AND the Dice Roll is ODD!
Sovietishcat (Allies+16) vs Simon33 (X) BM Game II
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Sub fights first round but it gets taken last as casualty and then submerges in the second.
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Game History
Round: 15 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 13 fighters and 2 tactical_bombers moved from Java to 41 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from France to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany 1 tactical_bomber owned by the Americans killed by AA in Western Germany Bombing raid in Western Germany rolls: 7,5,2 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Denmark Battle in Soviet Far East Battle in 41 Sea Zone Americans attack with 1 destroyer, 13 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans win, taking Denmark from Germans, taking Soviet Far East from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 13 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 2 carriers, 1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 88 Sea Zone to 64 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 2 bombers and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 bomber moved from Eastern United States to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 17 infantry moved from Kweichow to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 120 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 116 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 battleship, 1 cruiser and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 bomber, 4 fighters and 1 tactical_bomber moved from France to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone Combat - British British creates battle in territory 39 Sea Zone Battle in 113 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 6 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Units damaged: 1 battleship owned by the Germans Units damaged: 1 battleship owned by the British British win, taking 39 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77 Casualties for British: 1 submarine Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Non Combat Move - British 2 fighters moved from 113 Sea Zone to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries and 24 infantry moved from France to Normandy Bordeaux 1 carrier and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 3 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Egypt to Trans-Jordan Place Units - British 1 factory_minor placed in Iraq 1 fighter and 2 infantry placed in United Kingdom 3 artilleries placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians 7 fighters moved from Southern Italy to France 1 armour and 2 mech_infantrys moved from Western Germany to France 4 artilleries and 5 infantry moved from Northern Italy to France Combat - Italians Battle in France Italians attack with 1 armour, 4 artilleries, 7 fighters, 5 infantry and 2 mech_infantrys British defend with 1 aaGun; French defend with 1 airfield, 1 factory_minor and 8 infantry British roll AA dice in France : 0/3 hits, 0.50 expected hits Italians roll dice for 1 armour, 4 artilleries, 7 fighters, 5 infantry and 2 mech_infantrys in France, round 2 : 6/19 hits, 7.17 expected hits French roll dice for 1 aaGun and 8 infantry in France, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Italians lost in France 1 aaGun owned by the British and 5 infantry owned by the French lost in France Italians roll dice for 1 armour, 4 artilleries, 7 fighters, 2 infantry and 2 mech_infantrys in France, round 3 : 7/16 hits, 6.67 expected hits French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in France 3 infantry owned by the French lost in France Italians destroys 17PUs while taking French capital Italians win, taking France from French with 1 armour, 4 artilleries, 7 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Italians: 4 infantry Casualties for British: 1 aaGun Casualties for French: 8 infantry Non Combat Move - Italians 2 aaGuns moved from Northern Italy to France 3 fighters moved from France to Southern Italy 4 fighters moved from France to Western Germany 1 armour moved from Greece to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,5,4,5,2,6,6 Italians collect 14 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.83 British AA : -0.50
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I think I was planning to put the Baltic fleet in SZ115.
Not sure if there is any way I can win this game.
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Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 3 infantry moved from South Australia to Queensland 1 fighter moved from Queensland to Java Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I think as soon as you reatreated with Germany from Russia, it kinda went my way. Russia is too strong at this point at least in the Europe theather.
In contrast, in the Pacific, seems to go better with Japan, but I don’t think Japan can do everything at this point, you are getting streched and-or have to invest your $ eveywhere. I must say taking India set me back, but leaving your navy in sz 37 vulnerable afterwards gave me a huge boost. I can’t belive you did not set a blocker in sz 42, you would have huge momemtum!
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Result posted.
I actually think the damage was done earlier when you were able to polish off my troops in Finland which were supposed to retake Norway. I think I thought a 1-2 punch would do it but I thought that would be costly for you and you wouldn’t attempt it. Wrong! Other games I have pulled back to Vyborg when I don’t have enough there. Think that is something I should work on because with Normandy French, the incentive for an assault on Norway is massive.
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It also took me too long to take down India. I expect to do it J5, somehow it didn’t happen this game.
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Losing the Baltic fleet was a blow but I think this game was extremely difficult for a few rounds. I was hoping Japan would come through with the goods but it seems too hard.
Are you up for a rematch? Your USSR play is very challenging.
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@simon33 I am up for a rematch, same bid and same placement please 🙂
I prefer USSR giving a hard time to Germany than the other way around!