@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
@simon33 I only just spotted that move this morning…well played!
OOL is best defence…if any planes survive land in jehol. uk bb dies before the US one.
lets hope my defence rolls are as good…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to 19 Sea Zone
4 fighters and 4 tactical_bombers moved from Kweichow to 19 Sea Zone
3 carriers, 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from 42 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 19 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
2 bombers and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
6 artilleries and 1 infantry moved from French Indo China to Yunnan
3 artilleries and 2 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in Burma
Battle in Yunnan
Japanese attack with 6 artilleries and 1 infantry
British defend with 2 infantry
Japanese roll dice for 6 artilleries and 1 infantry in Yunnan, round 2 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the British lost in Yunnan
Japanese win, taking Burma from UK_Pacific, taking Yunnan from Chinese with 6 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Shan State, round 2 : 0/5 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 15 fighters and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport; ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers, 3 carriers, 15 fighters and 8 tactical_bombers in 19 Sea Zone, round 2 : 17/25 hits, 14.17 expected hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 8/22 hits, 11.17 expected hits
2 fighters owned by the Japanese and 3 carriers owned by the Japanese lost in 19 Sea Zone
2 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 2 bombers, 13 fighters and 8 tactical_bombers in 19 Sea Zone, round 3 : 11/23 hits, 13.17 expected hits
Americans roll dice for 2 battleships, 3 cruisers, 6 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 3 : 5/12 hits, 7.33 expected hits
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 19 Sea Zone
2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 6 fighters owned by the Americans and 1 battleship owned by the British lost in 19 Sea Zone
Japanese roll dice for 2 bombers, 10 fighters and 6 tactical_bombers in 19 Sea Zone, round 4 : 12/18 hits, 10.33 expected hits
Americans roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 19 Sea Zone
Japanese win with 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 153
Casualties for Japanese: 3 carriers, 6 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport
Casualties for ANZAC: 1 cruiser
Casualties for British: 1 battleship
Battle in Kiangsu
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 battleship, 2 carriers and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 19 Sea Zone to Philippines
2 bombers moved from 19 Sea Zone to Philippines
7 fighters and 6 tactical_bombers moved from 19 Sea Zone to Okinawa
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to Shan State
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Chahar to Hopei
3 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Suiyuyan to Hopei
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,6,5,4,2,5,6
Japanese collect 44 PUs (13 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -5.17
Japanese regular : 1.67
UK_Pacific regular : 0.33
@simon33 oof…always seems to be the way that if 1 side rolls well, the other side rolls badly…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in New Britain
Battle in Solomon Islands
Non Combat Move - Americans
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Korea
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
3 fighters placed in Korea
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Jehol to Anhwe
1 fighter moved from Manchuria to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
8 infantry moved from Jehol to Manchuria
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 15/39 hits, 11.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
3 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
3 fighters and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from India to Burma
Place Units - British
1 tactical_bomber placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter and 1 infantry placed in Persia
1 submarine placed in 80 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
British regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 aaGun, 2 armour, 5 artilleries, 2 fighters and 4 infantry moved from New South Wales to Queensland
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Ukraine to Rostov
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Tambov
14 artilleries and 20 infantry moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Baltic States to Belarus
7 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
Combat - Germans
Battle in Rostov
Germans attack with 17 artilleries and 20 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 17 artilleries and 20 infantry in Rostov, round 2 : 9/37 hits, 11.83 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 17 artilleries and 20 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Tambov
3 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Greece
1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
2 mech_infantrys moved from Western Ukraine to Rostov
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Poland to Eastern Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 111 Sea Zone
2 bombers moved from Western Germany to 99 Sea Zone
3 mech_infantrys moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
2 armour and 25 mech_infantrys moved from Bryansk to Rostov
4 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from 99 Sea Zone to Greece
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in Germany
1 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
2 infantry moved from Samara to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Tambov
3 infantry moved from Jehol to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
2 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Tambov to Russia
4 armour and 2 mech_infantrys moved from Russia to Vologda
3 artilleries and 4 infantry moved from Russia to Vologda
1 aaGun and 5 infantry moved from Manchuria to Korea
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Russia to Vologda
Place Units - Russians
3 armour, 1 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
1 infantry placed in Volgograd
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.33
Russians regular : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Okinawa to Korea
3 fighters moved from Japan to Korea
2 bombers moved from Philippines to Korea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Okinawa to Shantung
1 fighter and 1 tactical_bomber moved from Okinawa to Anhwe
3 fighters moved from Okinawa to Chahar
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kweichow to Anhwe
2 armour and 1 mech_infantry moved from Kweichow to Chahar
1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Scramble from SZ6? Will bombard otherwise.
