@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Philippines
Battle in Okinawa
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
, taking Philippines from Japanese, taking Okinawa from Japanese. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
3 artilleries and 2 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 infantry, 3 submarines and 6 transports moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 5 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tobruk to Alexandria
Place Units - Americans
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Eire
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in Eire
British attack with 1 fighter
Germans defend with 1 infantry
British roll dice for 1 fighter in Eire, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Eire
1 infantry owned by the Germans lost in Eire
Germans win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Germans: 1 infantry
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Northwest Persia
3 infantry moved from Persia to Northwest Persia
4 artilleries and 7 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Egypt
1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from India to Eastern Persia
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,6,1,3,3,1,3,5
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,33
Japanese regular : -0,33
Germans regular : 0,33
British regular : 0,83
it appears you are victim of incorrect ruling during last round. Do you want to challange it or do you want current view to stand?
I will not move before I hear from you,
What do you mean?
Look in the Q and A section. I asked about the philipphines battle last round there and I think we did it incorrectly
I see. At first it seemed that Philippines can’t be taken, but then more answers came in.
Apparently I should have been able to conquer Philippines? Which means I should have had 7 more IPCS available for this round.
And you would have to reconquer Philippines or reduce your income by 2 PU for this round, correct?
And of course i would not need to conquer Philippines again this round.
More or less like that, but I could of course have attacked it last round, but could impact other things then. It becomes complicated because of “if that” and “what if”. Thats why I ask…
Would you have attacked it?
Probably, because it is a +7 for you. Cant letyou have that for free
Hm, I mean can’t you just repeat the Japanese turn with the exception of taking Philippines?
And I would add 7 before the turn and also do the same moves. Combats are rolled already, we can use the same results.
I dont think I can do all my other battles if I am supposed to take it. I wont get to this now anyway. I am interested in getting this sorted out fairly so we can also sees advise from @gamerman01 and take it from there
Oh, this is the double destroyer game and I gave an incorrect answer at first.
It looks like it’s too early for me to get involved - let me know if you can’t come to an agreement that you are both fine with. Until then, I won’t dive in.
How about this:
Initially i would have attacked Philips because of the +7 for usa and +2 for japan. I would probably have left one of the other smal batles behind. I dont think I have enough resources to do everything. And starting to mess around with rerolls and leave some battles as is seems complicated.
I thik we go with no Philips attack and give you +7. That means you just adjust your buy THIS past round with +7 for Japan, just place the extra units/edit your entre buy if you like on USA east or West Coast. In addition take -2 away for Japan. I have saved money both last two rounds so it does not make a difference. You need to save your tranny this round then.
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 97 Sea Zone to Sardinia
4 fighters moved from Southern Italy to Sardinia
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in Sardinia
Italians attack with 6 fighters
Americans defend with 1 infantry
Italians roll dice for 6 fighters in Sardinia, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sardinia
Italians win, taking Cyprus from British with 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Sardinia to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
4 fighters moved from Sardinia to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Bessarabia to Rostov
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Italians regular : -0.50
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 fighter moved from Guam to 43 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Egypt to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,50
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Yugoslavia to 112 Sea Zone
4 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 artillery moved from Western Germany to France
2 artilleries and 12 infantry moved from Normandy Bordeaux to France
2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
4 bombers moved from 110 Sea Zone to France
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Volgograd to 97 Sea Zone
3 tactical_bombers moved from Southern Italy to 97 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Novosibirsk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Yugoslavia to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 aaGun moved from France to Western Germany
Place Units - Germans
1 carrier and 5 submarines placed in 112 Sea Zone
3 artilleries placed in Volgograd
1 infantry placed in Western Germany
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.67
I will continue with japan now
scramble to sz 35? submerge in sz 20?
Submerge
No scramble.
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 5 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Timguska to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Shan State
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 bombers moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to 20 Sea Zone
1 tactical_bomber moved from Korea to 20 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 4 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 transports moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 marine and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
6 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 20 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Hunan
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
2 tactical_bombers moved from 35 Sea Zone to French Indo China
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,5
Japanese collect 55 PUs (6 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs