@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
I don’t want Greece… I just don’t want you to have it :-)
haha you can try to deny me it, but doubt you’ll succeed!
Not sure I did the right thing there. Could have just killed the SZ99 SS. Or the SZ93 one.
sz80 submerge?
Sorry, should have thought to post instructions on that after Italy.
Sub fights, lose the sub if you get a hit.
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Italians
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Korea to Amur
1 artillery moved from Korea to Amur
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 harbour placed in Korea
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -1.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Italians
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Korea to Amur
1 artillery moved from Korea to Amur
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 harbour placed in Korea
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -1.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 21 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Belarus to Russia
3 armour and 9 mech_infantrys moved from Ukraine to Russia
20 artilleries and 20 infantry moved from Bryansk to Russia
20 artilleries and 20 infantry moved from Bryansk to Russia
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
3 bombers moved from Novgorod to Holland Belgium
2 tactical_bombers moved from Greece to Holland Belgium
2 fighters moved from Yugoslavia to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 80 Sea Zone
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Holland Belgium
Germans attack with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking 80 Sea Zone from ANZAC, taking Holland Belgium from Americans with 3 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 10 armour, 40 artilleries, 41 infantry and 32 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
Germans roll dice for 10 armour, 40 artilleries, 41 infantry and 32 mech_infantrys in Russia, round 2 : 40/123 hits, 37.17 expected hits
Russians roll dice for 3 infantry and 2 mech_infantrys in Russia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Russia
2 mech_infantrys owned by the Russians and 3 infantry owned by the Russians lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 40 artilleries, 40 infantry and 32 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
34 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from Bryansk to Rostov
2 aaGuns moved from Ukraine to Rostov
8 mech_infantrys moved from Eastern Poland to Bryansk
9 artilleries and 3 infantry moved from Belarus to Bryansk
3 armour and 6 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Persia to Iraq
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Soviet Far East to Sakha
5 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Novgorod to Yugoslavia
2 fighters moved from Novgorod to 113 Sea Zone
1 fighter moved from Western Germany to Yugoslavia
3 aaGuns and 3 infantry moved from Northern Italy to Southern France
2 tactical_bombers moved from Rostov to Iraq
2 mech_infantrys moved from Poland to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in Germany
3 artilleries and 7 infantry placed in Western Germany
3 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Germans collect 67 PUs (1 lost to blockades); end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
British AA : -0.17
Russians regular : -0.67
Germans regular : 2.17
holy sh1t. I didn’t think Germany’s income would be this high.
Yet another lesson for Avner… Italy must be crushed, Italy must be crushed…
Game History
Round: 16
Combat Move - Russians
1 armour moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Volgograd
Russians take Volgograd from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
5 aaGuns, 11 artilleries and 81 infantry moved from Samara to Volgograd
16 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
4 fighters and 1 tactical_bomber moved from Kazakhstan to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Jehol to Manchuria
2 fighters moved from Anhwe to Manchuria
1 infantry moved from Persia to Eastern Persia
1 fighter moved from India to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 infantry, 5 submarines, 6 tactical_bombers and 1 transport moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Caroline Islands from Americans, taking Java from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Eastern Persia to India
1 bomber moved from Sumatra to Shan State
2 artilleries and 2 infantry moved from Shan State to French Indo China
5 artilleries and 4 infantry moved from Hopei to Anhwe
1 armour moved from Jehol to Chahar
2 fighters moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,4,4,2,3,3,6,4,3,3,6,4,2,2,4,4,4,6,4,1,6,2,5,1,1,3,5,6,4,3,2,5,6,3,6,4,5,5,6,3,2,4,2,1,1,3,4,3,3,6,6,2,1,5,2,6,5
Japanese collect 52 PUs (14 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
UK_Pacific regular : 0.00
British regular : -0.50
@Avner said in Avner (Allies+21) vs Simon33 (Axis) BM:
Yet another lesson for Avner… Italy must be crushed, Italy must be crushed…
I wouldn’t say crushed though, just neutralised.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Jehol to Manchuria
2 fighters moved from Anhwe to Manchuria
1 infantry moved from Persia to Eastern Persia
1 fighter moved from India to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 infantry, 5 submarines, 6 tactical_bombers and 1 transport moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Caroline Islands from Americans, taking Java from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Eastern Persia to India
1 bomber moved from Sumatra to Shan State
2 artilleries and 2 infantry moved from Shan State to French Indo China
5 artilleries and 4 infantry moved from Hopei to Anhwe
1 armour moved from Jehol to Chahar
2 fighters moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 aaGun and 13 infantry moved from Persia to Iraq
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,1,5,6,4,5,4,2,5,2,2,4,2,4,4,6,4,2,3,1,2,6,5,4,5,2,5,2,3,4,3,3,2,1,2,4,5,3,1,6,6,6,1,6,3,4,2,2,5,2,5,2,6,6,2,6,4
Japanese collect 51 PUs (15 lost to blockades); end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 61 to 62
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
UK_Pacific regular : 0.00
British regular : -0.50
Edit to move troops out of Persia.
