Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 39
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Shan State to Siam
ANZAC take Siam from Japanese
1 armour moved from Siam to French Indo China
1 artillery moved from Shan State to Burma
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to French Indo China
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Yunnan
1 bomber moved from Malaya to Szechwan
1 fighter moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Yunnan
Combat - ANZAC
Battle in Kwangtung
Battle in Szechwan
ANZAC attack with 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
ANZAC win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
ANZAC attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 fighter in Burma, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Burma
1 fighter owned by the ANZAC retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery
Battle in French Indo China
ANZAC attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in French Indo China
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Szechwan to Malaya
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Shan State to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in Malaya
3 infantry placed in New South Wales
1 bomber, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 35 PUs; end with 35 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,50
VERY close though. And you do have the atlantic coast secured so tightly too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 mech_infantrys moved from Caucasus to Persia
3 armour, 60 artilleries, 65 infantry and 21 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Americans
2 bombers and 3 fighters moved from Greece to 95 Sea Zone
3 fighters moved from Western Germany to 95 Sea Zone
4 artilleries and 10 infantry moved from Western Germany to Holland Belgium
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Germans
Battle in 39 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 1 submarine; Japanese loiter and taunt
ANZAC defend with 1 submarine
Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Germans win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Holland Belgium
Germans attack with 4 artilleries and 10 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 artilleries and 10 infantry in Holland Belgium, round 2 : 3/14 hits, 3.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys in Persia, round 2 : 42/155 hits, 46.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 60 artilleries, 64 infantry and 27 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers and 6 fighters
Americans defend with 1 carrier, 2 fighters, 2 submarines and 3 transports
2 submarines owned by the Americans submerged
Germans roll dice for 2 bombers and 6 fighters in 95 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans lost in 95 Sea Zone
1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Non Combat Move - Germans
1 fighter moved from 95 Sea Zone to Greece
3 fighters moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Western Germany
2 bombers moved from 95 Sea Zone to Greece
1 infantry moved from Western Germany to Denmark
3 artilleries and 19 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
10 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Holland Belgium
4 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
9 submarines moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
2 fighters placed in Norway
3 artilleries placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -3.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Korea
2 infantry moved from Manchuria to Korea
2 armour, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
1 bomber moved from Kiangsu to Korea
1 bomber moved from Kiangsu to Amur
2 fighters moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 fighter moved from Hunan to Shan State
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsu to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Amur, round 3 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Korea
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Japan
1 bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 armour and 10 infantry moved from West India to India
42 artilleries and 59 infantry moved from Eastern Persia to West India
3 fighters moved from Shan State to India
2 fighters moved from Yunnan to India
2 fighters moved from India to 39 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to Kiangsu
2 fighters moved from Kiangsu to Japan
Place Units - Japanese
1 artillery placed in India
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,5,5,1,1,4,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,5,2,5,2,5,6,5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5,2,4,5,4,4,2,2,4
Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -2.33
ANZAC regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
3 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 bomber and 4 fighters moved from Romania to Greece
1 infantry moved from Romania to Bulgaria
Americans take Bulgaria from Italians
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from Iraq to 39 Sea Zone
1 artillery moved from Urals to Vologda
Americans take Vologda from Germans
1 mech_infantry moved from Timguska to Novosibirsk
Americans take Novosibirsk from Japanese
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Iraq to Greece
2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
Scramble in Tokyo, Rome, Athens or Calcutta?
