TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Morocco to 92 Sea Zone
1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 bombers moved from Eastern United States to Holland Belgium
3 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to France
1 tactical_bomber moved from Normandy Bordeaux to France
3 artilleries and 4 infantry moved from Normandy Bordeaux to France
2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from Caroline Islands to 46 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from United Kingdom to France
Combat - Americans
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 39 Sea Zone
1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 bombers, 1 infantry and 1 marine
Germans defend with 2 infantry
Americans roll dice for 3 bombers, 1 infantry and 1 marine in Holland Belgium, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 3 bombers and 1 marine in Holland Belgium, round 3 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 bombers and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in France
Americans attack with 3 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry
Americans roll dice for 3 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in France, round 2 : 3/13 hits, 5.33 expected hits
Germans roll dice for 4 artilleries and 5 infantry in France, round 2 : 1/9 hits, 3.00 expected hits
1 infantry owned by the Americans lost in France
3 infantry owned by the Germans lost in France
Americans roll dice for 3 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in France, round 3 : 6/12 hits, 5.17 expected hits
Germans roll dice for 4 artilleries and 2 infantry in France, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in France
4 artilleries owned by the Germans and 2 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Americans: 2 infantry
Casualties for Germans: 4 artilleries and 5 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
3 bombers moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from France to Norway
2 fighters moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to United Kingdom
4 fighters moved from France to 110 Sea Zone
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from Caucasus to Malta
1 armour moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 carriers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 24 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
8 fighters moved from 46 Sea Zone to 33 Sea Zone
Place Units - Americans
5 infantry placed in Central United States
2 bombers and 2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 marine moved from Greece to Albania
British take Albania from Italians
1 artillery and 12 infantry moved from Yunnan to Kweichow
Combat - British
Battle in Kweichow
British attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 12 infantry in Kweichow, round 2 : 3/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
1 aaGun and 10 infantry moved from India to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Caucasus to India
1 armour, 8 artilleries, 12 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Northwest Persia to Persia
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to France
1 fighter moved from United Kingdom to Normandy Bordeaux
3 aaGuns and 2 infantry moved from Normandy Bordeaux to France
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 fighters placed in United Kingdom
1 destroyer and 2 fighters placed in 110 Sea Zone
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Changing PUs for Americans from 92 to 97
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -1.83
Japanese regular : 2.50
Germans regular : -4.33
British regular : 0.50
Savegame