@simon33 Scramble?
BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)
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High adventure off the Indian coast
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The post-turn glance, and I want to land 1 dare-devil fighter on Syria instead of safe TrJ
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Belarus Italians take Belarus from Russians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Belarus Italians take Belarus from Russians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 bomber EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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3 full rounds in less than a week?
It’s like old times!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 3 armour moved from Baltic States to Novgorod 2 bombers moved from Western Germany to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians Combat - Germans Battle in Novgorod Germans attack with 3 armour, 2 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 armour, 2 bombers and 3 infantry in Novgorod, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Novgorod to Germany 1 aaGun, 5 artilleries and 24 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Romania to Bessarabia 1 aaGun, 6 armour, 3 artilleries, 8 infantry and 10 mech_infantrys moved from Baltic States to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Romania to Belarus 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Holland Belgium to Greece 1 fighter moved from Holland Belgium to Southern Italy 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to France 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern Italy to Greece 1 tactical_bomber moved from Southern Italy to Greece Place Units - Germans 2 fighters and 1 infantry placed in Western Germany 1 infantry placed in France 1 destroyer placed in 113 Sea Zone 4 mech_infantrys placed in Germany Germans undo move 4. 3 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 6. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.67
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As tantalizing as a German fleet is, it is so important to get on top of Russia fast.
This is old school - buy as many ground first 3 rounds as you can, or Russia stuffs you.
Let’s see if I can remember how to deal with this - it’s been a long time! In other words, well played
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I’m going to attack 113 and ask for a scramble -
You can tell me now or wait until I post entire Combat move - but just so you know it’s coming soon -
Actually, I’m ready…
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Oh, and do you submerge the sub
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And as strategically valuable the Russian sub can be, thanks for destroying it. It’s a pain figuring out US/UK fleet movements on Russia’s turn.
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@gamerman01 full scramble and the sub fights.
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Confused on my 2 computers - that was a local mode map so am re-doing the exact same thing I showed you, then rolling
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Triple A regularly crashes on my desktop, so I normally don’t use it to make my moves…
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Your sub misses, my sub misses, my cruiser hit, your casualty?
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@gamerman01 said in BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X):
As tantalizing as a German fleet is, it is so important to get on top of Russia fast.
This is old school - buy as many ground first 3 rounds as you can, or Russia stuffs you.
Let’s see if I can remember how to deal with this - it’s been a long time! In other words, well played
Yeah. When I played you last, I was rusty with the axis (as like you I prefer playing allies) and I was letting your Western allies distract me to much. The axis have to be able to get past Bryansk before they face too much pressure on the West or they are done. So I tried to be a bit more aggressive against the British in G1 (which didn’t fully pay off) and then focus more on the soviets after.
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@gamerman01 sub
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Order is restored, average result of 1 sub lost