All. Bother in Greece. Wasn’t counting TTs in the Red Sea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
3 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 bomber and 4 fighters moved from Romania to Greece
1 infantry moved from Romania to Bulgaria
Americans take Bulgaria from Italians
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from Iraq to 39 Sea Zone
1 artillery moved from Urals to Vologda
Americans take Vologda from Germans
1 mech_infantry moved from Timguska to Novosibirsk
Americans take Novosibirsk from Japanese
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Iraq to Greece
2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Slovakia Hungary
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 3 fighters
Germans defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 carrier, 6 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 39 Sea Zone
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 39 Sea Zone
Japanese win with 2 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -29
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 tactical_bomber
Battle in 97 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 5 transports
Germans defend with 4 fighters; Italians defend with 2 fighters
4 submarines owned by the Americans submerged
Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Germans roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits
2 carriers owned by the Americans lost in 97 Sea Zone
1 fighter owned by the Germans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans roll dice for 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 3 : 1/7 hits, 3,33 expected hits
Germans roll dice for 3 fighters in 97 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
3 destroyers owned by the Americans lost in 97 Sea Zone
1 fighter owned by the Germans lost in 97 Sea Zone
Americans roll dice for 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 4 : 4/4 hits, 2,33 expected hits
Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Americans lost in 97 Sea Zone
2 fighters owned by the Germans lost in 97 Sea Zone
Americans win with 1 fighter, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -6
Casualties for Americans: 2 carriers, 3 destroyers and 1 fighter
Casualties for Germans: 4 fighters
Casualties for Italians: 2 fighters
Battle in Greece
Americans attack with 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 bombers; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits
Americans roll dice for 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber in Greece, round 2 : 14/21 hits, 9,17 expected hits
Italians roll dice for 1 aaGun, 2 bombers and 8 infantry in Greece, round 2 : 3/10 hits, 3,00 expected hits
3 infantry owned by the Americans lost in Greece
1 aaGun owned by the Italians, 2 bombers owned by the Germans and 8 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 5 artilleries, 1 bomber, 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 3 infantry
Casualties for Italians: 1 aaGun and 8 infantry
Casualties for Germans: 2 bombers
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removed
2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
4 fighters moved from Greece to Romania
1 fighter moved from Greece to Romania
1 fighter moved from Greece to Romania
1 fighter moved from Greece to Romania
1 tactical_bomber moved from Greece to Romania
1 bomber moved from Greece to Romania
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
3 submarines moved from 91 Sea Zone to 96 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 7 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Timguska to Vologda
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Central United States
Americans undo move 2.
1 artillery and 2 infantry placed in Romania
1 bomber and 4 fighters placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Belgian Congo: 4 artilleries
EDIT: Removing units owned by Americans from Rhodesia: 4 artilleries
EDIT: Removing units owned by Americans from Union of South Africa: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 fighter
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
Combat - British
Non Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
Place Units - British
2 transports placed in 81 Sea Zone
3 artilleries placed in Iraq
1 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 5,33
Italians regular : 0,00
Japanese regular : -0,00
Germans regular : 0,33
Italians AA : -0,50
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removed
Greece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.
So at least you got another +30 from these 3 fighters crashing.
Important: Please change the OOL off India how you wish. I scored 3 hits…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Adding units owned by Germans to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
EDIT: 1 fighter moved from 39 Sea Zone to India
EDIT: Italians undo move 4.
EDIT: 1 fighter moved from 39 Sea Zone to India
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 8 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 8 infantry in Northern Italy, round 2 : 1/9 hits, 1.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,3,3,4,2
Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - ANZAC
ANZAC buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to 39 Sea Zone
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Kwangtung to Kwangsi
1 bomber and 1 fighter moved from Queensland to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Combat Hit Differential Summary :
Scramble?
