I am always wondering what to do with the subs near Gibraltar, it seems like they have no use anymore and are being hunted down almost instantly. What are your thoughts on that?!
barnee vs VictoryFirst EXP Game 3 Boxes 1 (unfinished)
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True - the OOB Kamikaze rule is not changed - it is still as described in the OOB rulebook.
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@VictoryFirst wow JPN musta really pissed off the yanks lol. Just getting my brain working again. Got a few chores to finish up. Put something out in a few hours.
I’m not sure y that Ftr wouldn’t move right. I’ll take a closer look.
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@VictoryFirst yea i tried that move with the Ftr. Didn’t work for me either. You can make a bug report if you want. I got kicked off the team, so any reports from me just get ignored lol
Also, the French ships didn’t upgrade. I’ll send a zip as soon as my email starts working again. Technology lol
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Game History
Round: 3 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Cyprus to Syria EDIT: 3 italian_paras moved from Southern Italy to Syria 1 bomber moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 bomber and 4 italian_paras French defend with 1 infantry Italians roll dice for 1 bomber and 4 italian_paras in Syria, round 2 : 2/5 hits, 1.33 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 bomber and 4 italian_paras remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 1 bomber moved from Syria to Greece 1 bomber moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Romania 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy 1 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67wow you had some tough duty in the Pacific. china too. Not a huge outlier, but thought it’d gone better for ya :)
Rock On

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@VictoryFirst oops you mind moving the italian tank from greece to romainia :) Guess brain ain’t working that good lol
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@VictoryFirst
I’m looking at the map :) -
@barnee
Game HistoryRound: 3 Purchase Units - ANZAC ANZAC buy 2 Fortifications, 1 infantry and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 Fortifications placed in Java 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,2 ANZAC collect 14 PUs (3 lost to blockades); end with 17 PUs Trigger ANZAC Liberates Celebes Turn3: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Trigger ANZAC Liberates DNG Turn3: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 Fortifications, 1 infantry and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 Fortifications placed in Java 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,2 ANZAC collect 14 PUs (3 lost to blockades); end with 17 PUs Trigger ANZAC Liberates Celebes Turn3: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Trigger ANZAC Liberates DNG Turn3: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 86 Sea Zone to 87 Sea Zone 1 destroyer moved from 41 Sea Zone to 38 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Italian tank has been edited :)
The picture of my board will come :)
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Convoys .... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Germans buy 1 Escort, 1 German_LCV, 2 Panzer_Grndrss, 1 Waffen_Oberst, 1 armour, 1 elite, 1 fighter, 2 german_paras, 5 infantry, 1 mech_infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 Panzer_General EDIT: Adding units owned by Germans to Germany: 1 Panzer_General3 EDIT: Turning off Edit Mode Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Removing units owned by Russians from Russia: 2 armour EDIT: Turning off Edit Mode Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Note to players Russians: <body><b>Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body> 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians EDIT: 2 german_paras moved from Romania to Ukraine EDIT: 2 german_paras moved from Romania to Caucasus EDIT: Germans undo move 6. EDIT: 2 german_paras moved from Romania to Rostov EDIT: 1 German_LCV and 1 elite moved from Romania to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Rostov 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 1 bomber moved from Western Germany to Rostov 1 bomber moved from Western Germany to Caucasus 1 GermanUBoat moved from 106 Sea Zone to 121 Sea Zone 1 GermanUBoat moved from 106 Sea Zone to 116 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Turning on Edit Mode EDIT: Battle in Caucasus EDIT: Germans attack with 1 German_LCV, 1 bomber, 1 elite, 1 fighter, 2 german_paras and 1 tactical_bomber EDIT: Russians defend with 1 infantry EDIT: 0/7 hits, 2.50 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 German_LCV owned by the Germans lost in Caucasus EDIT: 3/7 hits, 2.50 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Caucasus EDIT: Germans takes Caucasus from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0 EDIT: Battle in Rostov EDIT: Germans attack with 1 bomber, 1 fighter, 2 german_paras and 1 tactical_bomber; Changer loiter and taunt EDIT: Changer defend; Russians defend with 1 infantry EDIT: 1/5 hits, 2.17 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Rostov EDIT: Germans takes Rostov from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Romania Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 8 infantry moved from Romania to Army Group Centre EDIT: 2 infantry moved from Poland to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Eastern Poland EDIT: 1 Panzer_General3 and 5 armour moved from Germany to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Army Group Centre EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group Centre EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 1st Waffen 1 aaGun, 5 artilleries and 5 infantry moved from Poland to Eastern Poland 1 Rail and 1 elite moved from Germany to Romania 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 German_LCV and 1 Rail moved from Germany to Romania 1 artillery moved from Germany to Poland 4 Panzer_Grndrss moved from Germany to Eastern Poland 1 Waffen_Arty and 3 waffen_infantrys moved from Germany to Eastern Poland 1 bomber moved from Rostov to Romania 1 fighter and 1 tactical_bomber moved from Rostov to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 1 armour moved from Alexandria to Tobruk 1 air_transport moved from Alexandria to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 GermanUBoats moved from 93 Sea Zone to 91 Sea Zone 5 GermanUBoats and 1 Wolfpack moved from 109 Sea Zone to 91 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 91 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Denmark 1 infantry moved from Norway to Finland 1 infantry moved from Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Army Group Centre: 1 ArmyGroupActive EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Arty EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_ArtyPG EDIT: Turning off Edit Mode 1 German_LCV, 2 Panzer_Grndrss, 1 elite, 2 german_paras, 3 infantry and 1 mech_infantry placed in Germany 1 Escort placed in 93 Sea Zone 1 armour, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
EDIT: : -3.17 -
changed your LMs to orange so it matches with the Box. Oh yea, so don’t forget your 10 bucks worth of dudes for russia.
Was gonna just place a couple tanks for now, but if you wanted todo something different it’d just be one more thing to edit :)
Hope I got everything right. The upgrade will play smoother with the Box placement :)
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ugh there should be a Arty in Romainia from E POL. Looks like one didn’t join the Elite on the Caucasus attack either lol. At least they won :)
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oh I spaced ElkStars Neutral Inf lol
Neutral Allies

Axis

True

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@VictoryFirst hmm … I think maybe a new notification that triggers at the start of ussr turn after there attacked. Idk, maybe ANZAC if Italy attacks first ?
Problem is, they might forget and not place. If it’s there/Allies turn, then they’ll see it.
well, i’ll put it on the list lol
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@VictoryFirst How R 4 coming ? :)
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@VictoryFirst I guess not very good :)
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Sorry, R4 will come! I was not hit by a truck, just a bit preoccupied with some important stuff. Sorry for the wait. I’ll get the Russians to move asap. Will also share a picture of my map with you. I bought a custom G40 map, with a different skin and bigger territories. Also have some custom units/markers. I am sure you’ll dig it! :muscle:
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@VictoryFirst heh heh no worries brother :)
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F Yea !!! Never seen that Map before ! I Dig It !!! lol
Italy really jumps out at you and JPN looks Bad Ass too lol
Send me a email on what you want changed for your other game and I’ll see if I can do it







