Dawgoneit vs. Martin in A&A Classic


  • @Martin df5bb450-608b-45ee-8898-7a481be70aa9-UK 3.tsvg

    Game History

    Round: 3
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British discover Rockets Advance
    
        Activate Technology - British
            British activating Rockets Advance
    
        Purchase Units - British
            British buy 2 aaGuns and 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            1 infantry moved from Libya to Anglo Sudan Egypt
            1 bomber moved from United Kingdom to Anglo Sudan Egypt
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid costs 0 PUs
            Battle in Anglo Sudan Egypt
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Anglo Sudan Egypt
                British win, taking Anglo Sudan Egypt from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            Germans lost 5 PUs to rocket attack by British
                Rockets  roll: 5
            1 bomber moved from Anglo Sudan Egypt to French Equatorial Africa
    
        Place Units - British
            1 bomber placed in United Kingdom
            2 aaGuns were produced but were not placed
    
        Turn Complete - British
            British collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    British rolls : 1.00
    Germans regular : -1.00
    British regular : -2.00
    

    I thought in this game rockets could go anywheres
    I was wrong. I’m out 10 IPC’s i think.

  • 2024 '23 '22 '21

    @dawgoneit ah, you wanted to have these Cuise Missiles - I am afraid they were developed a few decades later. I believe rockets can shoot at factories up to 2 or 3 fields away. I think from France I could shoot at London.

  • 2024 '23 '22 '21

    Ah, now I understand: " 2 aaGuns were produced but were not placed"

    In this game, you can have one aaGun max per territory. So if you have one factory only, you can only produce one aaGun, but you must transport or move the existing one to another territory - to make space.

    If you like, you can change your purchase or just cancel the two aaGuns and save the money. Let me know, and I can edit, this evening.

  • 2024 '23 '22 '21

    @dawgoneit Darn - I forgot to bring one fighter from Japan to the Sea battle for Wake Island :face_with_head_bandage:

    40075 Classic Round 03 Japan.tsvg

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 infantry moved from Yakut S.S.R. to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour and 1 infantry moved from Manchuria to China
            1 infantry moved from Kwangtung to China
            1 armour and 2 infantry moved from Japan to Japan Sea Zone
            1 armour, 2 battleships, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from Japan Sea Zone to Wake Island Sea Zone
            1 transport moved from Kwangtung Sea Zone to Wake Island Sea Zone
            1 fighter moved from Kwangtung to Wake Island Sea Zone
            1 bomber and 1 fighter moved from French Indo China to Wake Island Sea Zone
            1 infantry moved from India to Sinkiang
            1 infantry moved from French Indo China to Sinkiang
            1 armour and 2 infantry moved from Wake Island Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 submarine and 3 transports
                Americans defend with 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in Wake Island Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 3 transports in Wake Island Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Americans roll dice for 1 submarine in Wake Island Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 4 fighters and 1 transport in Wake Island Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in Wake Island Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 2 fighters and 2 transports in Wake Island Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
                    Americans roll dice for 1 battleship and 4 fighters in Wake Island Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
                    2 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Wake Island Sea Zone
                    Japanese roll dice for 2 battleships and 2 transports in Wake Island Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship and 2 fighters in Wake Island Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
                    2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island Sea Zone
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Wake Island
                    Japanese roll dice for 1 battleship in Wake Island Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in Wake Island Sea Zone, round 5 : 0/2 hits, 1,33 expected hits
                    1 fighter owned by the Americans lost in Wake Island Sea Zone
                    Japanese roll dice for 1 battleship in Wake Island Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship in Wake Island Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in Wake Island Sea Zone
                Americans win with no units remaining. Battle score for attacker is -25
                Casualties for Japanese: 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 submarine and 3 transports
                Casualties for Americans: 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
            Battle in Sinkiang
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in China
                Japanese attack with 1 armour and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in China, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to French Indo China
            1 fighter moved from Japan to Borneo Celebes
    
        Place Units - Japanese
            1 submarine placed in Japan Sea Zone
            1 armour and 2 infantry placed in India
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : 0,17
    

  • @Martin d47433d4-73f6-457e-830e-e8335a6559f9-usa 3.tsvg

    Game History

    Round: 3
    
        Research Technology - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for British from 27 to 37
            EDIT: Turning off Edit Mode
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from West US to Wake Island
            2 submarines moved from West US Sea Zone to Hawaii Sea Zone
            1 transport moved from Congo Sea Zone to North Brazil Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 submarine and 1 transport placed in West US Sea Zone
            1 bomber placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : 0.00
    

    24e8958f-128f-44e5-88b5-25ae38598f85-russia 3.tsvg
    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
            2 armour moved from Karelia S.S.R. to Evenki National Okrug
            2 armour moved from Karelia S.S.R. to Novosibirsk
            6 armour moved from Karelia S.S.R. to Persia
    
        Combat - Russians
            Battle in Evenki National Okrug
                Russians attack with 2 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour in Evenki National Okrug, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour in Evenki National Okrug, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour in Evenki National Okrug, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Evenki National Okrug
                    Russians roll dice for 1 armour in Evenki National Okrug, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Evenki National Okrug, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Evenki National Okrug
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 2 armour
            Battle in Novosibirsk
                Russians attack with 2 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Russians roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Russia
            7 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 0.33
    Russians regular : -4.50
    

    i added the 10 back to uk.
    I havent played this version in a long time. i would like to try it again after this game if your still interested.

