one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Sovietishcat (Allies+16) vs Simon33 (X) BM
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 aaGun, 1 armour, 2 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland 1 artillery and 2 infantry moved from South Australia to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 9 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to France French take France from Germans French take Southern France from Americans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French French collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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OOL? …
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Oh sh1t! I should have kept some artillery. That would have been 3 more hits!
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@simon33 1 art, 2 USA tank and 1 USA tack bomber
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 8 mech_infantrys moved from Kazakhstan to Eastern Persia Germans take Eastern Persia from British 1 infantry moved from Archangel to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 fighter and 2 tactical_bombers moved from Germany to Northern Italy 2 armour and 1 tactical_bomber moved from Western Germany to Northern Italy 13 artilleries, 17 infantry and 6 mech_infantrys moved from Greater Southern Germany to Northern Italy 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 2 armour, 13 artilleries, 1 bomber, 3 fighters, 17 infantry, 8 mech_infantrys and 4 tactical_bombers British defend with 2 fighters; Americans defend with 2 armour, 4 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns, 13 armour, 3 artilleries, 1 factory_minor, 14 infantry and 2 mech_infantrys Russians roll AA dice in Northern Italy : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Northern Italy Germans roll dice for 2 armour, 13 artilleries, 1 bomber, 1 fighter, 17 infantry, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 2 : 9/46 hits, 15.33 expected hits Russians roll dice for 2 aaGuns, 15 armour, 3 artilleries, 6 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 13/43 hits, 19.00 expected hits 13 infantry owned by the Germans lost in Northern Italy 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Northern Italy Germans roll dice for 2 armour, 13 artilleries, 1 bomber, 1 fighter, 4 infantry, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 3 : 13/33 hits, 13.00 expected hits Russians roll dice for 15 armour, 3 artilleries, 6 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 15/36 hits, 16.67 expected hits 11 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Northern Italy 2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 4 : 4/18 hits, 7.00 expected hits Russians roll dice for 15 armour, 1 artillery, 6 fighters and 1 tactical_bomber in Northern Italy, round 4 : 14/23 hits, 12.33 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 8 mech_infantrys owned by the Germans lost in Northern Italy 1 artillery owned by the Russians, 1 tactical_bomber owned by the Americans and 2 armour owned by the Americans lost in Northern Italy 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 13 armour and 6 fighters remaining. Battle score for attacker is -87 Casualties for Germans: 2 armour, 13 artilleries, 3 fighters, 17 infantry, 8 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 3 artilleries, 14 infantry and 2 mech_infantrys Casualties for Americans: 2 armour, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 1 bomber and 3 tactical_bombers moved from Northern Italy to Southern Italy 6 artilleries moved from Germany to Western Germany 1 aaGun moved from Western Germany to Greater Southern Germany 1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Eastern Poland to Germany 1 armour moved from Timguska to Yenisey 3 aaGuns, 4 artilleries and 25 infantry moved from Archangel to Belarus 3 artilleries moved from Novgorod to Belarus Place Units - Germans 2 artilleries and 8 infantry placed in Western Germany 3 infantry placed in Novgorod 2 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -6.00 Germans regular : -9.33 Russians AA : 1.00 -
@simon33 I don’t know who the battle in N.Italy is gonna affct the most. Germany lost a lot of troops, but stopped Russia momemtum to maybe capture Italy :face_with_rolling_eyes: Russia 8.tsvg
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Japanese 1 armour moved from Samara to Timguska Russians take Novosibirsk from Germans Russians take Timguska from Germans 1 armour moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 armour moved from Northern Italy to Greater Southern Germany 1 armour moved from Northern Italy to Holland Belgium Russians take Holland Belgium from Germans Combat - Russians Battle in Greater Southern Germany Russians attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk 5 armour moved from Volgograd to Bryansk 2 armour moved from Volgograd to Bryansk 5 armour moved from Volgograd to Ukraine 2 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Samara to Novosibirsk 1 aaGun, 10 artilleries and 10 infantry moved from Russia to Bryansk 11 armour moved from Northern Italy to France 2 aaGuns and 16 infantry moved from Kiangsi to Kwangtung Place Units - Russians 2 submarines placed in 97 Sea Zone 3 armour placed in Ukraine 1 infantry placed in Russia Russians undo move 2. Russians undo move 2. 1 armour placed in Russia 2 armour and 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone 3 fighters, 1 infantry and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from French Indo China to 43 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 armour, 4 artilleries and 9 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi 2 bombers moved from Wake Island to Iwo Jima 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Hawaiian Islands Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Iwo Jima Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Iwo Jima, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 2 fighters moved from Japan to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Wake Island to Japan 1 fighter moved from Kiangsu to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 2 armour, 7 artilleries and 3 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Chahar to Kiangsi 1 artillery moved from Jehol to Chahar 1 aaGun moved from Kiangsu to Kiangsi 1 infantry moved from Manchuria to Jehol 1 infantry moved from Siberia to Amur 2 fighters moved from Korea to Japan 2 bombers moved from Iwo Jima to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Kiangsu to French Indo China 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from New Zealand to 26 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 artilleries placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1,6,4,4,6,5,2,5,5,3,3,2,1,3,1 Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.33 Japanese regular : 1.67 -
I was going to concede this game if Rome fell there. You had >50% so I thought you would still go for it. Grabbing Hawaii in the Pacific has been an expensive adventure.
Not too sure what I can learn from this game. A bunch of tanks as USSR is stronger than I would have thought?
