L22 OOB FINAL LL Myygames (X) VS ABH (L+50)


  • @Arthur-Bomber-Harris l22-oob-final-ll-myygames-x-vs-abh-GER7.tsvg

    My pilots keep being superior to your AA gunners. Lucky me ;-)

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 bombers and 1 fighter moved from Novgorod to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Caucasus
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/0 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            6 armour moved from Volgograd to Caucasus
            19 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Ukraine to Volgograd
            7 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Russia to Volgograd
            2 bombers moved from Russia to Novgorod
            1 tactical_bomber moved from Rostov to Southern Italy
            1 battleship and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            5 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Southern France to France
            9 mech_infantrys moved from Eastern Poland to Ukraine
            2 artilleries moved from Ukraine to Rostov
            4 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Western Germany to Poland
            1 tactical_bomber moved from Novgorod to Volgograd
            1 tactical_bomber moved from Novgorod to Rostov
            1 tactical_bomber moved from Rostov to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            3 artilleries placed in France
            1 infantry and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,4,3,1,3
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 0,00
    Russians AA : -0,33
    

  • 2025 2024 '23 '22 '19 '18

    https://youtu.be/pN3GcMWcITM?si=0S8oSjajm53XnwRO

    A review of the first 3 nations’ moves.


  • l22-oob-final-ll-myygames-x-vs-abh-Ru7b.tsvg

    Back early. I shouldn’t complain about bomber luck since I got so lucky in my last game and deserve some bad karma.

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 22 PUs; 
            Russians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            6 artilleries and 6 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 armour, 6 artilleries and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 6 artilleries and 6 infantry in Smolensk, round 2 : 5/1 hits, 4.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 fighters moved from Northwest Persia to Russia
            5 artilleries and 20 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.33
    

  • @Arthur-Bomber-Harris l22-oob-final-ll-myygames-x-vs-abh-JAP7.tsvg

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Chahar
            1 armour moved from Kweichow to Tsinghai
                  Japanese take Shensi from Chinese
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 bomber moved from French Indo China to Chahar
            1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 44 Sea Zone
            1 fighter moved from Caroline Islands to 43 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from French Indo China to Sumatra
            1 fighter and 1 tactical_bomber moved from French Indo China to Java
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/1 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/1 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            5 artilleries and 9 infantry moved from Shan State to Burma
            1 aaGun, 2 artilleries and 4 infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
            1 armour moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Shan State
            2 mech_infantrys moved from Kweichow to Shan State
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kweichow to Yunnan
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 bomber moved from Chahar to Kwangsi
            1 infantry moved from Shantung to Anhwe
            2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 42 Sea Zone
            2 tactical_bombers moved from French Indo China to Burma
            1 tactical_bomber moved from Japan to French Indo China
            1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            2 bombers moved from Sumatra to Shan State
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            1 infantry placed in Japan
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,33
    Japanese regular : -0,33
    ANZAC regular : -0,33
    

  • play this out, or call it a game?

    898cff21-c6dd-473a-a99f-9e68b33895b5-image.png


  • Am I missing any rule that prevents me from ignoring your subs and doing this attack?


  • @Arthur-Bomber-Harris said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):

    Am I missing any rule that prevents me from ignoring your subs and doing this attack?

    you cannot ignore my subs. you need a surface warship for that. At least thats my understanding of the rules :-)

    my subs will fight.


  • The rules that I see just mention warship. Nothing about needing to be a surface warship. Is there an update that clarifies that?


  • However, a transport cannot ignore enemy submarines to offload land units for an amphibious assault unless at least one warship
    belonging to the attacking power is also present in the sea zone at the end of the Combat Move phase.


  • @Arthur-Bomber-Harris said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):

    However, a transport cannot ignore enemy submarines to offload land units for an amphibious assault unless at least one warship
    belonging to the attacking power is also present in the sea zone at the end of the Combat Move phase.

    Actually I also just read that same phrase. My AA rules brain obviously had something different memorized.

    I would like it to be confirmed though for obvious reasons. Would be grateful to get confirmation by @Krieghund or @gamerman01 in order to understand if there are flaws in my brain or if I just cannot find the right passage in the book…


  • Good idea to get clarification from a mod.

    I also would like a neutral recommendation of a “fair” way to proceed if this was indeed a rule misunderstanding: call it a match, redo non-combat, redo the whole Japanese turn, etc?

  • 2025 2024 '23 '22 '21 '20

    ABH is correct. The US sub is able to ignore all the Jap subs allowing the transport to proceed unobstructed.


  • @Arthur-Bomber-Harris A sub is a warship (though not a surface warship), so the presence of a sub allows enemy subs to be ignored for an amphibious assault.


  • @Krieghund so what is your recommendation of a fair way to proceed in this match?

  • '23

    @Krieghund @AndrewAAGamer Thank you for clarification.

    @Arthur-Bomber-Harris This is obviously a major miskate of mine. I am fully OK if you decide to not change anything, and will of course surrender after the loss of Tokyo. I think I am anyways far from where the axis would need to be to have a chance to win this game.

    Should you decide to continue with modifications I am of course willing to fight on. Nevertheless it would need to be thought on how to do that…


  • @Myygames , how would you propose to address the issue? Go back to non-combat moves and adjust?


  • @Arthur-Bomber-Harris said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):

    @Myygames , how would you propose to address the issue? Go back to non-combat moves and adjust?

    I don’t think it can be done with the NCM alone. I would need to revise the build I guess.


  • @Arthur-Bomber-Harris

    uh; none I am aware of.

    fierce! You might be to be congratulated?


  • @pacifiersboard said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):

    @Arthur-Bomber-Harris

    uh; none I am aware of.

    fierce! You might be to be congratulated?

    for sportsmanship at least!!

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