Wiz (X) vs Mr Roboto (L+20) BM4 G1

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            3 infantry moved from Anhwe to Shantung
            2 bombers moved from Philippines to Shantung
            1 fighter moved from Japan to 17 Sea Zone
            4 tactical_bombers moved from French Indo China to 42 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            5 fighters moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
            3 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 fighter moved from Japan to Shantung
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Shantung
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/14 hits, 8.00 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Shantung
                Japanese attack with 2 bombers, 2 fighters and 3 infantry
                ANZAC defend with 1 artillery and 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Shantung, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    3 infantry owned by the ANZAC lost in Shantung
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shantung, round 3 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shantung to Japan
            2 fighters moved from Shantung to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from 17 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
            1 marine moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 armour and 3 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            5 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from 41 Sea Zone to Sumatra
            1 armour moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Sumatra
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,4,2,5,5,6,3,4,5,2,3,6,1,3,6,3,5,2,6,4,2,2,2,4,6,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,6,1,3,4,2,5,4,6,6,2
            Japanese collect 26 PUs (17 lost to blockades); end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.33
    Japanese regular : 4.50
    

    Savegame

  • '19 '18

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 19 Sea Zone to Hunan
            3 fighters moved from 19 Sea Zone to Kweichow
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in Morocco
            Battle in 110 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Kweichow
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    Americans roll dice for 2 fighters in Kweichow, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in Kweichow, round 4 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    Americans roll dice for 1 fighter in Kweichow, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in Kweichow, round 6 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in Kweichow, round 7 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -27
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Korea to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Japanese regular : 1,67
    Germans regular : -0,33
    
  • '19 '18

    @MrRoboto said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:

    Japanese win with no units remaining. Battle score for attacker is -27
    Casualties for Americans: 3 fighters
    Casualties for Japanese: 1 infantry

    There was literally a 0.01% chance for you to kill all 3 fighters there.

    And incredibly you also killed the fighter in Hunan.
    I’m at a loss for words.

  • '19 '18

    UK7.tsvg

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 19 Sea Zone to Hunan
            3 fighters moved from 19 Sea Zone to Kweichow
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in Morocco
            Battle in 110 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Kweichow
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    Americans roll dice for 2 fighters in Kweichow, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in Kweichow, round 4 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    Americans roll dice for 1 fighter in Kweichow, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in Kweichow, round 6 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in Kweichow, round 7 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -27
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Korea to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Northwest Persia to Caucasus
            4 fighters moved from 97 Sea Zone to Caucasus
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Albania
            1 artillery and 2 infantry moved from Greece to Albania
            1 bomber moved from Iraq to Caucasus
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 bomber moved from Caucasus to Volgograd
            1 destroyer and 1 submarine moved from 91 Sea Zone to 111 Sea Zone
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total. 
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 submarine in 111 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 111 Sea Zone
                    1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for British: 1 submarine
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                British attack with 4 fighters and 3 infantry
                Italians defend with 1 armour and 2 mech_infantrys
                    British roll dice for 4 fighters and 3 infantry in Caucasus, round 2 : 2/7 hits, 2,50 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the British lost in Caucasus
                    2 mech_infantrys owned by the Italians lost in Caucasus
                    British roll dice for 4 fighters and 2 infantry in Caucasus, round 3 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 2 mech_infantrys
            Battle in Albania
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Albania, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Albania
                    1 mech_infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun, 1 battleship, 2 carriers, 2 destroyers and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Volgograd to Northwest Persia
            4 fighters moved from Caucasus to Northwest Persia
            1 artillery and 5 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            3 aaGuns, 5 artilleries and 8 infantry moved from Yunnan to Burma
            2 fighters, 6 infantry and 1 tactical_bomber moved from India to Burma
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 factory_minor placed in Greece
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -3,17
    Italians regular : 0,00
    Japanese regular : 1,67
    Germans AA : -0,17
    Germans regular : 0,17
    British regular : -1,17
    
  • '20 '19

    @MrRoboto that was just insane!

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Yugoslavia to Albania
            3 fighters moved from Southern Italy to Albania
            2 armour moved from Smolensk to Vologda
                  Italians take Vologda from Russians
            2 armour moved from Vologda to Samara
            1 armour, 1 artillery and 1 infantry moved from Tambov to Samara
            1 bomber moved from Eastern Poland to Albania
            1 fighter moved from Western Germany to Albania
    
        Combat - Italians
            Battle in Samara
                Italians attack with 3 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery and 1 infantry in Samara, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Albania
                Italians attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Albania, round 2 : 5/9 hits, 3.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Albania, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Albania
                Italians win, taking Albania from British with 1 artillery, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            4 fighters moved from Albania to Southern Italy
            1 bomber moved from Albania to Southern Italy
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
            2 infantry moved from Tunisia to Libya
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Tambov to Volgograd
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,2,4,3,1
            Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : -0.33
    British regular : -1.17
    

    Savegame

  • '19 '18

    and it continues, you annihilate my albanian troops.
    Can’t take much more dice punishment…

