Good game.
Can start another in a week or two maybe.
As tantalizing as a German fleet is, it is so important to get on top of Russia fast.
This is old school - buy as many ground first 3 rounds as you can, or Russia stuffs you.
Let’s see if I can remember how to deal with this - it’s been a long time! In other words, well played
I’m going to attack 113 and ask for a scramble -
You can tell me now or wait until I post entire Combat move - but just so you know it’s coming soon
Actually, I’m ready…
Oh, and do you submerge the sub
And as strategically valuable the Russian sub can be, thanks for destroying it. It’s a pain figuring out US/UK fleet movements on Russia’s turn.
@gamerman01 full scramble and the sub fights.
Confused on my 2 computers - that was a local mode map so am re-doing the exact same thing I showed you, then rolling
Triple A regularly crashes on my desktop, so I normally don’t use it to make my moves…
Your sub misses, my sub misses, my cruiser hit, your casualty?
@gamerman01 said in BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X):
As tantalizing as a German fleet is, it is so important to get on top of Russia fast.
This is old school - buy as many ground first 3 rounds as you can, or Russia stuffs you.
Let’s see if I can remember how to deal with this - it’s been a long time! In other words, well played
Yeah. When I played you last, I was rusty with the axis (as like you I prefer playing allies) and I was letting your Western allies distract me to much. The axis have to be able to get past Bryansk before they face too much pressure on the West or they are done. So I tried to be a bit more aggressive against the British in G1 (which didn’t fully pay off) and then focus more on the soviets after.
@gamerman01 sub
Order is restored, average result of 1 sub lost
Fighters do their job, what they’re paid to do. Just like they did in 97 UK1
@gamerman01 phew!
Right! I’ve yet to see that one go bad, but it sure could. Of course I’m very happy to get something
Oh. I see there’s a lot more math to do. I can set up better than I thought…
Like I said, long time since I’ve had a good strong traditional G offensive with a huge stack on Bel G4. But it’s coming back…
@gamerman01 the dice are slowly trickling in. I got my destroyer and fighter dice first and then your sub a few minutes later and am still waiting for the rest.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Hunan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 3 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
UK_Pacific win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shan State to Kweichow
1 armour moved from French Indo China to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Yunnan to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from French Indo China to 6 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 aaGun moved from Amur to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Jehol
1 marine moved from 6 Sea Zone to Japan
2 bombers and 1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Hunan to Yunnan
1 aaGun and 1 artillery moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
Place Units - Japanese
2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50
UK_Pacific regular : -0.67