  • 2024 '23 '22 '21

    I havent played this version in a long time. i would like to try it again after this game if your still interested.

    Definitely - it is fun. I find it more relaxing than Global, as yo do not need to concentrate on a Japanese turn for one or two hours.

    I hope this game will last a bit longer. Once finished, shall we have a re-match with switched sides?

    I can do my turn, tonight.

  • 2024 '23 '22 '21

    40075-classic-round-04-germany.tsvg

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 5 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            10 armour, 2 fighters and 14 infantry moved from East Europe to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 10 armour, 2 fighters and 14 infantry
                Russians defend with 1 aaGun, 1 factory and 21 infantry
                    Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 10 armour, 2 fighters and 14 infantry in Karelia S.S.R., round 2 : 7/26 hits, 8,33 expected hits
                    Russians roll dice for 21 infantry in Karelia S.S.R., round 2 : 6/21 hits, 7,00 expected hits
                    7 infantry owned by the Russians and 6 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 10 armour, 2 fighters and 8 infantry in Karelia S.S.R., round 3 : 9/20 hits, 7,33 expected hits
                    Russians roll dice for 14 infantry in Karelia S.S.R., round 3 : 6/14 hits, 4,67 expected hits
                    9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 10 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 5/14 hits, 6,33 expected hits
                    Russians roll dice for 5 infantry in Karelia S.S.R., round 4 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 10 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 24
                Casualties for Germans: 13 infantry
                Casualties for Russians: 21 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from East Europe to South Europe
            3 infantry moved from Germany to South Europe
            1 infantry moved from Germany to South Europe
            1 fighter moved from Karelia S.S.R. to South Europe
            1 fighter moved from Karelia S.S.R. to East Europe
            7 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
    
        Place Units - Germans
            5 armour and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -1,00
    Russians AA : -0,33
    

  • @Martin d80cf2e9-c792-4d39-a37a-0c4faf208587-UK 4.tsvg

    Game History

    Round: 4
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from French Equatorial Africa to India
            2 infantry moved from Anglo Sudan Egypt to Red Sea Zone
            2 infantry and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            2 infantry moved from Indian Ocean Sea Zone to India
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
            Battle in India
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 armour, 1 factory and 2 infantry
                    British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 bomber and 2 infantry in India, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 bomber and 2 infantry in India, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            Germans lost 4 PUs to rocket attack by British
                Rockets  roll: 4
            1 bomber moved from India to Syria Jordan
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans AA : -0.17
    British rolls : 0.00
    British regular : 0.00
    
  • 2024 '23 '22 '21

    40075 Classic Round 04 Japan.tsvg

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 15 on tech rolls
                Japanese roll 3,6,6 and gets 2 hits
            Japanese discover Industrial Technology and Rockets Advance
    
        Activate Technology - Japanese
            Japanese activating Industrial Technology and Rockets Advance
    
        Purchase Units - Japanese
            Japanese buy 1 armour and 1 bomber; Remaining resources: 8 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 infantry moved from Sinkiang to Novosibirsk
            1 armour moved from China to Novosibirsk
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 2 armour
                    Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 3/3 hits, 0,83 expected hits
                    Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 armour
    
        Non Combat Move - Japanese
            Japanese has no targets to attack with rockets
            1 infantry moved from China to Sinkiang
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from Borneo Celebes to China
    
        Place Units - Japanese
            1 armour and 1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,17
    Russians regular : 0,33
    

  • @Martin 12e42c75-0f7c-4c1b-843d-8dd0e4813709-usa 4.tsvg

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 submarines moved from Hawaii Sea Zone to Japan Sea Zone
            2 bombers moved from Wake Island to Japan
            1 bomber moved from West US to Japan Sea Zone
            2 infantry moved from West US to West US Sea Zone
            1 submarine moved from West US Sea Zone to North Pacific Sea Zone
            2 infantry and 1 transport moved from West US Sea Zone to Mexico Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
                Bombing raid in Japan rolls: 3,6 and costs: 9 PUs.
                Bombing raid costs 9 PUs
            Battle in Japan Sea Zone
                Americans attack with 1 bomber and 2 submarines
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 2 submarines in Japan Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in Japan Sea Zone
                    Americans roll dice for 1 bomber in Japan Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in Japan Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in Japan Sea Zone
                Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Japan Sea Zone to Wake Island
            2 bombers moved from Japan to Wake Island
            1 transport moved from North Brazil Sea Zone to East US Sea Zone
    
