@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
Elche +10 v Gamerman01 BM4
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No they don’t, I didn’t count my artillery in that last calc. Please use FIRST MAP, not edit map, thanks
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Is your new house far away ?
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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Just on the other side of a very small town of 8,000 people! It is still in city limits, but on an acreage with no other houses too close. I’ll PM you a link to the pictures
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You don’t blunder, and you’re a hound for the NO’s! I didn’t even think about Malaya being an ANZAC NO. I say a player who doesn’t blunder is never easy to beat.
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Ahhh… UK east destroyed, and now an opportunity to make the French extinct !! :smiling_imp: :smiling_imp:
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@gamerman01 said in Elche +10 v Gamerman01 BM4:
No they don’t, I didn’t count my artillery in that last calc. Please use FIRST MAP, not edit map, thanks
I’m editing the Italian mech, 2 armor to Bess as originally intended. I edited it when I did a wrong calculation on Ukraine (omitted German artillery)
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Please accept my apologies. I’ll go with the map you used, keeping them in Ukraine (except the one that went back to Romania). I was thinking can open Bel, but that doesn’t make much sense.
Keeping them in Ukraine frees up aircraft.
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Casualty choice for Rostov - lose AA or not?
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I’ll put that you lose all infantry and save the AA. There’s no way I’m going a 2nd round.
If you want to lose the AA, just swap it out for an infantry on R10.
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It is really very very hard to play against you :cold_sweat:
I have to think about more pressure against Germany, this is not enough but there are the pesky Italians in Egypt :angry: -
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 1 infantry moved from Central Mongolia to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 2 artilleries moved from Archangel to Smolensk 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 6 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Bryansk 2 infantry moved from Bryansk to Rostov 1 infantry moved from Central Mongolia to Ulaanbaatar Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,67 -
You’ve gone 10 rounds and it’s still hard. You keep narrowing the gap
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I immediately changed my casualty choice in Z37 after the defense dice were rolled -
According to the rulebook the subs and the destroyer would all be rolled before the attacker would have to make a casualty choice (I had a destroyer present).Pretty sure - it is late and I don’t want to think about it 3 different ways.
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This was a pretty evil move. I hope you have a hard time with it. :flushed:
You are good enough that I have to be more careful.
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For me its much harder to win with the Axis in BM. Therefore I wanted that you play Axis. But I need 10 more rounds to make real danger.
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I am happy for the immediate post - yes I am up late.
I do like some of the strategies I’ve figured out with the Axis, but facing @MrRoboto and @Farmboy - they are much stronger with the Axis than I am.
As an experienced Allied player I know it is very stressful with Axis is doing well on both sides and has India and Egypt or Russia. Very stressful.
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I used Guam as a strategic landing place instead of just a “have to land somewhere” place - I am so excited!
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And I know you’re gonna HATE the New Britain landing.





