@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
2d6<=1: 1, 3; Hits: 1
1d6<=2: 6; Hits: 0
Will you scramble?
No scramble.
I think you caught me napping a little bit with Norway.
Yeah well it’s not defending every entry point into Europe.
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
8 armour, 8 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
3 armour, 2 artilleries and 4 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
I meant it’s not easy defending every entry point.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Albania
Italians take Albania from Americans
1 fighter moved from Western Germany to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
8 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Caucasus to Southern Italy
2 aaGuns and 2 infantry moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,4,5,3,4,5,3,4,5
Italians collect 4 PUs (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
autosaveAfterGermansCombatMove.tsvg
Scramble and submerge SZ113? I would think not but you never know.
I would think no scramble and submerge I mean.
exactly.
no scramble
submerge the sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
2 bombers moved from Malaya to Szechwan
1 artillery and 2 infantry moved from French Indo China to Shan State
2 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 armour, 9 artilleries and 8 infantry moved from Yunnan to Burma
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea
2 fighters moved from 35 Sea Zone to New Guinea
1 fighter moved from 42 Sea Zone to New Guinea
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3.33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 11 artilleries and 10 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 11 artilleries and 10 infantry in Burma, round 2 : 6/22 hits, 7.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery and 2 bombers in Szechwan, round 3 : 3/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to French Indo China
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
3 artilleries moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 carrier, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from Japan to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 1.
3 infantry placed in Malaya
1 artillery and 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.50
UK_Pacific regular : -0.67
ANZAC regular : -0.33
Will you scramble to deny bombardment?
Yeah, scramble 1 tac.
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Soviet Far East to Siberia
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
9 transports moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
2 artilleries and 1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
3 carriers and 3 destroyers moved from 112 Sea Zone to 125 Sea Zone
4 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
9 transports moved from 125 Sea Zone to 123 Sea Zone
3 carriers and 3 destroyers moved from 125 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Korea
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win, taking Korea from Japanese with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Norway to Karelia
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 carrier, 4 destroyers and 4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 6 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield placed in Denmark
1 armour and 2 mech_infantrys placed in Norway
3 infantry placed in Southern France
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters moved from Denmark to Novgorod
9 infantry and 1 mech_infantry moved from Denmark to 112 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 9 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
9 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat - British
Germans scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
Germans scrambles to create a battle in territory 127 Sea Zone
Battle in 127 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports
Germans defend with 1 tactical_bomber
British win with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Novgorod
British attack with 6 fighters, 9 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
British win, taking Novgorod from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for British: 1 fighter and 9 infantry
Casualties for Germans: 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers
Non Combat Move - British
5 fighters moved from Novgorod to Vyborg
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 aaGuns, 5 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 77 Sea Zone
3 aaGuns and 6 infantry moved from Finland to Vyborg
Place Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Egypt
2 fighters and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
3 fighters and 10 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 3 fighters and 11 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 11 infantry in Northern Italy, round 2 : 4/15 hits, 3.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Western Germany to Holland Belgium
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,3,3,2,4,5,1
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
3 fighters and 10 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 3 fighters and 11 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 11 infantry in Northern Italy, round 2 : 4/15 hits, 3.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Western Germany to Holland Belgium
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,3,3,2,4,5,1
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.67
Don’t mind the double post. They’re both the same.
I did think there was an option to put a bunch of your US troops on UK TTs and the UK troops on US TTs. But you would have had to stay in SZ112 for that and not attack Leningrad.
Oh forgot to hit post.
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 cruiser and 3 destroyers moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :