Dawgoneit vs. Martin in A&A Classic


  • I havent played this version in forever

  • 2024 '23 '22 '21

    You have the honor to perform a double turn with the US and Russia

    40075 Classic Round 01 Japan.tsvg

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to China
            2 infantry moved from Kwangtung to China
            1 fighter moved from French Indo China to China
            1 fighter moved from Manchuria to China
            1 bomber moved from Japan to China
            1 fighter moved from Japan to China
    
        Combat - Japanese
            Battle in China
                Japanese attack with 1 bomber, 3 fighters and 3 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in China, round 2 : 2/7 hits, 2,67 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
                    Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in China, round 3 : 1/5 hits, 2,33 expected hits
                    Americans roll dice for 1 fighter in China, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in China
                Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from China to French Indo China
            1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
            1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone
            1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
            1 infantry moved from Philippines to Philippines Sea Zone
            1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
            1 infantry moved from Okinawa to Okinawa Sea Zone
            2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from China to Manchuria
            1 fighter moved from Philippines to Japan Sea Zone
            1 bomber moved from China to Japan
            1 fighter moved from China to French Indo China
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone
            1 infantry moved from Philippines to Philippines Sea Zone
            2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
    
        Place Units - Japanese
            2 transports placed in Japan Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -2,00
    
  • 2024 '23 '22 '21

    Do we actually play with or without tech? I leave it up to you.


  • @Martin 60e813ad-99c0-48dd-bc71-d7c08664db33-USA 1.tsvg

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from East US to West US
            2 fighters moved from West US to West US Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from Hawaii Sea Zone to West US Sea Zone
            2 infantry moved from East US to East US Sea Zone
            2 infantry and 1 transport moved from East US Sea Zone to West Africa Sea Zone
            2 infantry moved from West Africa Sea Zone to French West Africa
    
        Non Combat Move - Americans
            1 infantry moved from Sinkiang to China
            1 fighter moved from West US Sea Zone to West US
    
        Place Units - Americans
            1 carrier placed in West US Sea Zone
            1 fighter and 2 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    0e168c73-0275-4463-9c6e-13f600c1538a-Russia 2.tsvg

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Karelia S.S.R. to East Europe
            1 infantry moved from Caucasus to Ukraine S.S.R.
            3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            3 infantry moved from Karelia S.S.R. to Finland Norway
            1 infantry moved from Karelia S.S.R. to Finland Norway
            2 armour moved from Karelia S.S.R. to Finland Norway
            1 infantry moved from Karelia S.S.R. to East Europe
            2 fighters moved from Karelia S.S.R. to East Europe
            1 armour moved from Karelia S.S.R. to Finland Norway
            3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
    
        Combat - Russians
            Battle in Finland Norway
                Russians attack with 3 armour and 4 infantry
                Germans defend with 1 armour and 3 infantry
                    Russians roll dice for 3 armour and 4 infantry in Finland Norway, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Norway
                    Russians roll dice for 3 armour and 3 infantry in Finland Norway, round 3 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Finland Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Finland Norway
                Russians win, taking Finland Norway from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 3 infantry
            Battle in East Europe
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 4 infantry in East Europe, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in East Europe
                    Russians roll dice for 2 fighters and 4 infantry in East Europe, round 3 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in East Europe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Europe
                    Russians roll dice for 2 fighters and 3 infantry in East Europe, round 4 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in East Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Europe
                Russians win, taking East Europe from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 3 armour and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 armour and 4 infantry in Ukraine S.S.R., round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Russia
            2 fighters moved from East Europe to Syria Jordan
    
        Place Units - Russians
            3 armour and 3 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    I would like to have the option to roll for tech.
    do we start doing tech this turn?

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Anglo Sudan Egypt to Italian East Africa
                  Germans take Italian East Africa from British
            1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
            1 armour moved from Italian East Africa to Kenya-Rhodesia
            1 infantry moved from French Equatorial Africa to Congo
                  Germans take Congo from British
            1 fighter moved from Libya to West Spain Sea Zone
            1 bomber moved from Germany to East Mediteranean Sea Zone
            7 armour and 11 infantry moved from Germany to East Europe
            2 armour moved from West Europe to East Europe
    
