German subs missed. 3 hits - OOL please
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I hope Marti will be fair and give good dice for the rest of the game.
I hope the rest of the game is only 2 more rounds :facepunch:
I’m already dreading the convoy destruction at the end of this turn
We both missed this:
There are 2 US carriers in 112, 2 US fighters, 2 UK fighters.
I had to go back to UK turn 9 to see that there has to be 1 UK fighter on each carrier. Each turn since then, it had to stay the same way due to the way you moved.
So I added a game note that says there is 1 UK fighter on each US carrier in 112.
That is, on UK 9 the 2 US carriers were in different zones and each had 1 UK fighter on them. The way you have placed units since then, there is only one possible result right now and that is that 1 UK fighter is on each carrier.
You may need to make declarations in future turns, when completing noncombat, to be clear what fighters are on what carriers.
It’s crystal clear when you’re playing physically on a board, but Triple A doesn’t force you to track it, like it does with transports and allied units. Although it could do much better with that!
@gamerman01 said in Elche +10 v Gamerman01 BM4:
GAAA you are so lucky except 110
Never mind that - I have super lucky Italians, I forgot last turn already
Your convoys always rip me. But the Italian wins are big again and that is more important by far
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
Germany tomorrow at the earliest
Casualty choice for Belarus?
max defense please
OK, finishing up the turn right away
Ooohhhh… that hurts
Just a man to West Germany from North Italy instead of to Greater Southern
Oh, it was actually from West Germany and the one from North Italy went to Yugoslavia, so the infantry in West Germany just stays where it was, same effect
Russia is waiting for your attack. Maybe I buy only for you - second AAGun :grin:
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 artilleries moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun and 4 infantry
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Bryansk
1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 4 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Bryansk
3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 artillery moved from Smolensk to Vologda
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Vologda
1 aaGun moved from Smolensk to Russia
2 armour moved from Smolensk to Russia
4 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
1 aaGun, 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : -0,67
AA guns are cool.
When Larry Harris was fine-tuning his rules for G40, he was taking input from players.
He actually listened to me on one point - that AAA should cost 5 and not 6. So :blush: I am the reason they cost 5.