@cwglee51 Nice, that’s my favorite G1 buy.
No scramble, submerge both subs. GL!
@elche said in Elche +10 v Gamerman01 BM4:
Full scrramble please and crazy Marti for me
I don’t like that emoji’s aren’t available.
OK, here we go! Then I’ve got to go finish my night’s sleep
I have 3.5 hits below average.
I need to go back to bed anyway, so
What do you lose?
Now I’m more awake - so I gave you maximum defense, keeping a destroyer after the first round.
I thought I was saving 2 whole carriers after round 1, but must have been confused and accidentally damaged them all -
Not that it matters…
I could not clean sz54.
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 7 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Belarus to 115 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 111 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 111 Sea Zone
1 submarine owned by the Germans lost in 111 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 3 carriers, 5 destroyers and 1 submarine
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 3 carriers and 5 destroyers in 54 Sea Zone, round 2 : 5/10 hits, 4,00 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the Americans retreated
Japanese win with 2 battleships, 3 carriers and 2 destroyers remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines
Casualties for Japanese: 3 destroyers and 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 submarine and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 carrier moved from 51 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea Zone
3 destroyers moved from 51 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 115 Sea Zone to Belarus
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
2 infantry placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter and 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits
1 fighter owned by the British lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
British roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in Kazakhstan, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in Kazakhstan
British win, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Germans: 1 fighter and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Kazakhstan to Persia
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 fighter placed in 80 Sea Zone
1 transport placed in 80 Sea Zone
3 infantry placed in Iraq
1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,67
Italians regular : -0,67
Japanese regular : 0,83
Germans regular : 1,33
British regular : 0,33
If I had saved 2 carriers from damage there would be no attack - no matter - thanks for playing quickly, then I don’t mind continuing
Agh! I had a note to cover Kaz with Japan and didn’t see it when it was time. At least I hit one
It happend in my other game. I conquer Italy with UK but did not have my capitol.
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from South Australia to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in Western Australia, round 2 : 1/1 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in Western Australia
1 fighter owned by the Japanese lost in Western Australia
Japanese win with no units remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 fighter
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,4,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,67
I can move in 2-4 hours
I see the Australians remain extremely feisty
Did you kill me from the PtV ranking ?
I edit my russian move. I dont want some landing places for you. I hope its okay.
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Vologda
1 armour owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Bryansk to Novgorod
4 infantry moved from Novgorod to Karelia
6 artilleries moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
3 artilleries and 3 infantry moved from Belarus to Novgorod
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -2,67
@elche said in Elche +10 v Gamerman01 BM4:
Did you kill me from the PtV ranking ?
There is some confusion.
MrRoboto told me with certainty that he did not play you PtV.
Please tell me what your records or memory say! I will fix it to what it’s supposed to be
I apologize, from what I saw and what MrRoboto thought, I thought that I had made an entry to PtV for you that was incorrect so I thought it was just a mistake. So if you’ll just tell me what is right I’ll record it, certainly.
Was MrRoboto the PtV opponent, or was it someone else?
My game was against Aevt and I won. I didnt play against MrRoboto PtV…
Thank you! I must have been off a line that time. Will fix immediately, my good friend
I’m going to make that yellow move now
What did you think about Path To Victory? Your first game? It is exciting to have a variant like that.
And you also won against AeV in Balanced Mod once? So you played him two times this year, 1 in BM and 1 PtV?