Hold on…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Okinawa to Korea
3 fighters moved from Japan to Korea
2 bombers moved from Philippines to Korea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Okinawa to Shantung
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kweichow to Anhwe
2 armour and 1 mech_infantry moved from Kweichow to Chahar
1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
1 artillery moved from Hopei to Chahar
1 fighter moved from Okinawa to Chahar
2 fighters moved from Okinawa to Anhwe
Scramble from SZ6? Will bombard.
Or even from Korea, to SZ6?
@simon33 no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Okinawa to Korea
3 fighters moved from Japan to Korea
2 bombers moved from Philippines to Korea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Okinawa to Shantung
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kweichow to Anhwe
2 armour and 1 mech_infantry moved from Kweichow to Chahar
1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
1 artillery moved from Hopei to Chahar
1 fighter moved from Okinawa to Chahar
2 fighters moved from Okinawa to Anhwe
Combat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 2 infantry; Russians defend with 1 aaGun and 8 infantry
Russians roll AA dice in Korea : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Korea, round 2 : 9/18 hits, 8.67 expected hits
Americans roll dice for 1 aaGun, 6 fighters and 10 infantry in Korea, round 2 : 8/16 hits, 7.33 expected hits
4 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Korea
8 infantry owned by the Russians, 2 infantry owned by the Americans and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Korea, round 3 : 6/10 hits, 6.00 expected hits
Americans roll dice for 6 fighters in Korea, round 3 : 4/6 hits, 4.00 expected hits
4 fighters owned by the Japanese lost in Korea
6 fighters owned by the Americans lost in Korea
Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 4 artilleries, 5 fighters and 4 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Casualties for Americans: 6 fighters and 2 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Anhwe, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 carriers and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
4 artilleries and 2 infantry moved from Shan State to French Indo China
1 artillery moved from Malaya to Shan State
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Kweichow to Anhwe
2 bombers moved from Korea to Japan
4 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Chahar to Hopei
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Kwangsi
8 artilleries moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
2 fighters moved from Anhwe to Kiangsu
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery placed in Japan
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,1
Japanese collect 33 PUs (23 lost to blockades); end with 33 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 1.50
Japanese regular : 0.50
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
3 carriers, 1 destroyer, 5 fighters and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Paulau Island
Battle in Cyprus
Battle in Marshall Islands
Battle in Malta
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking 35 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking Malta from Italians, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
1 armour and 1 artillery moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
3 fighters placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2,4,3,5,5,6,4,4,4,5,3,4
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Crete
1 fighter moved from 81 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Crete
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from India to Yunnan
6 artilleries moved from Burma to Shan State
3 armour moved from Burma to Shan State
1 armour moved from India to Shan State
4 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Crete
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 armour, 6 artilleries, 1 infantry and 5 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 4 armour, 6 artilleries, 1 infantry and 5 mech_infantrys in Shan State, round 2 : 5/16 hits, 6.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 armour, 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Burma to Shan State
10 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
3 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Persia
1 tactical_bomber moved from Crete to 99 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
2 transports moved from 92 Sea Zone to 89 Sea Zone
Place Units - British
1 harbour placed in Cyprus
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.67
British regular : 0.00
@simon33 assumed no scramble in sz 99 due to 100% win on each battle. 1 uk fighter on US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
3 carriers, 1 destroyer, 5 fighters and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Paulau Island
Battle in Cyprus
Battle in Marshall Islands
Battle in Malta
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking 35 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking Malta from Italians, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
1 armour and 1 artillery moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
3 fighters placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2,4,3,5,5,6,4,4,4,5,3,4
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Crete
1 fighter moved from 81 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Crete
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from India to Yunnan
6 artilleries moved from Burma to Shan State
3 armour moved from Burma to Shan State
1 armour moved from India to Shan State
4 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Crete
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 armour, 6 artilleries, 1 infantry and 5 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 4 armour, 6 artilleries, 1 infantry and 5 mech_infantrys in Shan State, round 2 : 5/16 hits, 6.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 armour, 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Burma to Shan State
10 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
3 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Persia
1 tactical_bomber moved from Crete to 99 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
2 transports moved from 92 Sea Zone to 89 Sea Zone
Place Units - British
1 harbour placed in Cyprus
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 tactical_bombers
EDIT: Removing units owned by British from Burma: 3 fighters
EDIT: Adding units owned by British to India: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.67
British regular : 0.00