@simon33 Scramble?
Wiz (X) vs Mr Roboto (L+20) BM4 G1
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Game History
Round: 11 Combat Move - Russians 1 infantry moved from Amur to Sakha Russians take Sakha from Germans Combat - Russians Non Combat Move - Russians 2 infantry moved from Shantung to Jehol 2 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Chahar to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Buryatia to Amur 3 fighters moved from Japan to Amur 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Belgian Congo to French Equatorial Africa Japanese take French Equatorial Africa from French 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 marine moved from Tanganyika Territory to 72 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 72 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 3 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone 1 artillery and 3 infantry moved from 76 Sea Zone to Italian Somaliland 2 fighters and 2 tactical_bombers moved from Iraq to 76 Sea Zone 1 carrier moved from 72 Sea Zone to 76 Sea Zone 1 armour moved from French Equatorial Africa to Nigeria Japanese take Nigeria from British 1 submarine moved from 71 Sea Zone to 76 Sea Zone Combat - Japanese Battle in 76 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 76 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the Americans lost in 76 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in British Somaliland Battle in Italian Somaliland Battle in Ethiopia Battle in Amur Japanese attack with 6 fighters and 2 tactical_bombers Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Amur : 0/3 hits, 0.50 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 4.33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese win, taking British Somaliland from British, taking Italian Somaliland from British, taking Ethiopia from British with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Japanese 3 fighters moved from Amur to Japan 2 tactical_bombers moved from Amur to Japan 3 fighters moved from Amur to Buryatia 1 infantry moved from South West Africa to Union of South Africa 5 carriers and 3 destroyers moved from 72 Sea Zone to 76 Sea Zone 1 fighter and 2 tactical_bombers moved from 76 Sea Zone to Trans-Jordan 5 fighters and 4 tactical_bombers moved from Iraq to Trans-Jordan 2 bombers moved from Novosibirsk to Trans-Jordan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 transport placed in 71 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5 Japanese collect 19 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.17 Russians regular : -0.67 Russians AA : -0.50
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Scramble and Kamikaze?
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@MrRoboto 2 kami on bb, 1 kami cruiser, 1 kami destroyer. full fighter scramble, max def please
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Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 3 fighters, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 2 infantry moved from Greece to Bulgaria 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,3 Battle in French West Africa Battle in 6 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 destroyer, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans lost in 6 Sea Zone 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 2 fighters owned by the Japanese lost in 6 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 38 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 3 fighters and 1 submarine Battle in Bulgaria Americans attack with 1 artillery and 2 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Bulgaria Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Bulgaria 1 armour owned by the Italians lost in Bulgaria Americans win, taking Bulgaria from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar 3 fighters moved from Gibraltar to Egypt 5 fighters moved from Greece to Egypt 1 destroyer and 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 92 Sea Zone to 88 Sea Zone 1 fighter moved from Malta to Egypt 1 fighter moved from Tunisia to Egypt 1 infantry moved from Libya to Tobruk 2 fighters moved from 92 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 117 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 9 infantry placed in Central United States Americans undo move 2. 1 artillery and 2 infantry placed in Greece 3 artilleries and 7 infantry placed in Central United States 3 fighters and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Manchuria 1 artillery and 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia 1 fighter moved from Egypt to Ethiopia 1 artillery and 4 infantry moved from Eastern Persia to Persia 2 fighters moved from India to Persia 5 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to Persia Combat - British Battle in Persia British attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 1 artillery, 2 fighters and 5 infantry in Persia, round 2 : 3/8 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Persia, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Turkmenistan British attack with 5 armour and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 5 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/7 hits, 2,83 expected hits Italians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Turkmenistan British win, taking Turkmenistan from Italians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Japanese lost in Ethiopia British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Ethiopia to Egypt 1 armour moved from Alexandria to Egypt 1 armour and 2 infantry moved from India to West India 1 armour moved from West India to Eastern Persia 2 fighters moved from Persia to Eastern Persia 4 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 4 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Yunnan to Szechwan Place Units - British 3 fighters placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 2,83 Italians regular : 1,33 Japanese regular : -1,83 Germans regular : 0,33 British regular : -0,50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 artilleries and 3 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 fighter moved from Western Germany to Southern Italy 2 aaGuns and 2 armour moved from Iraq to Trans-Jordan 1 artillery moved from Caucasus to Kazakhstan Place Units - Italians 1 infantry placed in Northern Italy 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6,4,5,2,1 Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Greece to Egypt 1 fighter moved from India to Eastern Persia 2 fighters moved from Shan State to Eastern Persia 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Greece to Egypt 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Intense battle for Cairo