        Place Units - Americans
            1 transport placed in West US Sea Zone
            1 bomber and 1 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Japanese AA : -0.33
    Americans rolls : 0.00
    

  • @dawgoneit 9c8c5d77-c097-4d92-8c3a-7495ca4ce554-ussr.tsvg

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            1 infantry moved from Russia to Kazakh S.S.R.
            1 armour moved from Ukraine S.S.R. to Russia
            5 armour moved from Persia to Russia
            1 armour moved from Persia to Caucasus
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

  • 2024 '23 '22 '21

    40075-classic-round-05-germany.tsvg

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour and 1 infantry moved from Karelia S.S.R. to Russia
            1 fighter moved from South Europe to Russia
            1 fighter moved from East Europe to Russia
            3 infantry moved from East Europe to Ukraine S.S.R.
            4 armour moved from Germany to Ukraine S.S.R.
    
        Combat - Germans
            Battle in Russia
                Germans attack with 10 armour, 2 fighters and 1 infantry
                Russians defend with 1 aaGun, 7 armour, 1 factory and 6 infantry
                    Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 1 fighter and 1 infantry in Russia, round 2 : 7/12 hits, 5,67 expected hits
                    Russians roll dice for 7 armour and 6 infantry in Russia, round 2 : 4/13 hits, 4,33 expected hits
                    6 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Russia
                    Germans roll dice for 7 armour and 1 fighter in Russia, round 3 : 4/8 hits, 4,00 expected hits
                    Russians roll dice for 6 armour in Russia, round 3 : 2/6 hits, 2,00 expected hits
                    4 armour owned by the Russians and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour and 1 fighter in Russia, round 4 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 2 armour in Russia, round 4 : 1/2 hits, 0,67 expected hits
                    2 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans win, taking Russia from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 6 armour, 1 fighter and 1 infantry
                Casualties for Russians: 7 armour and 6 infantry
            Battle in Ukraine S.S.R.
                Germans attack with 4 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 3 infantry in Ukraine S.S.R., round 2 : 3/7 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Russia to Karelia S.S.R.
            4 infantry moved from South Europe to West Europe
            6 infantry moved from East Europe to Karelia S.S.R.
            1 infantry moved from Germany to West Europe
            1 armour moved from Germany to Karelia S.S.R.
    
        Place Units - Germans
            2 armour and 1 infantry placed in Karelia S.S.R.
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 1,83
    Russians AA : 0,67
    

  • @Martin 13e6d4bf-21e4-4154-aeac-a4e45acaad2a-uk.tsvg

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - British
                    Germans roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
            1 bomber moved from Syria Jordan to Russia
            3 bombers moved from United Kingdom to Russia
            1 infantry moved from India to Indian Ocean Sea Zone
            1 infantry and 1 transport moved from Indian Ocean Sea Zone to Philippines Sea Zone
            1 infantry moved from Philippines Sea Zone to Philippines
                  British take Philippines from Japanese
    
        Combat - British
            Battle in Russia
                British attack with 4 bombers
                Germans defend with 1 aaGun, 4 armour and 1 factory
                    Germans roll AA dice in Russia : 1/4 hits, 0.67 expected hits
                    1 bomber owned by the British lost in Russia
                    British roll dice for 3 bombers in Russia, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 4 armour in Russia, round 2 : 2/4 hits, 1.33 expected hits
                    2 armour owned by the Germans and 2 bombers owned by the British lost in Russia
                    British roll dice for 1 bomber in Russia, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Russia, round 3 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the British lost in Russia
                Germans win with 2 armour remaining. Battle score for attacker is -50
                Casualties for British: 4 bombers
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            Germans lost 3 PUs to rocket attack by British
                Rockets  roll: 3
    
        Place Units - British
            2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    Germans regular : 1.00
    British regular : -0.67
    

    i do believe this 1


  • @dawgoneit is done

  • 2024 '23 '22 '21

    Honestly, I believe so, too. It is up to you, we can

    • continue this game
    • start with switched sides
    • replay the same game

    What is your choice?

    I am heading to bed and will see your answer, tomorrow.


  • @Martin same…

  • 2024 '23 '22 '21

    @dawgoneit ok - will you set-up the game and play Russia?

    I think you were looking good in the game until you retreated the tanks from Moscow…

  • 2024 '23 '22 '21

    We can start at any time. Will you set-up the game and start with Russia?


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