Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
Wiz (X) vs Mr Roboto (L+20) BM4 G1
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@MrRoboto no scramble, 1 kami on each destroyer, submerge if both hit please
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Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 5 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 26 Sea Zone to 6 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 3 submarines moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 1 destroyer owned by the Americans lost in 6 Sea Zone Battle in Guam Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 1 destroyer, 6 fighters and 7 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 6 fighters and 6 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 110 Sea Zone Americans attack with 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 fighters moved from Eastern United States to 91 Sea Zone 5 fighters moved from 6 Sea Zone to 19 Sea Zone 4 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries, 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 artilleries and 4 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State 3 artilleries and 5 infantry moved from Burma to Yunnan Combat - British British creates battle in territory 106 Sea Zone Battle in 97 Sea Zone British attack with 1 aaGun, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 transports Italians defend with 1 destroyer British roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 106 Sea Zone from Germans with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Greece Battle in Yunnan British attack with 5 artilleries and 10 infantry Japanese defend with 1 aaGun, 1 artillery and 3 infantry British roll dice for 5 artilleries and 10 infantry in Yunnan, round 2 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 5 artilleries and 10 infantry in Yunnan, round 3 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Greece from Italians, taking Yunnan from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Albania Non Combat Move - British 1 destroyer, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Iraq 1 tactical_bomber moved from Caucasus to Iraq 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Iraq to Northwest Persia 3 aaGuns moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 3,83 Italians regular : 0,67 Japanese regular : -1,67 Germans regular : 0,33 British regular : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Albania 4 fighters moved from Southern Italy to Albania 1 bomber moved from Slovakia Hungary to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 armour moved from Rostov to Smolensk Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 2 armour and 1 artillery in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Smolensk 1 artillery owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Albania Italians attack with 4 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 4 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Caucasus to Eastern Poland 1 fighter moved from Albania to Western Germany 3 fighters moved from Albania to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,6,3,4,2,1,2,1,1,3,3,5,1,1,3 Italians collect 14 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Albania 4 fighters moved from Southern Italy to Albania 1 bomber moved from Slovakia Hungary to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 armour moved from Rostov to Smolensk Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 2 armour and 1 artillery in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Smolensk 1 artillery owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Albania Italians attack with 4 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 4 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Caucasus to Eastern Poland 1 fighter moved from Albania to Western Germany 3 fighters moved from Albania to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,6,3,4,2,1,2,1,1,3,3,5,1,1,3 Italians collect 14 PUs (8 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Algeria: 2 infantry EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -0.33 British regular : -0.33
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery, 1 fighter and 3 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Manchuria to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 factory_minor, 2 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the ANZAC lost in Shantung 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shantung ANZAC win, taking Shantung from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 2 fighters moved from Shantung to Manchuria 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 cruiser and 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Caroline Islands to Manchuria 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to 19 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Shantung: 2 infantry EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 1,00
I forgot to save after I did my turn, so I had to repeat it. I used the dice result from the first go of course, that’s why the edits.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 10 armour, 8 artilleries, 27 infantry and 23 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Western Ukraine to Russia 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Russia 1 fighter moved from Rostov to Russia 1 bomber, 3 fighters and 5 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Germany to Russia Combat - Germans Battle in Volgograd Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 armour and 1 factory_minor Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 armour owned by the Germans retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Russia Germans attack with 12 armour, 8 artilleries, 4 bombers, 5 fighters, 27 infantry, 25 mech_infantrys and 7 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 22 artilleries, 1 factory_major, 3 fighters, 46 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 27 infantry, 25 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 28/87 hits, 28.00 expected hits Russians roll dice for 4 aaGuns, 22 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber in Russia, round 2 : 16/72 hits, 25.17 expected hits 16 infantry owned by the Germans lost in Russia 24 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 11 infantry, 25 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 30/71 hits, 25.33 expected hits Russians roll dice for 22 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Russia, round 3 : 16/48 hits, 17.17 expected hits 11 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 22 infantry owned by the Russians and 8 artilleries owned by the Russians lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 20 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 26/55 hits, 22.67 expected hits Russians roll dice for 14 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 8/18 hits, 7.17 expected hits 8 artilleries owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians and 14 artilleries owned by the Russians lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 4 bombers, 4 fighters, 20 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 144 Casualties for Germans: 8 artilleries, 1 fighter, 27 infantry and 5 mech_infantrys Casualties for Russians: 4 aaGuns, 22 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 2 bombers moved from Russia to Smolensk 1 aaGun moved from Bryansk to Smolensk 2 aaGuns moved from Bryansk to Rostov 1 infantry moved from Novgorod to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Volgograd to Rostov 3 fighters and 7 tactical_bombers moved from Russia to Rostov 1 mech_infantry moved from Western Germany to Yugoslavia 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Greater Southern Germany 1 aaGun moved from Western Germany to Greater Southern Germany Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Ukraine Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 destroyer placed in 110 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in France 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,6,2,4,6,3,6,1,4,3,6,5,6,4,5,6 Germans collect 52 PUs (5 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Russians regular : -9.83 Germans regular : 6.33 Russians AA : -1.00
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@wizmark said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:
Russians regular : -9.83
Germans regular : 6.33
Russians AA : -1.00ouch…
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Game History
Round: 7 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun and 5 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 1 infantry moved from Vologda to Samara Turn Complete - Russians
Combat Hit Differential Summary :
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@MrRoboto yeah the dice swing in big battles can be brutal…when i played it through in practice, was down to just armour remaining
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 3 infantry moved from Anhwe to Shantung 2 bombers moved from Philippines to Shantung 1 fighter moved from Japan to 17 Sea Zone 4 tactical_bombers moved from French Indo China to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 5 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Shantung Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/14 hits, 8.00 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 2 bombers, 2 fighters and 3 infantry ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Shantung, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shantung 3 infantry owned by the ANZAC lost in Shantung Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shantung, round 3 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 3 infantry Non Combat Move - Japanese 2 bombers moved from Shantung to Japan 2 fighters moved from Shantung to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from 17 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour and 3 infantry moved from French Indo China to 36 Sea Zone 1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone 5 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from 41 Sea Zone to Sumatra 1 armour moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone Place Units - Japanese 1 harbour placed in Sumatra 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,4,2,5,5,6,3,4,5,2,3,6,1,3,6,3,5,2,6,4,2,2,2,4,6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,6,1,3,4,2,5,4,6,6,2 Japanese collect 26 PUs (17 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 4.50
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 19 Sea Zone to Hunan 3 fighters moved from 19 Sea Zone to Kweichow 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Morocco Battle in 110 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking 20 Sea Zone from Japanese, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kweichow Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 2 fighters in Kweichow, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in Kweichow, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 1 fighter in Kweichow, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 7 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -27 Casualties for Americans: 3 fighters Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Hunan to Yunnan 1 fighter moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -3,17 Japanese regular : 1,67 Germans regular : -0,33
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@MrRoboto said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:
Japanese win with no units remaining. Battle score for attacker is -27
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantryThere was literally a 0.01% chance for you to kill all 3 fighters there.