I think you still should win this game but saving Rome has been a Godsend.
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@simon33 OOL in sz 112? I have 6 hits, was met to strafe and finish the rest with UK… USA combat r1 sz 112.tsvg
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keep BB & Cru.
Ouch!
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Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 carriers and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from Northern Italy to 112 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 112 Sea Zone Americans attack with 3 carriers, 2 destroyers and 4 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports Americans roll dice for 3 carriers, 2 destroyers and 4 fighters in 112 Sea Zone, round 2 : 6/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Units damaged: 3 carriers owned by the Americans 2 destroyers owned by the Germans, 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 112 Sea Zone 4 fighters owned by the Americans retreated 2 destroyers owned by the Americans and 3 carriers owned by the Americans retreated to 110 Sea Zone Germans win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 38 Casualties for Germans: 1 carrier, 2 destroyers and 1 submarine Non Combat Move - Americans 4 fighters moved from 112 Sea Zone to France 1 transport moved from 93 Sea Zone to 88 Sea Zone 4 mech_infantrys moved from Western United States to Central United States 1 aaGun moved from Western United States to Mexico 1 aaGun moved from Western United States to Central United States 7 submarines moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from Southern France to France 2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar 1 aaGun moved from Western United States to Mexico Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 2 infantry and 4 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 112 Sea Zone 2 fighters moved from Northern Italy to 112 Sea Zone 3 submarines moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - British Battle in Malaya Battle in Dutch New Guinea Battle in 112 Sea Zone British attack with 5 fighters and 3 submarines Germans defend with 1 battleship, 1 cruiser and 3 transports British roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone British roll dice for 5 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the British lost in 112 Sea Zone 1 battleship owned by the Germans and 2 transports owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British win, taking Malaya from Japanese, taking Dutch New Guinea from Japanese with 5 fighters and 2 submarines remaining. Battle score for attacker is 47 Casualties for Germans: 1 battleship, 1 cruiser and 3 transports Casualties for British: 1 submarine Battle in Shan State British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 4 fighters moved from India to Persia 4 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 112 Sea Zone to United Kingdom 3 fighters moved from 112 Sea Zone to France 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Volgograd to Persia 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Persia 4 transports placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India 1 transport placed in 39 Sea Zone 3 infantry placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in Kwangtung change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 0.67 Germans regular : 1.00 British regular : 0.50 -
Japan is still very strong, still have to be cautious, but I feel you are streched a lot.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Greater Southern Germany 1 infantry moved from Yugoslavia to Greater Southern Germany 1 infantry moved from Southern Italy to Northern Italy Italians take Northern Italy from Russians 3 fighters moved from Southern Italy to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 3 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 armour Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Greater Southern Germany 1 armour owned by the Russians lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Italians 3 artilleries moved from Bulgaria to Romania 1 armour moved from Eastern Poland to Romania 1 aaGun moved from Germany to Western Germany 1 fighter moved from Greater Southern Germany to Romania 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 fighters moved from Greater Southern Germany to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,5 Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.50 -
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia 2 fighters moved from Queensland to 42 Sea Zone 3 infantry moved from New South Wales to South Australia 3 artilleries moved from Queensland to South Australia 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 17 PUs Purchase Units - French French buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Persia Place Units - French 1 aaGun, 1 armour and 1 infantry placed in France Turn Complete - French French collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 7 artilleries and 10 infantry moved from Belarus to Archangel 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium EDIT: 1 fighter moved from Romania to Southern Italy EDIT: 3 artilleries moved from Romania to Yugoslavia EDIT: 1 armour moved from Romania to Greater Southern Germany 3 tactical_bombers moved from Southern Italy to Holland Belgium 8 armour and 8 mech_infantrys moved from Eastern Persia to Turkmenistan Combat - Germans Battle in Turkmenistan Germans attack with 8 armour and 8 mech_infantrys Russians defend with 1 armour Germans roll dice for 8 armour and 8 mech_infantrys in Turkmenistan, round 2 : 8/16 hits, 5.33 expected hits Russians roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan 1 armour owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Archangel Germans attack with 7 artilleries and 10 infantry Russians defend with 1 armour Germans roll dice for 7 artilleries and 10 infantry in Archangel, round 2 : 6/17 hits, 5.17 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 7 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Russians lost in Holland Belgium Germans win, taking Holland Belgium from Russians with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber and 3 tactical_bombers moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Germany to Greater Southern Germany 2 infantry moved from Germany to Western Germany 3 artilleries and 3 infantry moved from Western Germany to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 3 aaGuns and 16 infantry moved from Belarus to Novgorod Place Units - Germans 4 artilleries and 6 infantry placed in Western Germany 2 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 4.67 -
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 artillery and 1 infantry moved from Novosibirsk to Tsinghai 1 armour moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour moved from Evenkiyskiy to Timguska 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Volgograd to Sikang 1 infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 armour moved from Western Ukraine to Slovakia Hungary Russians take Eastern Poland from Italians Russians take Slovakia Hungary from Germans 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Tsinghai Russians attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun, 7 armour, 10 artilleries and 9 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 7 armour and 1 mech_infantry moved from Ukraine to Belarus 1 armour moved from Russia to Belarus 1 infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.83 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Philippines to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kansu to Timguska 1 armour moved from Yenisey to Timguska Japanese take Evenkiyskiy from Russians 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 2 bombers moved from Japan to Shan State -
Scramble from Queensland?
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