        Combat - Germans
            Battle in East Mediteranean Sea Zone
                Germans attack with 1 bomber
                British defend with 1 battleship
                    Germans roll dice for 1 bomber in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 battleship in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Germans lost in East Mediteranean Sea Zone
                    1 battleship owned by the British lost in East Mediteranean Sea Zone
                British win with no units remaining. Battle score for attacker is 9
                Casualties for Germans: 1 bomber
                Casualties for British: 1 battleship
            Battle in East Europe
                Germans attack with 9 armour and 11 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 9 armour and 11 infantry in East Europe, round 2 : 5/20 hits, 6,33 expected hits
                    Russians roll dice for 3 infantry in East Europe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in East Europe
                    3 infantry owned by the Russians lost in East Europe
                Germans win, taking East Europe from Russians with 9 armour and 10 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in West Spain Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    Germans roll dice for 1 fighter in West Spain Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the British lost in West Spain Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in Kenya-Rhodesia
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kenya-Rhodesia
                Germans win, taking Kenya-Rhodesia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from West Spain Sea Zone to West Europe
            1 aaGun moved from Germany to East Europe
            1 aaGun moved from South Europe to Germany
            2 infantry moved from South Europe to West Europe
    
        Place Units - Germans
            1 armour, 1 fighter and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -0,83
    British regular : -0,50
    

    Savegame

  • 2024 '23 '22 '21

    Sure, if you like let’s play with the possibility to buy tech, starting this round.


  • @Martin i can’t seem to load the game.

  • 2024 '23 '22 '21

    @dawgoneit can you try this savegame?

    40075 Classic Round 02 Germany.tsvg


  • @Martin nope.

  • 2024 '23 '22 '21

    40075-classic-round-02-germany - edited.tsvg

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Anglo Sudan Egypt to Italian East Africa
                  Germans take Italian East Africa from British
            1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
            1 armour moved from Italian East Africa to Kenya-Rhodesia
            1 infantry moved from French Equatorial Africa to Congo
                  Germans take Congo from British
            1 fighter moved from Libya to West Spain Sea Zone
            1 bomber moved from Germany to East Mediteranean Sea Zone
            7 armour and 11 infantry moved from Germany to East Europe
            2 armour moved from West Europe to East Europe
    
        Combat - Germans
            Battle in East Mediteranean Sea Zone
                Germans attack with 1 bomber
                British defend with 1 battleship
                British win with no units remaining. Battle score for attacker is 9
                Casualties for Germans: 1 bomber
                Casualties for British: 1 battleship
            Battle in East Europe
                Germans attack with 9 armour and 11 infantry
                Russians defend with 3 infantry
                Germans win, taking East Europe from Russians with 9 armour and 10 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in West Spain Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                Germans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in Kenya-Rhodesia
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                Germans win, taking Kenya-Rhodesia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from West Spain Sea Zone to West Europe
            1 aaGun moved from Germany to East Europe
            1 aaGun moved from South Europe to Germany
            2 infantry moved from South Europe to West Europe
    
        Place Units - Germans
            1 armour, 1 fighter and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    
  • 2024 '23 '22 '21

    Hopefully the below file will work. It appears that I played the German turn accidentally with the latest TripleA version. This is why you could not open it.

    It is strange, when I open the old version of TripleA, I get an error message, and I also get an error message when trying to post. The error message complains about an illegal character at my Classic map. I do not know if that’s bad or not.

    I re-did the German turn in version 2.5.22294 and edited where the battle outcome was different.


  • @Martin 398ec104-cd9d-4396-a04d-a2277d6c7931-Brits.tsvg

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 factory and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
                    Germans roll AA dice in West Europe : 0/1 hits, 0.17 expected hits
            1 bomber moved from United Kingdom to South Europe
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
                  British take Anglo Sudan Egypt from Germans
            1 infantry moved from Algeria to Libya
                  British take Libya from Germans
            1 infantry moved from Algeria to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            2 fighters moved from Karelia S.S.R. to India
            1 fighter moved from Syria Jordan to India
            1 transport moved from Mozambique Sea Zone to Red Sea Zone
    
        Combat - British
            Strategic bombing raid in South Europe
                Bombing raid in South Europe rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
    
        Non Combat Move - British
            1 bomber moved from South Europe to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 factory placed in India
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.33
    British rolls : 0.00
    
  • 2024 '23 '22 '21

    @dawgoneit you are really pushing for heavy bombers for the UK ;-)

    Japan managed to take the UK, but that was kind of expensive - for both parties.

    I am somehow not able to post from this TripleA version and will post the savegame. Hopefully you can open them.

