Here is the game, Have Fun
Wizmark (Allies+23) vs Simon33 (Axis) BM
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bid: fig scotland, sub sz 98, inf yunnan, mech egypt
gl and hf
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
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@simon33 scramble both fighters to 111
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 5 infantry owned by the Germans lost in France 1 aaGun owned by the French and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 0/15 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 : 4/7 hits, 3.00 expected hits 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in France 2 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour in France, round 5 : 3/6 hits, 3.00 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 5 : 1/4 hits, 2.00 expected hits 1 armour owned by the Germans lost in France 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour in France, round 6 : 1/5 hits, 2.50 expected hits French roll dice for 1 fighter in France, round 6 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in France 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour remaining. Battle score for attacker is -8 Casualties for Germans: 2 armour, 3 artilleries, 7 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 destroyer owned by the British lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/10 hits, 3.83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/8 hits, 3.50 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans and 2 armour owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 0/5 hits, 2.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 30 Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Greater Southern Germany to Northern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Romania to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Greater Southern Germany to Northern Italy Place Units - Germans 1 carrier and 1 transport placed in 112 Sea Zone Germans undo move 1. 1 transport placed in 113 Sea Zone 1 artillery and 1 infantry placed in Germany Germans undo move 2. Germans undo move 1. 1 carrier and 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 37 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : 3.00 Neutral_Allies regular : 1.33 Germans regular : -12.67 British regular : -2.17
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Ouch! Worst France for ages. I don’t think success in 111 makes up for that. Lost a few too many troops in Yugo too.
If you want to lose the BB in 111 you can add a ftr.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@simon33 Yeah ive had a few g1 battles go badly recently…makes life hard when the french decide to fight!
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to 20 Sea Zone 1 fighter moved from Formosa to Hunan 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 fighter moved from Okinawa to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/8 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Battle in Hunan Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 33 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Korea to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 4 infantry moved from Korea to Manchuria 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Anhwe Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 1.83 Japanese regular : -3.50 UK_Pacific regular : 0.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Morocco 1 bomber moved from Central United States to United Kingdom 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to France 2 fighters moved from Scotland to France 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from India to French Indo China 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from India to French Indo China Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in France British attack with 1 bomber and 4 fighters Germans defend with 1 airfield, 4 armour and 1 factory_minor British roll dice for 1 bomber and 4 fighters in France, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 4 armour in France, round 2 : 2/4 hits, 2.00 expected hits 2 fighters owned by the British lost in France 4 armour owned by the Germans lost in France British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 fighters Casualties for Germans: 4 armour Battle in French Indo China British attack with 2 fighters and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 bomber moved from France to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from France to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to United Kingdom 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 3 aaGuns, 1 artillery and 5 infantry moved from India to Burma 3 infantry moved from Malaya to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.00 British regular : 0.50
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Morocco 1 bomber moved from Central United States to United Kingdom 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to France 2 fighters moved from Scotland to France 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from India to French Indo China 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from India to French Indo China Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in France British attack with 1 bomber and 4 fighters Germans defend with 1 airfield, 4 armour and 1 factory_minor British roll dice for 1 bomber and 4 fighters in France, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 4 armour in France, round 2 : 2/4 hits, 2.00 expected hits 2 fighters owned by the British lost in France 4 armour owned by the Germans lost in France British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 fighters Casualties for Germans: 4 armour Battle in French Indo China British attack with 2 fighters and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 bomber moved from France to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from France to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to United Kingdom 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 3 aaGuns, 1 artillery and 5 infantry moved from India to Burma 3 infantry moved from Malaya to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.00 British regular : 0.50
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@simon33 slight ncm change
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to 93 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 3 : 1/7 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Southern France 1 aaGun owned by the British lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French lost in Southern France 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy French win with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
French regular : -0.17 Italians regular : 0.83 Neutral_Allies regular : -1.67
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Ouch, in France.
Not 100% sure about Southern France.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 artillery and 1 infantry moved from Southern France to France French take France from Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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@simon33 edited the uk inf out and the french inf back in.
yeah hitting those tanks was too tempting...will make life hard for germany on the russian front now. Not sure about s france? you mean your retreat or my reinforcement of it? Personally i think i would have ignored greece and overloaded s france and put italian units into paris to try to hold.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 artillery and 1 infantry moved from Southern France to France French take France from Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French French collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 missed a anzac ncm…sorry
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@wizmark said in Wizmark (Allies+23) vs Simon33 (Axis) BM:
you mean your retreat or my reinforcement of it? Personally i think i would have ignored greece and overloaded s france and put italian units into paris to try to hold.
Mostly if I should have taken the AA gun as the first casualty. Other edits are easily applied. But it seems I got it right.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 armour moved from Poland to Eastern Poland Germans take Baltic States from Russians Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Northern Italy to Southern France Germans take Southern France from French 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Germans creates battle in territory 112 Sea Zone Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 transport; Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 1 transport Casualties for British: 1 transport Battle in 94 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in France Germans attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers French defend with 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry Germans roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in France, round 2 : 5/12 hits, 5.67 expected hits French roll dice for 2 artilleries and 5 infantry in France, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Germans lost in France 5 infantry owned by the French lost in France Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in France, round 3 : 7/11 hits, 5.50 expected hits French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the French lost in France Germans destroys 19PUs while taking French capital Germans win, taking France from French with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 infantry Casualties for French: 2 artilleries and 5 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 infantry moved from Northern Italy to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 2 armour, 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from France to 114 Sea Zone 1 carrier and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 3 fighters and 3 tactical_bombers moved from France to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from 91 Sea Zone to Tunisia 2 aaGuns moved from Western Germany to France Place Units - Germans 1 destroyer placed in 114 Sea Zone 2 infantry and 6 mech_infantrys placed in Germany 2 artilleries, 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 French regular : -2.00 Russians regular : -0.50 Germans regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Karelia to Novgorod 2 armour and 2 mech_infantrys moved from Bryansk to Novgorod 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Novgorod 2 artilleries and 3 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 2 artilleries and 8 infantry moved from Ukraine to Bryansk 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Novgorod 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00