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@MrRoboto Think im just going to go for it…11 more planes in cairo next turn will end it…if g can do enough damage for j to take it I cant see any way of you takiing a vc back before J next turn
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 31 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Egypt 4 bombers, 5 fighters and 3 tactical_bombers moved from Southern Italy to Egypt 13 armour and 23 mech_infantrys moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Iraq to Egypt 5 tactical_bombers moved from Northwest Persia to Egypt 1 armour moved from Buryatia to Amur Germans take Amur from Russians 1 armour moved from Amur to Korea Japanese take Korea from Russians 1 submarine moved from 122 Sea Zone to 120 Sea Zone Combat - Germans Battle in Egypt Germans attack with 13 armour, 5 bombers, 5 fighters, 26 mech_infantrys and 8 tactical_bombers British defend with 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour, 18 infantry and 2 tactical_bombers; French defend with 1 fighter; ANZAC defend with 4 fighters and 2 infantry; Americans defend with 12 fighters British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 13 armour, 5 bombers, 5 fighters, 26 mech_infantrys and 8 tactical_bombers in Egypt, round 2 : 24/57 hits, 22.00 expected hits British roll dice for 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 24 fighters, 20 infantry and 2 tactical_bombers in Egypt, round 2 : 21/52 hits, 25.67 expected hits 21 mech_infantrys owned by the Germans lost in Egypt 2 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 bomber owned by the British, 2 artilleries owned by the British and 18 infantry owned by the British lost in Egypt Germans roll dice for 13 armour, 5 bombers, 5 fighters, 5 mech_infantrys and 8 tactical_bombers in Egypt, round 3 : 17/36 hits, 18.50 expected hits British roll dice for 1 armour, 2 artilleries, 24 fighters and 2 tactical_bombers in Egypt, round 3 : 20/29 hits, 18.17 expected hits 2 fighters owned by the Germans, 11 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 5 mech_infantrys owned by the Germans lost in Egypt 2 tactical_bombers owned by the British, 11 fighters owned by the Americans, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour, 5 bombers, 3 fighters and 6 tactical_bombers in Egypt, round 4 : 9/16 hits, 9.67 expected hits British roll dice for 12 fighters in Egypt, round 4 : 9/12 hits, 8.00 expected hits 3 fighters owned by the Germans, 1 armour owned by the Germans and 5 tactical_bombers owned by the Germans lost in Egypt 2 fighters owned by the ANZAC, 1 fighter owned by the Americans and 6 fighters owned by the British lost in Egypt Germans roll dice for 1 armour, 5 bombers and 1 tactical_bomber in Egypt, round 5 : 6/7 hits, 4.50 expected hits British roll dice for 3 fighters in Egypt, round 5 : 2/3 hits, 2.00 expected hits 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt 2 fighters owned by the ANZAC and 1 fighter owned by the French lost in Egypt Germans win, taking Egypt from British with 1 armour and 4 bombers remaining. Battle score for attacker is 35 Casualties for Germans: 12 armour, 1 bomber, 5 fighters, 26 mech_infantrys and 8 tactical_bombers Casualties for ANZAC: 4 fighters and 2 infantry Casualties for British: 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 7 fighters, 18 infantry and 2 tactical_bombers Casualties for Americans: 12 fighters Casualties for French: 1 fighter Non Combat Move - Germans 4 bombers moved from Egypt to Tanganyika Territory 1 aaGun moved from Northwest Persia to Iraq 3 mech_infantrys moved from Ukraine to Volgograd 7 mech_infantrys moved from Northwest Persia to Trans-Jordan 2 infantry moved from Southern France to France 1 mech_infantry moved from Yugoslavia to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Romania to Poland 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Albania to Yugoslavia 3 mech_infantrys moved from Finland to Novgorod 2 infantry moved from Finland to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 4 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Western Germany to France 5 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Russia 3 infantry placed in Novgorod 3 infantry placed in France 10 infantry placed in Germany 3 infantry placed in Iraq 1 mech_infantry placed in Ukraine 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,6,2,3,6 Germans collect 62 PUs (4 lost to blockades); end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : 1.33 British regular : -1.83
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Yeah gg.
It was an exciting game and my only hope at the end was an above-average result for me here, against Germany and Japan. But it was the other way and you even got Cairo without Japanese help…
I had probably the worst UK1 I ever had and then also took a lots of hits in China with my US troops (I specifically remember the one turn where you shot down 4 planes!!!). Then you got that brutal dicing in Jap10, sinking my Navy for +101 TUV instead of +33 on average.
And of course Moscow… I probably shouldn’t have stayed and rather drag your army north. But I couldn’t have predicted this harsh result either…
To be honest, the only major battle I remember going my way was very very late in US11, when I got a +38 against Japan. This was completely irrelevant though.
I would love to play a rematch against you. I’m not even asking for favourable dice this time, only average would make me happy haha.
Are you up for another game? -
M MrRoboto referenced this topic on
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@MrRoboto Haha yes Im happy to rematch, but not right away if thats ok…got a bit of a and a burn out. Need to finish a match off against Simon and then regroup :+1:
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Alright, holla at me whenever you are ready!