    40075 Classic Round 02 Japan.tsvg

    Posting.jpg

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            2 fighters and 3 infantry moved from French Indo China to India
            1 fighter moved from Manchuria to India
            1 bomber moved from Japan to India
            2 infantry moved from Manchuria to Yakut S.S.R.
            2 fighters moved from Japan Sea Zone to Yakut S.S.R.
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 bomber, 3 fighters and 3 infantry
                British defend with 1 factory, 3 fighters and 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in India, round 2 : 1/7 hits, 2,67 expected hits
                    British roll dice for 3 fighters and 2 infantry in India, round 2 : 0/5 hits, 2,67 expected hits
                    1 infantry owned by the British lost in India
                    Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in India, round 3 : 2/7 hits, 2,67 expected hits
                    British roll dice for 3 fighters and 1 infantry in India, round 3 : 3/4 hits, 2,33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in India, round 4 : 3/4 hits, 1,83 expected hits
                    British roll dice for 2 fighters in India, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the British lost in India
                Japanese win, taking India from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for British: 3 fighters and 2 infantry
                Casualties for Japanese: 2 fighters and 2 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to French Indo China
            1 bomber moved from India to French Indo China
            1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
            1 infantry moved from Borneo Celebes to Borneo Sea Zone
            1 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone
            1 infantry moved from French Indo China Sea Zone to French Indo China
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to Kwangtung Sea Zone
            2 infantry moved from Kwangtung Sea Zone to Kwangtung
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan Sea Zone to Manchuria
            1 transport moved from Japan Sea Zone to Wake Island Sea Zone
            1 infantry moved from Wake Island to Wake Island Sea Zone
            1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from Yakut S.S.R. to Kwangtung
            1 fighter moved from Yakut S.S.R. to Japan Sea Zone
    
        Place Units - Japanese
            1 armour, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    Russians regular : -1,00
    British regular : -2,33
    

  • @Martin 5ee05ff9-1d10-4c2b-bb64-1bcabd7add65-USA 2.tsvg

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from West US to West US Sea Zone
            2 fighters moved from West US to West US Sea Zone
            1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from West US Sea Zone to Wake Island Sea Zone
            2 infantry moved from Wake Island Sea Zone to Wake Island
                  Americans take Wake Island from Japanese
            2 infantry moved from French West Africa to West Africa Sea Zone
            2 infantry and 1 transport moved from West Africa Sea Zone to Congo Sea Zone
            2 infantry moved from Congo Sea Zone to Congo
    
        Combat - Americans
            Battle in Congo
                Americans attack with 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 infantry in Congo, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Congo
                    Americans roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Congo, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Congo, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Congo, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Congo, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Congo, round 8 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Congo, round 9 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Congo, round 10 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Congo, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Congo
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 submarines placed in West US Sea Zone
            1 bomber placed in West US
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : -1.00
    Americans rolls : 0.00
    

    aebb5b63-917b-4221-a4ed-11e81f71b68e-Russia 3.tsvg

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 transport moved from East Canada Sea Zone to East US Sea Zone
            3 armour and 2 infantry moved from Finland Norway to Karelia S.S.R.
            3 armour and 2 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            2 fighters moved from Syria Jordan to India
    
        Combat - Russians
            Battle in India
                Russians attack with 2 fighters
                Japanese defend with 1 factory and 1 infantry
                    Russians roll dice for 2 fighters in India, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in India
                    Russians roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter in India, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in India
                Japanese win with 1 infantry remaining. Battle score for attacker is -24
                Casualties for Russians: 2 fighters
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour and 9 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -2.50
    
  • 2024 '23 '22 '21

    That attack on India hurt the UK :face_with_head_bandage: - I would have done the same.

    40075-classic-round-03-germany.tsvg

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from East Europe to Ukraine S.S.R.
            1 fighter moved from West Europe to Ukraine S.S.R.
            1 armour and 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
            1 fighter moved from Germany to Ukraine S.S.R.
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Anglo Sudan Egypt
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Sudan Egypt
                Germans win, taking Anglo Sudan Egypt from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Ukraine S.S.R. to East Europe
            1 armour moved from Germany to East Europe
            6 infantry moved from Germany to East Europe
            5 infantry moved from West Europe to Germany
    
        Place Units - Germans
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 0,33
    British regular : 0,33
    

  • @Martin df5bb450-608b-45ee-8898-7a481be70aa9-UK 3.tsvg

    Game History

    Round: 3
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British discover Rockets Advance
    
        Activate Technology - British
            British activating Rockets Advance
    
        Purchase Units - British
            British buy 2 aaGuns and 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            1 infantry moved from Libya to Anglo Sudan Egypt
            1 bomber moved from United Kingdom to Anglo Sudan Egypt
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid costs 0 PUs
            Battle in Anglo Sudan Egypt
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Anglo Sudan Egypt
                British win, taking Anglo Sudan Egypt from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            Germans lost 5 PUs to rocket attack by British
                Rockets  roll: 5
            1 bomber moved from Anglo Sudan Egypt to French Equatorial Africa
    
        Place Units - British
            1 bomber placed in United Kingdom
            2 aaGuns were produced but were not placed
    
        Turn Complete - British
            British collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    British rolls : 1.00
    Germans regular : -1.00
    British regular : -2.00
    

    I thought in this game rockets could go anywheres
    I was wrong. I’m out 10 IPC’s i think.

