@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Elche +10 v Gamerman01 BM4
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But you are lucky with Egypt.
And a US-German is commander and I think he will destroy my fleet and try protect Egypt. -
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Hawaiian Islands 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@elche said in Elche +10 v Gamerman01 BM4:
But you are lucky with Egypt.
And a US-German is commander and I think he will destroy my fleet and try protect Egypt.You are correct, the plan is 2 fighters and 3 bombers :kissing:
I have several issues I don’t want to have, though. India being out of fighters and China stack whacked is helpful -
@elche said in Elche +10 v Gamerman01 BM4:
And a US-German is commander and I think he will destroy my fleet and try protect Egypt.
If you pull out the “am” in Gamerman, you get “am German”.
That was unintentional but I realized it years later! -
I do not allow the UK ships to hit 2/2, because that would make a disgusting 6/6 when combined with the disaster in 97 on G2. I think 0/2 would help make it more reasonable…
The 97 battle had 12 dice rolled, and all were hits
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No comment
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Beware choosing casualties for Belarus, thanks
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Oops, edit 2 mech to Romania
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Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Dzavhan to Central Mongolia Russians take Central Mongolia from Japanese 3 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 1 artillery moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 3 infantry moved from Smolensk to Belarus Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 artilleries and 5 infantry Germans defend with 1 aaGun and 3 infantry Russians roll dice for 2 artilleries and 5 infantry in Belarus, round 2 : 2/7 hits, 1,83 expected hits Germans roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries and 5 infantry in Belarus, round 3 : 1/7 hits, 1,83 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 4 : 0/6 hits, 1,67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 5 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 infantry moved from Kansu to Shensi 1 infantry moved from Yenisey to Dzavhan 2 infantry moved from Novosibirsk to Timguska 3 infantry moved from Novosibirsk to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Smolensk to Urals 1 aaGun moved from Smolensk to Belarus 2 infantry moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Bryansk 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk Place Units - Russians 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Russians undo move 1. 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -1,17 -
The Russians are buying mech and tanks, not good. What’s next, a bomber?
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Your destroyers devastate me, 2/2, but before I despair get a good roll that makes up for it, and then some
NCM later
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 21 Sea Zone Americans attack with 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 submarines in 21 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece Americans take Greece from Neutral_Allies 1 artillery moved from Morocco to Algeria 2 fighters moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Persia to Syria British take Syria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 artillery and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 4/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Tunisia British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia British win, taking Tunisia from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Gibraltar to Greece 1 artillery and 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from India to Eastern Persia Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Persia British undo move 1. 2 armour and 1 artillery placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,67 Japanese regular : 0,17 Neutral_Axis regular : -0,33 British regular : 3,33 -
I’m moving now, so you don’t have long to wait for ANZAC
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Italian mech to Romania instead of Bess
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Looks again like a very interesting game.
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC lost in Java 2 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,50 -
Is very interesting. I was wondering what you would do with the ANZAC transports. I thought you might go for the bombers
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Casualty choice for Belarus?
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AA and inf please.





