TripleA Manual Gamesave Post: Americans round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 armour, 2 infantry and 3 transports moved from 106 Sea Zone to 119 Sea Zone
2 armour and 2 infantry moved from 119 Sea Zone to Scotland
5 carriers, 2 destroyers, 6 fighters, 10 submarines and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
15 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Scotland
Americans attack with 2 armour and 2 infantry
Germans defend with 1 airfield, 2 artilleries and 2 infantry
Americans roll dice for 2 armour and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Scotland
1 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour and 1 infantry in Scotland, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour in Scotland, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 1/3 hits, 1.00 expected hits
1 armour owned by the Americans lost in Scotland
1 infantry owned by the Germans lost in Scotland
Germans win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Americans: 2 armour and 2 infantry
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery, 15 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 15 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 8/18 hits, 8.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Philippines
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 109 Sea Zone
British loiter and taunt; Americans attack with 5 carriers, 5 destroyers, 10 fighters and 10 submarines
Germans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 9 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 10 submarines in 109 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.00
Germans regular : 0.67
Savegame