And incredibly you also killed the fighter in Hunan.
I’m at a loss for words. -
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 19 Sea Zone to Hunan 3 fighters moved from 19 Sea Zone to Kweichow 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Morocco Battle in 110 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking 20 Sea Zone from Japanese, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kweichow Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 2 fighters in Kweichow, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in Kweichow, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 1 fighter in Kweichow, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 7 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -27 Casualties for Americans: 3 fighters Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Hunan to Yunnan 1 fighter moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 4 fighters moved from 97 Sea Zone to Caucasus 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Albania 1 artillery and 2 infantry moved from Greece to Albania 1 bomber moved from Iraq to Caucasus 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 bomber moved from Caucasus to Volgograd 1 destroyer and 1 submarine moved from 91 Sea Zone to 111 Sea Zone Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 111 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 111 Sea Zone 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Caucasus British attack with 4 fighters and 3 infantry Italians defend with 1 armour and 2 mech_infantrys British roll dice for 4 fighters and 3 infantry in Caucasus, round 2 : 2/7 hits, 2,50 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Italians lost in Caucasus British roll dice for 4 fighters and 2 infantry in Caucasus, round 3 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Albania British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Albania, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Albania 1 mech_infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 aaGun, 1 battleship, 2 carriers, 2 destroyers and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Volgograd to Northwest Persia 4 fighters moved from Caucasus to Northwest Persia 1 artillery and 5 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia 3 aaGuns, 5 artilleries and 8 infantry moved from Yunnan to Burma 2 fighters, 6 infantry and 1 tactical_bomber moved from India to Burma 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Greece 3 infantry placed in Iraq 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -3,17 Italians regular : 0,00 Japanese regular : 1,67 Germans AA : -0,17 Germans regular : 0,17 British regular : -1,17
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@MrRoboto that was just insane!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Yugoslavia to Albania 3 fighters moved from Southern Italy to Albania 2 armour moved from Smolensk to Vologda Italians take Vologda from Russians 2 armour moved from Vologda to Samara 1 armour, 1 artillery and 1 infantry moved from Tambov to Samara 1 bomber moved from Eastern Poland to Albania 1 fighter moved from Western Germany to Albania Combat - Italians Battle in Samara Italians attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Samara, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Albania Italians attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Albania, round 2 : 5/9 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Albania, round 2 : 0/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Albania Italians win, taking Albania from British with 1 artillery, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 4 fighters moved from Albania to Southern Italy 1 bomber moved from Albania to Southern Italy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Libya 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Tambov to Volgograd 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 mech_infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,2,4,3,1 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.33 British regular : -1.17
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and it continues, you annihilate my albanian troops.
Can’t take much more dice punishment… -
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Manchuria to 36 Sea Zone 1 cruiser and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland 1 fighter moved from 36 Sea Zone to Burma Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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@MrRoboto hmm…you were unlucky not to get a hit i guess but i put enough in to wipe you in 1 round so not too out of the ordinary
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs; Germans buy 1 bomber, 1 destroyer, 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 bombers moved from Novgorod to 111 Sea Zone 3 fighters and 8 tactical_bombers moved from Rostov to Caucasus 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 111 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 3 fighters, 3 mech_infantrys and 8 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 8 tactical_bombers in Caucasus, round 2 : 7/14 hits, 6.50 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 3 fighters, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Smolensk to Bryansk 2 bombers moved from Smolensk to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 2 fighters moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Archangel to Volgograd 3 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Archangel to Novgorod 2 infantry moved from France to Northern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from Greater Southern Germany to Northern Italy 1 aaGun moved from Greater Southern Germany to Northern Italy 1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 12 armour and 18 mech_infantrys moved from Russia to Volgograd 8 tactical_bombers moved from Caucasus to Volgograd Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux 2 infantry placed in France 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,5,3,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 56 PUs (7 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : -1.00
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@wizmark said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:
hmm…you were unlucky not to get a hit i guess but i put enough in to wipe you in 1 round so not too out of the ordinary
yeah you’re right, it’s “just one hit”.
It’s just frustrating, because it piles on. “Just one hit” on top of “just one hit” on top of that Moscow battle…