  • '19 '18

    France7.tsvg

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Manchuria to 36 Sea Zone
            1 cruiser and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from 36 Sea Zone to Burma
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '20 '19

    @MrRoboto hmm…you were unlucky not to get a hit i guess but i put enough in to wipe you in 1 round so not too out of the ordinary

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs; 
            Germans buy 1 bomber, 1 destroyer, 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from British
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            2 bombers moved from Novgorod to 111 Sea Zone
            3 fighters and 8 tactical_bombers moved from Rostov to Caucasus
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 111 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 3 fighters, 3 mech_infantrys and 8 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 8 tactical_bombers in Caucasus, round 2 : 7/14 hits, 6.50 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 3 fighters, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Smolensk to Bryansk
            2 bombers moved from Smolensk to Western Germany
            2 bombers moved from 111 Sea Zone to Western Germany
            2 fighters moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Archangel to Volgograd
            3 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Archangel to Novgorod
            2 infantry moved from France to Northern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 infantry moved from Greater Southern Germany to Northern Italy
            1 aaGun moved from Greater Southern Germany to Northern Italy
            1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            12 armour and 18 mech_infantrys moved from Russia to Volgograd
            8 tactical_bombers moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
            2 infantry placed in France
            1 destroyer placed in 110 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Russia
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,5,3,3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 56 PUs (7 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    British regular : -1.00
    

    Savegame

  • '19 '18

    @wizmark said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:

    hmm…you were unlucky not to get a hit i guess but i put enough in to wipe you in 1 round so not too out of the ordinary

    yeah you’re right, it’s “just one hit”.

    It’s just frustrating, because it piles on. “Just one hit” on top of “just one hit” on top of that Moscow battle…

  • '19 '18

    Russia8.tsvg

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Korea to Manchuria
            1 aaGun and 8 infantry moved from Manchuria to Jehol
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer; Remaining resources: 18 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
            2 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            2 fighters moved from Japan to 21 Sea Zone
    
        Combat - Japanese
            Battle in Kenya
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 fighters in 21 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Kenya from British with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 21 Sea Zone to Okinawa
            2 fighters moved from Anhwe to Japan
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            1 armour moved from Sumatra to 41 Sea Zone
            3 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 2 battleships, 6 carriers, 4 destroyers, 6 fighters, 3 infantry, 6 tactical_bombers and 2 transports moved from 41 Sea Zone to 72 Sea Zone
            2 infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,5,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,5,2,4,3,3,5,3,6,1
            Japanese collect 21 PUs (13 lost to blockades); end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.00
    

    Savegame

  • '19 '18

    Scramble decision awaiting

    US8 Scramble.tsvg

  • '20 '19

    @MrRoboto no scram thanks

  • '19 '18

    UK8.tsvg

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Gibraltar to 97 Sea Zone
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
            2 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
            1 artillery and 3 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 37 Sea Zone
            Battle in Algeria
            Battle in Greece
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Greece, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking 37 Sea Zone from Japanese, taking Greece from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 2 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 fighter moved from Yunnan to India
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            3 carriers, 2 cruisers and 3 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 45 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 artillery, 2 fighters and 5 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Jehol
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Removing units owned by Chinese from Yunnan: 3 infantry
            EDIT: Adding units owned by Chinese to Kweichow: 3 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 artillery and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 fighter and 12 infantry; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 bomber and 3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Combat - British
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber and 4 infantry
                Germans defend with 1 aaGun and 3 mech_infantrys
                    Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Caucasus, round 2 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 1 aaGun and 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 aaGun owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 3 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 4 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 5 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Germans: 1 aaGun and 3 mech_infantrys
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Northwest Persia to Greece
            1 bomber moved from Caucasus to Greece
            1 artillery and 3 infantry moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            1 aaGun and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 destroyers moved from 98 Sea Zone to 76 Sea Zone
            1 battleship, 1 carrier and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 3 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            3 aaGuns, 5 artilleries and 14 infantry moved from Burma to India
            1 artillery and 2 infantry moved from India to West India
            1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            2 fighters and 1 tactical_bomber moved from India to Persia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,3,1,3,2,6,6,3,6,5,6,6,2,2,5,1,4,6,6,5,1,3,3,3,6,4,1,5,4,6
            British collect 36 PUs (2 lost to blockades); end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -3,00
    Japanese regular : 2,67
    Germans AA : -0,17
    Germans regular : -2,00
    British regular : -1,83
    
  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Samara to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 3 armour, 1 bomber and 1 fighter
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Italians lost in Caucasus
                    1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Russia
            1 fighter moved from Caucasus to Volgograd
            2 aaGuns moved from Volgograd to Caucasus
            2 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Northern Italy to Albania
            1 mech_infantry moved from Yugoslavia to Albania
            1 artillery and 1 infantry moved from Samara to Volgograd
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,5,2,4,3,1,5,6,5,1,1
            Italians collect 14 PUs (8 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    British regular : 0.67
    

    Savegame

  • '20 '19

    @MrRoboto Hey there all ok? Bump #1

  • '19 '18

    oh, I must have missed this game somehow. sorry!

  • '20 '19

    @MrRoboto no worries!

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