Oh definitely. Bummer, didn’t count plans from Queensland.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - ANZAC
ANZAC buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to 39 Sea Zone
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Kwangtung to Kwangsi
1 bomber and 1 fighter moved from Queensland to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Hainan
Battle in Yunnan
ANZAC attack with 1 armour
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Hainan from Japanese, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 6 fighters and 1 tactical_bomber
Germans defend with 1 carrier and 1 destroyer; Japanese defend with 1 carrier, 5 fighters and 1 transport
ANZAC roll dice for 2 bombers, 1 carrier, 6 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters and 1 transport in 39 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
1 carrier owned by the ANZAC and 3 fighters owned by the ANZAC lost in 39 Sea Zone
3 fighters owned by the Japanese, 1 destroyer owned by the Germans, 1 carrier owned by the Japanese and 1 carrier owned by the Germans lost in 39 Sea Zone
ANZAC roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits
Japanese roll dice for 2 fighters and 1 transport in 39 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the ANZAC lost in 39 Sea Zone
2 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 carrier and 5 fighters
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 carrier, 5 fighters and 1 transport
Non Combat Move - ANZAC
1 bomber moved from 39 Sea Zone to Malaya
1 bomber moved from 39 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
4 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 fighter placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 35 PUs; end with 35 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 3,50
Funny and I somehow thought there was a harbour in FIC. Thought my fleet there could attack as well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 3 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Norway to Romania
1 fighter moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to Romania
3 mech_infantrys moved from Ukraine to Romania
4 artilleries, 4 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
3 mech_infantrys moved from Russia to Vologda
3 mech_infantrys moved from Volgograd to Vologda
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter
Americans defend with 4 submarines and 5 transports
4 submarines owned by the Americans submerged
5 transports owned by the Americans lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Vologda
Germans attack with 6 mech_infantrys
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 6 mech_infantrys in Vologda, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 6 mech_infantrys in Vologda, round 3 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 4 mech_infantrys in Vologda, round 4 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 3 mech_infantrys in Vologda, round 5 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 5 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
2 mech_infantrys owned by the Germans retreated to Russia
Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 4 mech_infantrys
Battle in Romania
Germans attack with 4 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys
Americans defend with 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 2 infantry and 1 tactical_bomber
Germans roll dice for 4 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys in Romania, round 2 : 4/17 hits, 5.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 7/12 hits, 6.33 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Romania
Germans roll dice for 3 artilleries, 4 fighters and 3 mech_infantrys in Romania, round 3 : 5/10 hits, 4.00 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in Romania, round 3 : 4/8 hits, 5.17 expected hits
2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in Romania
Germans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Romania, round 4 : 1/6 hits, 2.67 expected hits
Americans roll dice for 3 fighters in Romania, round 4 : 1/3 hits, 2.00 expected hits
1 mech_infantry owned by the Germans lost in Romania
1 fighter owned by the Americans lost in Romania
Germans roll dice for 1 artillery and 4 fighters in Romania, round 5 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 fighters in Romania, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans lost in Romania
1 fighter owned by the Americans lost in Romania
Germans roll dice for 1 artillery and 3 fighters in Romania, round 6 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Romania, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 51
Casualties for Germans: 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
Casualties for Americans: 1 artillery, 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Romania to Northern Italy
1 fighter moved from Romania to Bessarabia
1 carrier, 1 destroyer, 9 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 10 infantry moved from Holland Belgium to Western Germany
2 artilleries and 15 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Western Germany
3 infantry moved from Western Germany to Denmark
5 mech_infantrys moved from Caucasus to Ukraine
3 artilleries moved from Caucasus to Volgograd
4 infantry moved from Western Germany to Greater Southern Germany
6 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 artilleries and 6 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Russia
1 fighter placed in Norway
2 fighters and 8 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Germans regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Purchase Units - Japanese
Japanese buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Americans
1 infantry moved from Amur to Sakha
Japanese take Sakha from Americans
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Americans
Japanese take Soviet Far East from Americans
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Americans
Japanese take Yakut S.S.R. from Americans
1 bomber moved from Japan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 bomber moved from Japan to Kwangsi
1 fighter moved from India to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Kwangsi
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 artillery owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Amur to Korea
1 fighter moved from Kiangsi to Kiangsu
4 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsi to Kiangsu
1 armour, 1 artillery and 10 infantry moved from India to Burma
42 artilleries and 59 infantry moved from West India to India
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,5,5,3,2,6,2,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,5,5,1,3,1,4,1,6
Japanese collect 26 PUs (20 lost to blockades); end with 26 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : -2.00
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removedGreece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.
So at least you got another +30 from these 3 fighters crashing.
Important: Please change the OOL off India how you wish. I scored 3 hits…
I was sure you would have to take hits on your aircraft carriers if I scrambled, which could make it hard to defend the survivors. Although I didn’t understand why you didn’t land UK planes from Iraq on the Greece airbase.
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Battle score for attacker is 51
ouch
I was upset about Vologda, guess I should have put an artillery there.
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Although I didn’t understand why you didn’t land UK planes from Iraq on the Greece airbase.
Oversight on my part. Should have done that…
It’s an epic game with many mistakes on both sides, party because it is so unusual.