@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
D-Day: TGC (Allies) vs. Kwas (German)
-
2d6: 4, 2
-
oops it was supposed to be only one roll lol.
-
we’ll just use the first roll. ok, you’re good to go!
-
-
2d6: 4, 3
2d6: 2, 2 -
roll for Rennes reinforcements in the order they are listed on the chart:
[dice 7d6]
-
7d6: 5, 1, 5, 3, 5, 3, 2
-
-
-
1d6: 3
-
-
1d6: 3
-
-
1d6: 6
-
-
1d6: 6
-
-
1d6: 1
-
-
1d6: 2





