Assumed no intercept.
BM4 Surfer (Allies+15) vs MrRoboto (Axis) Game 1
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Scramble Caroline Islands?
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No scramble.
Let’s shoot down some of your pesky planes!
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@MrRoboto Um, before I roll. If you’ll let me, I forgot to declare one battle. I’d like to take Tunisa (via blitz) with US tank.
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that’s fine
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 3 fighters moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/8 hits, 3.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Americans lost in Caroline Islands 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 fighters in Caroline Islands, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Americans: 3 infantry Casualties for Japanese: 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode 3 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from 104 Sea Zone to Gibraltar 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 6 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Rhodesia 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Tanganyika Territory to Rhodesia 1 fighter moved from Egypt to Rhodesia 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians 1 bomber and 1 tactical_bomber moved from Egypt to Tobruk 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from West India to Burma Combat - British Battle in French Madagascar Battle in Tobruk British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking French Madagascar from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in Rhodesia British attack with 1 fighter, 1 infantry and 3 mech_infantrys Italians defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Rhodesia, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anglo Egyptian Sudan British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 2 infantry moved from West India to India 1 fighter moved from Rhodesia to Tanganyika Territory 1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 bomber moved from Tobruk to Gibraltar 1 aaGun and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - British 1 submarine placed in 81 Sea Zone 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,2,3,1,5,4,6,5,1,4,2,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 British collect 23 PUs (11 lost to blockades); end with 23 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.17 Italians regular : 0.17 Japanese regular : -0.17 Japanese AA : -0.50 Germans regular : -0.50 British regular : 0.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to New South Wales 1 submarine moved from 43 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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Intercept? Hm I don’t think so.
I will go on without intercepting, but let me know if you decide otherwise. -
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Eire to Scotland Germans take Scotland from British 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 armour, 10 artilleries and 30 infantry moved from Eastern Poland to Bessarabia 2 bombers and 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bessarabia Germans attack with 2 armour, 10 artilleries and 30 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 10 artilleries and 30 infantry in Bessarabia, round 2 : 8/42 hits, 11,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour, 10 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 5 infantry moved from Finland to Karelia 2 armour moved from Eastern Poland to Novgorod 4 artilleries and 7 infantry moved from Poland to Eastern Poland 3 aaGuns and 1 armour moved from Eastern Poland to Bessarabia 1 artillery and 7 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to 109 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 2 bombers moved from United Kingdom to France 2 fighters moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 3 aaGuns moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 5 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 British AA : -0,33 Russians regular : -0,33 Germans regular : -2,17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Bryansk 1 aaGun and 11 infantry moved from Smolensk to Bryansk 1 aaGun and 1 infantry moved from Archangel to Vologda 2 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Vologda 3 artilleries and 4 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Amur to Yakut S.S.R. 2 aaGuns and 14 infantry moved from Amur to Buryatia 1 fighter moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.67
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to Kansu 1 bomber moved from Kwangsi to Shensi 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Hopei to Shensi 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 armour, 1 artillery and 4 infantry moved from Jehol to Anhwe 4 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 2 artilleries moved from Hopei to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 armour and 2 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Shan State to French Indo China 1 marine moved from Java to 42 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 marine and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 1 fighter moved from 45 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Sumatra to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Manchuria 1 aaGun and 4 infantry moved from Manchuria to Jehol 2 fighters moved from Manchuria to Japan 1 fighter and 2 tactical_bombers moved from Manchuria to Japan 1 fighter moved from Manchuria to Shantung 1 infantry moved from Manchuria to Jehol 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 bomber moved from Shensi to Kweichow 1 bomber moved from Kansu to Kweichow Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 fighter placed in Japan 3 infantry placed in Manchuria 3 infantry placed in Shantung 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,50 ANZAC regular : 0,83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 104 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 104 Sea Zone to United Kingdom 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 28 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 4 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 21 PUs; British buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia British take Libya from Italians 1 bomber moved from Gibraltar to Tunisia 1 tactical_bomber moved from Egypt to 94 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British British creates battle in territory 106 Sea Zone Battle in Belgian Congo British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in 94 Sea Zone British attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians submerged British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 3 fighters moved from 94 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 bomber moved from Tunisia to Gibraltar 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Belgian Congo to French Madagascar 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Rhodesia to French Equatorial Africa 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,5,1,4,2,6,5,1,4,5,2,2,1,5,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 29 PUs (7 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -2.17 Italians regular : -0.67 Japanese regular : 0.00 Germans regular : -0.33 British regular : 0.00
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@MrRoboto There were 2 battles with overwhelming air + sub vs DD + sub.
In both battles I assumed you would want to submerge the sub.In SZ104, I only got 1 hit (air) so the DD would die and its defense missed. If you wanted the sub to stay and fight, then you will get a free roll.
In SZ94, similar battle but hit 3 times (air). Again you could stay and get a free shot.
LMK -
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 6 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 94 Sea Zone Non Combat Move - Italians 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Bulgaria to Bessarabia 1 artillery and 1 infantry moved from Bulgaria to Romania 2 fighters moved from Southern Italy to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to South Australia 1 armour moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from New Guinea to Queensland 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 2 destroyers moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from France to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 destroyer, 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour and 2 mech_infantrys moved from Germany to Romania 1 armour, 4 artilleries and 7 infantry moved from Eastern Poland to Bessarabia 1 artillery and 7 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 armour moved from Novgorod to Eastern Poland 5 infantry moved from Karelia to Novgorod 1 bomber moved from Western Ukraine to Romania 1 infantry moved from Scotland to 109 Sea Zone 1 artillery and 2 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in France 5 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 3 mech_infantrys moved from Volgograd to Bryansk 2 aaGuns and 14 infantry moved from Buryatia to Amur 10 infantry moved from Russia to Bryansk 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Russia 3 armour moved from Bryansk to Russia Place Units - Russians 1 armour placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 2 bombers moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 44 Sea Zone 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 submarines and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 2/9 hits, 4,00 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shensi, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 3 : 2/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery and 7 infantry moved from Anhwe to Kweichow 1 aaGun and 2 infantry moved from Jehol to Manchuria 1 fighter moved from Shantung to Manchuria 2 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 1 armour moved from Hunan to Kweichow 3 artilleries, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State 3 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Burma to Shan State 2 bombers moved from Shensi to Shan State 2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 44 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Shantung 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,33 Japanese regular : -0,33 UK_Pacific regular : 0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 104 Sea Zone to Gibraltar 1 marine moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 32 Sea Zone 2 fighters moved from 54 Sea Zone to 32 Sea Zone 2 fighters moved from 54 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 32 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 28 PUs; British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 1 bomber moved from Gibraltar to French West Africa 2 mech_infantrys moved from French Equatorial Africa to French West Africa 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in French West Africa British attack with 1 bomber and 2 mech_infantrys Neutral_Axis defend with 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in French West Africa, round 2 : 0/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 mech_infantrys in French West Africa, round 3 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French West Africa from Neutral_Axis with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 bomber moved from French West Africa to Egypt 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 22 infantry moved from India to Burma 5 artilleries moved from India to Burma 1 aaGun moved from India to Burma 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Algeria to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 45 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -0.33 Germans regular : 0.50 Neutral_Axis regular : -0.67 British regular : -1.00
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Western Germany to 95 Sea Zone 1 destroyer and 3 submarines moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :