Wizmark (Allies+23) vs Simon33 (Axis) BM

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Tsinghai to Suiyuyan
            2 armour, 1 artillery, 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            2 bombers moved from Hopei to Suiyuyan
            1 armour moved from Kweichow to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Japan to Shantung
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 7/10 hits, 4.83 expected hits
                    Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Chinese: 5 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 37 Sea Zone
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hopei
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Japan to 37 Sea Zone
            2 bombers moved from Suiyuyan to Kweichow
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
            5 artilleries and 2 infantry moved from Yunnan to French Indo China
            2 bombers moved from Kweichow to French Indo China
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Chahar to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Caroline Islands to 37 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 tactical_bomber moved from Caroline Islands to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            3 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,1,3,2,5,4,4,1,5,3,2,1,6,2,2,4,1,2,6,2,3,5,4,3,6,4,5,2,4,1,5,1,3,3,4,1,1
            Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : 1.00
    UK_Pacific regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 fighters, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            6 fighters moved from 6 Sea Zone to Kiangsu
            4 tactical_bombers moved from 6 Sea Zone to Kiangsu
    
        Combat - Americans
            Battle in Johnston Island
            Battle in Holland Belgium
            Battle in Kiangsu
                Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kiangsu, round 2 : 9/12 hits, 6.00 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Johnston Island from Japanese, taking Holland Belgium from Germans, taking Kiangsu from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 submarine moved from 31 Sea Zone to 17 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from Korea to Hawaiian Islands
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 battleship, 5 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            6 fighters moved from Kiangsu to 19 Sea Zone
            4 tactical_bombers moved from Kiangsu to 19 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 infantry placed in Korea
            1 submarine placed in 6 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            2 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 9 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Jehol, round 2 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 aaGuns, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Burma to India
            1 mech_infantry moved from West India to India
            2 armour and 1 mech_infantry moved from Eastern Persia to India
            3 fighters moved from Persia to Russia
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            2 mech_infantrys placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,1,4,4,3,1,4,2,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 3.00
    Japanese regular : 0.00
    British regular : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Malta
                Italians win, taking Malta from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern France to Southern Italy
            3 infantry moved from Southern France to France
            2 aaGuns and 4 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 cruiser moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            7 artilleries, 21 infantry and 18 mech_infantrys moved from Smolensk to Bryansk
            1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            7 artilleries and 2 infantry moved from Belarus to Bryansk
            1 armour and 4 mech_infantrys moved from Archangel to Bryansk
            2 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Novgorod to Holland Belgium
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 3 armour, 14 artilleries, 23 infantry and 26 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 armour, 14 artilleries, 23 infantry and 26 mech_infantrys in Bryansk, round 2 : 10/66 hits, 16.67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 armour, 14 artilleries, 22 infantry and 26 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Smolensk to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 2 tactical_bombers moved from Belarus to Ukraine
            1 bomber and 2 fighters moved from Holland Belgium to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 mech_infantrys moved from Poland to Western Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
            2 artilleries and 2 infantry moved from Poland to Baltic States
            1 infantry moved from Germany to Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            1 artillery, 1 bomber, 5 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 3.
            1 artillery and 1 infantry placed in Germany
            1 bomber, 4 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.33
    Germans regular : -5.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            7 artilleries, 21 infantry and 18 mech_infantrys moved from Smolensk to Bryansk
            1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            7 artilleries and 2 infantry moved from Belarus to Bryansk
            1 armour and 4 mech_infantrys moved from Archangel to Bryansk
            2 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Novgorod to Holland Belgium
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 3 armour, 14 artilleries, 23 infantry and 26 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 armour, 14 artilleries, 23 infantry and 26 mech_infantrys in Bryansk, round 2 : 10/66 hits, 16.67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 armour, 14 artilleries, 22 infantry and 26 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Smolensk to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 2 tactical_bombers moved from Belarus to Ukraine
            1 bomber and 2 fighters moved from Holland Belgium to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 mech_infantrys moved from Poland to Western Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
            2 artilleries and 2 infantry moved from Poland to Baltic States
            1 infantry moved from Germany to Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Archangel to Novgorod
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            1 bomber, 4 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.33
    Germans regular : -5.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Rostov to Caucasus
            1 aaGun moved from Tambov to Russia
            2 artilleries and 6 infantry moved from Tambov to Russia
            2 infantry moved from Russia to Samara
            1 aaGun and 8 infantry moved from Manchuria to Jehol
            5 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 artillery, 8 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    04c76807-2854-464b-b34b-b493c05f9e73-image.png

    sz19combat.tsvg

    OOL for SZ19? This could be Japan getting back in the game.

  • '20 '19

    @simon33 I only just spotted that move this morning…well played!

    OOL is best defence…if any planes survive land in jehol. uk bb dies before the US one.

