Hits: 1
2d6<=1: 4, 3; Hits: 0
3d6<=2: 5, 5, 6; Hits: 0
3d6<=1: 6, 6, 5; Hits: 0
2d6<=3: 6, 3; Hits: 1
1d6<=4: 2; Hits: 1
2d6<=2: 2, 3; Hits: 1
Hopefully this is the right file. Bad internet.
Hopefully this one is right.
The 4d6<=1 should have been 2 so another hit, enough to kill everything.
@simon33 triplea_40176_15J_.tsvg
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 10 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from New Zealand to 63 Sea Zone
4 artilleries moved from New Zealand to 63 Sea Zone
4 infantry moved from New Zealand to 63 Sea Zone
4 artilleries, 1 battleship, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 63 Sea Zone to 26 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 4 tactical_bombers moved from 63 Sea Zone to 26 Sea Zone
4 carriers moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
9 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 4 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 9 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
9 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to Philippines
2 bombers moved from Japan to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 6 carriers, 2 destroyers, 2 infantry, 16 submarines and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 carrier moved from 63 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 15 infantry and 9 mech_infantrys moved from West India to India
1 infantry moved from Kwangsi to Kwangtung
1 infantry and 2 mech_infantrys moved from Shantung to Kiangsu
2 armour and 1 mech_infantry moved from Chahar to Kiangsu
1 fighter and 1 tactical_bomber moved from Shensi to Kiangsu
3 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Shensi to Kweichow
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 fighter and 2 infantry placed in India
3 infantry placed in Kwangtung
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.67
@simon33 fairly sure thats game, I have 6 pac vcs, dont think you can take any back this turn, and fairly sure berlin is untakeable unless i have missed something major!
Only because I didn’t think of needing a blocker from the fleet off NZ. Urgh. Result posted.