@zlefin I think without a british bid one is able to go for 111 and 110 and at least 1 sub against 106. So that becomes more common. But some form of British bid is pretty common and it does make sense since that is one of the places where you can immediately limit German attacks.
Elche +10 v Gamerman01 BM4
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@gamerman01 said in Elche +10 v Gamerman01 BM4:
@elche said in Elche +10 v Gamerman01 BM4:
I ask me where are all my UK fighters gone.
Your aggression comes with a price! :smirk:
And I have almost no ground on Asia :frowning:
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1 submarine stopping 2 NO’s and doing convoy damage of up to 4 IPC’s? That ain’t right.
Big Japanese defense for once - I’ll take it!
You can’t blitz a neutral (NW Persia) The placement of that tank is important, so I’ll wait until you fix to make it legal -
Thanks friend! Fun game
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Waiting on your fix for illegal blitz of NW Persia
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(Just didn’t want you to overlook that I’m waiting) -
Long time ago I learned a new rule from you. Maybe this was the last :blush:
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The tank stays in NWP.
uk6-edit.tsvg -
@elche said in Elche +10 v Gamerman01 BM4:
Long time ago I learned a new rule from you. Maybe this was the last :blush:
Yes, I remember your North Africa shenanigans with Italy! :laughing:
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Nice use of AAA (Rostov and Yunnan)
The TUV says I am doing great, but it doesn’t feel like it. It’s probably misleading, you have the unit value where it’s important (Russia’s western front)
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Maximum damage on Normandy for the 3rd straight round, but the win in TrJ is more important
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I overlooked the ANZAC transport at Borneo in all the excitement - will be interesting to see if you can get it away!
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I cannot really safe the transport.
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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If I can just survive your onslaughts, there’s not much left on India or Australia. Big if.
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Scramble fighter to 110?
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No thanks.
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Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 3 artilleries and 3 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Tambov 2 artilleries moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 2 infantry moved from Smolensk to Archangel 1 aaGun moved from Smolensk to Archangel 2 infantry moved from Smolensk to Archangel 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Dzavhan to Central Mongolia 1 armour and 1 mech_infantry moved from Yenisey to Central Mongolia 1 aaGun and 1 infantry moved from Yakut S.S.R. to Dzavhan Place Units - Russians 2 infantry placed in Volgograd 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 1,67 -
Stop buying infantry and artillery only, 8:2 ratio!! :anguished: :innocent: :laughing:
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The dice were terrible for me, and then they got better.
I like it better when I’m down to 14 fighter/tacs with Japan - that’s more manageable for me.
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Just noticed I want to place a mech in FIC instead of Hong Kong -
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I’m not used to the Axis, and only a few games over the years with them in balanced mod…
INF/ARM from Phi to FIC instead of to Carolines
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Excuse me, I meant Kwa, not FIC. The map is correct