  • 2024 '23 '22 '21

    @dawgoneit ah, you wanted to have these Cuise Missiles - I am afraid they were developed a few decades later. I believe rockets can shoot at factories up to 2 or 3 fields away. I think from France I could shoot at London.

  • 2024 '23 '22 '21

    Ah, now I understand: " 2 aaGuns were produced but were not placed"

    In this game, you can have one aaGun max per territory. So if you have one factory only, you can only produce one aaGun, but you must transport or move the existing one to another territory - to make space.

    If you like, you can change your purchase or just cancel the two aaGuns and save the money. Let me know, and I can edit, this evening.

  • 2024 '23 '22 '21

    @dawgoneit Darn - I forgot to bring one fighter from Japan to the Sea battle for Wake Island :face_with_head_bandage:

    40075 Classic Round 03 Japan.tsvg

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 infantry moved from Yakut S.S.R. to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour and 1 infantry moved from Manchuria to China
            1 infantry moved from Kwangtung to China
            1 armour and 2 infantry moved from Japan to Japan Sea Zone
            1 armour, 2 battleships, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from Japan Sea Zone to Wake Island Sea Zone
            1 transport moved from Kwangtung Sea Zone to Wake Island Sea Zone
            1 fighter moved from Kwangtung to Wake Island Sea Zone
            1 bomber and 1 fighter moved from French Indo China to Wake Island Sea Zone
            1 infantry moved from India to Sinkiang
            1 infantry moved from French Indo China to Sinkiang
            1 armour and 2 infantry moved from Wake Island Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 submarine and 3 transports
                Americans defend with 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in Wake Island Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 3 transports in Wake Island Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Americans roll dice for 1 submarine in Wake Island Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 4 fighters and 1 transport in Wake Island Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in Wake Island Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 2 fighters and 2 transports in Wake Island Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
                    Americans roll dice for 1 battleship and 4 fighters in Wake Island Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
                    2 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Wake Island Sea Zone
                    Japanese roll dice for 2 battleships and 2 transports in Wake Island Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship and 2 fighters in Wake Island Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
                    2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island Sea Zone
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Wake Island
                    Japanese roll dice for 1 battleship in Wake Island Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in Wake Island Sea Zone, round 5 : 0/2 hits, 1,33 expected hits
                    1 fighter owned by the Americans lost in Wake Island Sea Zone
                    Japanese roll dice for 1 battleship in Wake Island Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship in Wake Island Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in Wake Island Sea Zone
                Americans win with no units remaining. Battle score for attacker is -25
                Casualties for Japanese: 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 submarine and 3 transports
                Casualties for Americans: 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
            Battle in Sinkiang
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in China
                Japanese attack with 1 armour and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in China, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to French Indo China
            1 fighter moved from Japan to Borneo Celebes
    
        Place Units - Japanese
            1 submarine placed in Japan Sea Zone
            1 armour and 2 infantry placed in India
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : 0,17
    

  • @Martin d47433d4-73f6-457e-830e-e8335a6559f9-usa 3.tsvg

    Game History

    Round: 3
    
        Research Technology - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for British from 27 to 37
            EDIT: Turning off Edit Mode
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from West US to Wake Island
            2 submarines moved from West US Sea Zone to Hawaii Sea Zone
            1 transport moved from Congo Sea Zone to North Brazil Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 submarine and 1 transport placed in West US Sea Zone
            1 bomber placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : 0.00
    

    24e8958f-128f-44e5-88b5-25ae38598f85-russia 3.tsvg
    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
            2 armour moved from Karelia S.S.R. to Evenki National Okrug
            2 armour moved from Karelia S.S.R. to Novosibirsk
            6 armour moved from Karelia S.S.R. to Persia
    
        Combat - Russians
            Battle in Evenki National Okrug
                Russians attack with 2 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour in Evenki National Okrug, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour in Evenki National Okrug, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour in Evenki National Okrug, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Evenki National Okrug
                    Russians roll dice for 1 armour in Evenki National Okrug, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Evenki National Okrug, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Evenki National Okrug
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 2 armour
            Battle in Novosibirsk
                Russians attack with 2 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Russians roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Russia
            7 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 0.33
    Russians regular : -4.50
    

    i added the 10 back to uk.
    I havent played this version in a long time. i would like to try it again after this game if your still interested.

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