    lets hope my defence rolls are as good…

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from Japan to 19 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kweichow to 19 Sea Zone
            3 carriers, 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
            2 fighters moved from 42 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 19 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery and 1 infantry moved from Shantung to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            2 bombers and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
            6 artilleries and 1 infantry moved from French Indo China to Yunnan
            3 artilleries and 2 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Burma
            Battle in Yunnan
                Japanese attack with 6 artilleries and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 6 artilleries and 1 infantry in Yunnan, round 2 : 3/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Burma from UK_Pacific, taking Yunnan from Chinese with 6 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 3 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 2 infantry in Shan State, round 2 : 0/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 2 bombers, 3 carriers, 15 fighters and 8 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport; ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 bombers, 3 carriers, 15 fighters and 8 tactical_bombers in 19 Sea Zone, round 2 : 17/25 hits, 14.17 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 8/22 hits, 11.17 expected hits
                    2 fighters owned by the Japanese and 3 carriers owned by the Japanese lost in 19 Sea Zone
                    2 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 2 bombers, 13 fighters and 8 tactical_bombers in 19 Sea Zone, round 3 : 11/23 hits, 13.17 expected hits
                    Americans roll dice for 2 battleships, 3 cruisers, 6 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 3 : 5/12 hits, 7.33 expected hits
                    2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 19 Sea Zone
                    2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 6 fighters owned by the Americans and 1 battleship owned by the British lost in 19 Sea Zone
                    Japanese roll dice for 2 bombers, 10 fighters and 6 tactical_bombers in 19 Sea Zone, round 4 : 12/18 hits, 10.33 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                    1 transport owned by the Americans and 1 battleship owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 153
                Casualties for Japanese: 3 carriers, 6 fighters and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport
                Casualties for ANZAC: 1 cruiser
                Casualties for British: 1 battleship
            Battle in Kiangsu
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 battleship, 2 carriers and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 19 Sea Zone to Philippines
            2 bombers moved from 19 Sea Zone to Philippines
            7 fighters and 6 tactical_bombers moved from 19 Sea Zone to Okinawa
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from Chahar to Hopei
            3 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Shensi to Suiyuyan
            1 artillery moved from Suiyuyan to Hopei
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,6,5,4,2,5,6
            Japanese collect 44 PUs (13 lost to blockades); end with 44 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -5.17
    Japanese regular : 1.67
    UK_Pacific regular : 0.33
    

    Savegame

  • '20 '19

    @simon33 oof…always seems to be the way that if 1 side rolls well, the other side rolls badly…

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in New Britain
            Battle in Solomon Islands
    
        Non Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 armour moved from 92 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Korea
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            3 fighters placed in Korea
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            2 infantry moved from Jehol to Anhwe
            1 fighter moved from Manchuria to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Manchuria
            8 infantry moved from Jehol to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 15/39 hits, 11.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 armour, 6 artilleries, 3 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            3 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Egypt
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Egypt to 81 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            3 fighters and 2 tactical_bombers moved from Burma to India
            1 mech_infantry moved from India to Burma
    
        Place Units - British
            1 tactical_bomber placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 fighter and 1 infantry placed in Persia
            1 submarine placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -1.00
    British regular : 3.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
            2 infantry moved from Malta to 96 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 aaGun, 2 armour, 5 artilleries, 2 fighters and 4 infantry moved from New South Wales to Queensland
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries moved from Ukraine to Rostov
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            2 infantry moved from Bryansk to Tambov
            1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Tambov
            14 artilleries and 20 infantry moved from Bryansk to Rostov
            2 artilleries and 2 infantry moved from Baltic States to Belarus
            7 artilleries moved from Novgorod to Belarus
            2 mech_infantrys moved from Poland to Belarus
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 17 artilleries and 20 infantry
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 17 artilleries and 20 infantry in Rostov, round 2 : 9/37 hits, 11.83 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 17 artilleries and 20 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    3 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Greece
            1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Greece
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 aaGuns moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Poland to Eastern Poland
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 111 Sea Zone
            2 bombers moved from Western Germany to 99 Sea Zone
            3 mech_infantrys moved from Bryansk to Ukraine
            2 mech_infantrys moved from Bryansk to Ukraine
            2 mech_infantrys moved from Bryansk to Ukraine
            2 armour and 25 mech_infantrys moved from Bryansk to Rostov
            4 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from 99 Sea Zone to Greece
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 artilleries placed in Novgorod
            1 artillery and 1 infantry placed in Germany
            1 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -1.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            2 infantry moved from Samara to Tambov
            3 fighters and 1 tactical_bomber moved from Russia to Tambov
            3 infantry moved from Jehol to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Samara to Vologda
            2 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Tambov to Russia
            4 armour and 2 mech_infantrys moved from Russia to Vologda
            3 artilleries and 4 infantry moved from Russia to Vologda
            1 aaGun and 5 infantry moved from Manchuria to Korea
            1 aaGun and 5 infantry moved from Jehol to Manchuria
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            3 armour, 1 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 1.
            1 infantry placed in Volgograd
            3 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.33
    Russians regular : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 4 tactical_bombers moved from Okinawa to Korea
            3 fighters moved from Japan to Korea
            2 bombers moved from Philippines to Korea
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Okinawa to Shantung
            1 fighter and 1 tactical_bomber moved from Okinawa to Anhwe
            3 fighters moved from Okinawa to Chahar
            1 artillery and 1 infantry moved from Hopei to Chahar
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Kweichow to Anhwe
            2 armour and 1 mech_infantry moved from Kweichow to Chahar
            1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
    

    Savegame

  • '19 '17 '16

    Scramble from SZ6? Will bombard otherwise.

  • '19 '17 '16

    Hold on…

  • '19 '17 '16

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 4 tactical_bombers moved from Okinawa to Korea
            3 fighters moved from Japan to Korea
            2 bombers moved from Philippines to Korea
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Okinawa to Shantung
            1 artillery and 1 infantry moved from Hopei to Chahar
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Kweichow to Anhwe
            2 armour and 1 mech_infantry moved from Kweichow to Chahar
            1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
            1 artillery moved from Hopei to Chahar
            1 fighter moved from Okinawa to Chahar
            2 fighters moved from Okinawa to Anhwe
    

    Savegame

Suggested Topics

  • 3
  • 137
  • 29
  • 57
  • 306
  • 104
  • 219
  • 354
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.4k

Topics

1.8m

Posts