@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
@MrRoboto Sorry it’s been so slow with this game. I’ve been prioritising the playoff game with Sovietishcat as I made him wait a long time for that game. Did have a look if I could do the next move quickly but there’s a tricky situation in the Irish Sea I need to plan to deal with…
I’m going to be away until next Saturday, but I don’t have any other games going on so hopefully can be prompt with this game on my return. If you feel the need to bupb or claim the game then that’s no problem with me.
Don’t worry mate.
The bad dice are tempting me to claim, but I won’t. Take your time
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Combat Move - British
2 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 109 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 marine moved from India to 39 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in Iraq
British attack with 1 artillery, 4 infantry and 1 marine
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 4 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 109 Sea Zone
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
British roll dice for 7 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.00
Neutral_Axis regular : 0.00
British regular : -1.17
@MrRoboto Casualties?

TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
5 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 109 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 marine moved from India to 39 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in Iraq
British attack with 1 artillery, 4 infantry and 1 marine
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 4 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 109 Sea Zone
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
British roll dice for 7 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 109 Sea Zone
1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
British roll dice for 5 fighters in 109 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 109 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
2 fighters owned by the British lost in 109 Sea Zone
1 battleship owned by the Germans and 2 fighters owned by the Germans lost in 109 Sea Zone
1 transport owned by the Germans lost in 109 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 24
Casualties for British: 4 fighters and 1 tactical_bomber
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to United Kingdom
1 aaGun, 1 armour and 4 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 fighter and 7 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 carrier and 1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.00
Japanese regular : -0.33
Germans regular : 0.17
Neutral_Axis regular : 0.00
British regular : -0.67
@MrRoboto Assumed max defense for expediency. Obviously you choice if you want to change that and go again.
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
2 fighters moved from Southern Italy to Egypt
2 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Crete
Battle in Malta
Battle in Egypt
Italians attack with 2 fighters
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 2 fighters in Egypt, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Malta from British with 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 bomber
ANZAC defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Egypt from British to Italians
EDIT: Turning off Edit Mode
2 infantry moved from Alexandria to Egypt
1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Trans-Jordan to Greece
2 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 artillery moved from Normandy Bordeaux to France
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 armour and 1 mech_infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
3 aaGuns, 8 armour, 8 artilleries, 4 infantry and 3 mech_infantrys moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
Place Units - Germans
1 submarine placed in 110 Sea Zone
3 infantry placed in France
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
8 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 10 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
4 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
1 bomber and 1 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Kweichow
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kweichow
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 56 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in French Indo China, round 2 : 3/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 armour and 3 infantry moved from Jehol to Anhwe
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
2 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from French Indo China to Kwangsi
Place Units - Japanese
1 factory_minor placed in Manchuria
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,33
French regular : -0,33
Japanese regular : 2,67
ANZAC regular : -0,67
UK_Pacific regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Shensi to Suiyuyan
1 artillery, 1 fighter and 1 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 4 infantry moved from Scotland to Eire
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
2 fighters moved from India to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Combat - British
Battle in Eire
British attack with 1 armour and 4 infantry
Germans defend with 2 infantry
British roll dice for 1 armour and 4 infantry in Eire, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eire
British roll dice for 1 armour and 3 infantry in Eire, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Eire, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eire
1 infantry owned by the Germans lost in Eire
British roll dice for 1 armour and 2 infantry in Eire, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eire, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 infantry in Eire, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eire, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Egypt
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Egypt
2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tanganyika Territory
British attack with 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Tanganyika Territory, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry, 1 marine and 1 mech_infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 marine and 1 mech_infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine and 1 mech_infantry in Tanganyika Territory, round 4 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 marine in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine in Tanganyika Territory, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 marine remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 infantry moved from Burma to India
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 110 Sea Zone to Gibraltar
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 29 PUs (3 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.50
Italians regular : 0.17
Japanese regular : 1.00
Germans regular : -0.83
Neutral_Axis regular : 0.67
British regular : -2.33
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Alexandria to Trans-Jordan
1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 3/6 hits, 2,83 expected hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Trans-Jordan to Greece
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Bulgaria to Romania
2 artilleries and 1 infantry moved from Romania to Eastern Poland
2 infantry moved from Tunisia to Libya
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to Syria
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
8 armour, 8 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
3 armour, 2 artilleries and 4 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 2 artilleries and 9 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Archangel
21 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
2 aaGuns and 2 artilleries moved from Belarus to Bryansk
2 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in Guam
Battle in Celebes
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking Alaska from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 battleship and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Chahar
1 artillery and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Hunan to Hopei
1 artillery moved from Hunan to Kweichow
1 aaGun moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Java
3 fighters and 2 tactical_bombers moved from Kiangsu to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
3 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
3 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 99 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 mech_infantry moved from Central United States to British Columbia
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 94 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
1 bomber moved from 99 Sea Zone to Persia
1 fighter moved from 46 Sea Zone to 33 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Brazil to British Guiana
Place Units - Americans
2 fighters placed in Eastern United States
1 fighter placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
2 artilleries and 5 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery, 2 fighters and 19 infantry moved from India to Burma
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Burma
British attack with 1 artillery, 2 fighters and 19 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 19 infantry in Burma, round 2 : 3/22 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking 109 Sea Zone from Germans, taking Burma from Japanese with 1 artillery, 2 fighters and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 armour moved from Eire to United Kingdom
2 infantry moved from Eire to Scotland
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,6,3,3,3
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : -1.00
British regular : -1.67
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Syria to Anglo Egyptian Sudan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Greece to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 6/8 hits, 3,50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/8 hits, 3,33 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
2 mech_infantrys owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 bomber and 3 fighters in Anglo Egyptian Sudan, round 3 : 1/4 hits, 2,17 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1,17 expected hits
1 fighter owned by the Italians lost in Anglo Egyptian Sudan
1 tactical_bomber owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 4 : 2/3 hits, 1,67 expected hits
British roll dice for 1 fighter in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,17
Russians regular : -0,33
British regular : -0,17
Test summary from TripleA, engine version: 2.6.14435, time: 3:18:05 PM
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