@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
A blow in Ukraine. Japan coming up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 6 artilleries, 3 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
11 artilleries and 11 infantry moved from Eastern Persia to West India
1 armour, 1 artillery and 2 infantry moved from India to West India
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Sikang to Tsinghai
4 artilleries and 2 infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
6 artilleries and 8 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 4 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
1 artillery, 3 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
ANZAC regular : 0.83
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 7 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 33 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Timguska to Novosibirsk
Americans take Novosibirsk from Germans
1 armour moved from Ukraine to Bryansk
Americans take Bryansk from Germans
1 armour moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Caucasus to Rostov
1 fighter moved from Greece to Rostov
1 fighter moved from Greece to Western Ukraine
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 mech_infantry moved from Caucasus to Kazakhstan
Americans take Kazakhstan from Germans
1 infantry moved from Normandy Bordeaux to France
French take France from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Manchuria
Battle in Okinawa
Battle in Guam
Battle in Korea
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Manchuria from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Korea from Japanese, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Americans attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in Western Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 fighter in Western Ukraine, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 fighter in Western Ukraine, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Americans win, taking Western Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Rostov
1 infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Rostov to Greece
2 artilleries and 17 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 92 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
10 transports moved from 92 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 mech_infantrys moved from Caucasus to Ukraine
4 submarines moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
3 carriers, 2 destroyers and 6 submarines moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
2 artilleries moved from Timguska to Urals
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 infantry placed in Ukraine
3 artilleries placed in Greece
1 artillery and 2 infantry placed in Caucasus
1 carrier and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from Caucasus to Volgograd
4 fighters and 1 tactical_bomber moved from Persia to Volgograd
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
Combat - British
Battle in Volgograd
British attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 4 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 2 infantry
British roll dice for 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 4,33 expected hits
Germans roll dice for 4 artilleries and 6 infantry in Volgograd, round 2 : 3/10 hits, 3,33 expected hits
3 infantry owned by the British lost in Volgograd
2 infantry owned by the Japanese and 3 infantry owned by the Germans lost in Volgograd
British roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/8 hits, 3,67 expected hits
Germans roll dice for 4 artilleries and 1 infantry in Volgograd, round 3 : 2/5 hits, 1,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Volgograd
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Volgograd, round 4 : 2/6 hits, 3,00 expected hits
Germans roll dice for 3 artilleries in Volgograd, round 4 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans lost in Volgograd
British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Volgograd, round 5 : 3/6 hits, 3,00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Volgograd
1 artillery owned by the Germans lost in Volgograd
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 4 infantry
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 infantry and 3 mech_infantrys moved from Iraq to Persia
3 aaGuns, 9 artilleries, 15 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Bulgaria to Greece
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : -1,00
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Bulgaria
Italians take Bulgaria from Americans
1 artillery and 1 infantry moved from Southern France to France
2 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to France
Combat - Italians
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in France
Italians attack with 3 artilleries and 4 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in France, round 2 : 2/7 hits, 2.17 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to France
2 fighters moved from Holland Belgium to Southern Italy
2 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,1,6,6,4,2,3
Italians collect 5 PUs (12 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Italians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Tambov
Germans take Bryansk from Americans
1 mech_infantry moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 artillery moved from Smolensk to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Yugoslavia to Bulgaria
Italians take Albania from British
1 bomber moved from Norway to Archangel
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 armour owned by the Americans lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 artillery owned by the Americans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Vologda to Samara
1 artillery moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Archangel to Norway
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Smolensk to Russia
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Yugoslavia to Romania
12 artilleries and 12 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 3 infantry moved from Northern Italy to Southern France
3 artilleries and 7 infantry moved from Western Germany to France
4 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 fighter moved from Norway to Denmark
Place Units - Germans
1 armour and 1 mech_infantry placed in Russia
1 bomber and 1 fighter placed in Western Germany
1 artillery placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Norway
1 artillery and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to Java
5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Americans
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Americans
1 artillery and 5 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
4 artilleries and 2 infantry moved from Sikang to Kazakhstan
7 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to Guam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 21 Sea Zone
Japanese attack with 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 5 submarines and 1 transport; ANZAC defend with 1 submarine
5 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Novosibirsk, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery and 4 infantry in Novosibirsk, round 3 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Japanese attack with 4 artilleries and 3 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 4 artilleries and 3 infantry in Kazakhstan, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Kazakhstan
Japanese win, taking Kazakhstan from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 artillery and 4 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
2 fighters moved from Japan to Amur
1 fighter moved from 6 Sea Zone to Amur
3 fighters moved from Kiangsu to Amur
7 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from Guam to Japan
1 bomber moved from Java to Malaya
7 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 armour, 12 artilleries and 16 infantry moved from West India to India
1 artillery and 1 infantry moved from Shan State to Burma
3 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
4 artilleries and 7 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Shensi
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
3 artilleries placed in India
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,2,4,6,6,2,1,6,6,5,1,3,3,3,2,5,2,3,3,1,5,3,1,4,2,3,2,6,3,1,2,6,1,2,3,5,1,3,3,3,6,2,6,2,1,1,1,5,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,3,1,5,2,5,6,2,4
Japanese collect 57 PUs (14 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.83
ANZAC regular : 0.33
Scramble?
Kamikaze?
Scramble all 3 fighters SZ6
Use 5 of the Kamis on 5 DDs.
Tip 8CVs and the BB first. Not sure about tipping the last CV, lose the subs and 4DDs before that.
Need OOL please.
I will roll the rest on the forum, since you don’t need to choose casualties after sub hits, but after all hits.
sink 2 subs, 4DDs, 2 of the tipped CVs.
If you continue, lose the CVs, DD, Cru, BB, tacs, ftrs.
Okay, so the rest of my fleet attacks first:
5 destroyers, 12 fighters
[dice 5d6<=2]
[dice 12 d6<=3]
Power 46
Average hits: 7 2/3
5d6<=2: 5, 4, 2, 5, 1; Hits: 2
[dice 12d6<=3]
12d6<=3: 1, 1, 3, 1, 4, 4, 4, 1, 4, 4, 2, 2; Hits: 7
Oh my, I am so confused. Probably sleep deprived. Sorry man, please ignore everything - I rolled the rest already. So it’s you defense now!
you defend with
2 submarines
9 carriers
5 destroyers
1 cruiser
2 tacs
15 fighters
1 battleship
[dice 2d6<=1]
[dice 14d6<=2]
[dice 3d6<=3]
[dice 16d6<=4]
2d6<=1: 4, 5; Hits: 0
14d6<=2: 1, 4, 6, 5, 6, 1, 3, 1, 3, 4, 4, 4, 2, 6; Hits: 4
3d6<=3: 4, 2, 6; Hits: 1
16d6<=4: 5, 1, 5, 4, 6, 3, 3, 2, 4, 6, 2, 6, 4, 1, 5, 2; Hits: 10
15 hits overall.
I will lose 5 destroyers and 5 carriers
I continue with 21 subs, 12 fighters.
You defend with
1 healthy carrier
6 tipped carriers
1 destroyer
1 cruiser
2 tacs
1 tipped battleship
15 fighters
[dice 12d6<=2]
[dice 12d6<=3]
12d6<=2: 4, 4, 5, 6, 5, 4, 6, 2, 6, 5, 1, 1; Hits: 3
12d6<=3: 3, 6, 4, 1, 1, 3, 3, 2, 3, 6, 5, 5; Hits: 7
Please let me know your OOL, I scored 10 hits.