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
7 fighters moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 submarine moved from 92 Sea Zone to 96 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in Philippines
Battle in 96 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
Americans win, taking Soviet Far East from Germans, taking Philippines from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters in 36 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 14 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 1 fighter, 11 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from Holland Belgium to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
6 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
4 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Tobruk to Alexandria
1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 fighters placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
British collect 31 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : 0.67
Italians regular : -0.33
Germans regular : -0.33
Italians AA : -0.17
wait I sent the wrong file…
sorry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
4 fighters moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
2 fighters moved from Greece to 96 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 5 fighters
British defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 5 fighters in 96 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 5 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 95 Sea Zone
Italians attack with 1 bomber and 4 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 4 fighters in 95 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Soviet Far East
Italians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Italians lost in Soviet Far East
1 infantry owned by the Americans lost in Soviet Far East
Americans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Greece
4 fighters moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Greece
1 bomber and 3 fighters moved from 95 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern France to France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.33
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Amur to Siberia
ANZAC take Siberia from Italians
2 artilleries moved from Amur to Manchuria
2 fighters moved from 35 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries and 2 fighters
Japanese defend with 1 artillery and 1 mech_infantry
ANZAC roll dice for 2 artilleries and 2 fighters in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Manchuria
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 aaGuns, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to 35 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 11 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Sakha to Siberia
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Holland Belgium
Germans attack with 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/11 hits, 5.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Siberia
Germans attack with 2 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Siberia, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Siberia, round 3 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Siberia
Germans roll dice for 1 mech_infantry in Siberia, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Siberia, round 5 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 infantry in Siberia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siberia
Germans win, taking Siberia from ANZAC with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 fighters moved from Yugoslavia to Rostov
1 tactical_bomber moved from Iraq to Rostov
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 infantry moved from Iraq to Persia
4 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
2 artilleries and 7 infantry moved from Finland to Norway
3 artilleries moved from Germany to Western Germany
6 artilleries, 5 infantry and 2 tactical_bombers moved from Western Germany to France
1 aaGun moved from Southern France to France
2 aaGuns, 34 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber moved from Rostov to Tambov
3 armour, 9 artilleries, 3 infantry and 14 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
40 artilleries and 40 infantry moved from Russia to Tambov
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 submarines moved from 113 Sea Zone to 109 Sea Zone
Place Units - Germans
7 submarines placed in 113 Sea Zone
1 artillery and 2 infantry placed in Russia
Germans undo move 1.
6 submarines placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
4 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Germans undo move 4.
5 artilleries and 4 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
ANZAC regular : -0.33
Germans regular : 1.17
Game History
Round: 17
Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Siberia
1 mech_infantry moved from Buryatia to Siberia
1 armour moved from Buryatia to Sakha
Russians take Sakha from Germans
1 armour moved from Sakha to Siberia
17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
Combat - Russians
Battle in Siberia
Russians attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Siberia
Russians win, taking Siberia from Germans with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys in Caucasus, round 2 : 28/115 hits, 28.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 aaGuns moved from Volgograd to Caucasus
1 infantry moved from Buryatia to Amur
4 fighters and 1 tactical_bomber moved from Siberia to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.83