Yeah we’re not starting with less than 8. We’ll get them
L23 PTV Adam514 (Axis+9) vs GeneralDisarray (Allies)
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 21 Sea Zone from Japanese 1 cruiser and 1 marine moved from 21 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone 1 destroyer moved from 35 Sea Zone to 7 Sea Zone Americans take 20 Sea Zone from Japanese 2 fighters moved from 35 Sea Zone to 7 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 7 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 1 mech_infantry moved from French Central Africa to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 2,4,2 1 destroyer owned by the Americans lost in 7 Sea Zone Battle in 7 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in 7 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer and 1 transport Battle in 6 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 3 fighters in 6 Sea Zone, round 4 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer, 1 fighter, 1 submarine and 1 transport Battle in French Indo China Americans attack with 1 marine Japanese defend with 2 bombers Americans roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 marine in French Indo China, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in French Indo China, round 2 : 2/2 hits, 0.33 expected hits 1 marine owned by the Americans lost in French Indo China 1 bomber owned by the Japanese lost in French Indo China Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 marine Casualties for Japanese: 1 bomber Battle in Morocco Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 106 Sea Zone to 93 Sea Zone 2 fighters moved from Morocco to 93 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 7 Sea Zone 3 fighters moved from 6 Sea Zone to 7 Sea Zone 1 carrier, 1 cruiser and 2 submarines moved from 34 Sea Zone to 7 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 31 Sea Zone to 27 Sea Zone 1 artillery moved from New South Wales to Queensland 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 94 Sea Zone to 93 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kansu to Chahar 1 infantry moved from Shansi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Inner Mongolia 2 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Hopei to Tsinghai 14 infantry moved from Shansi to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 3 fighters moved from Gibraltar to Algeria 1 fighter moved from 100 Sea Zone to Cyprus 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 battleship and 2 cruisers moved from 100 Sea Zone to 94 Sea Zone 3 fighters moved from 100 Sea Zone to Algeria 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Combat - British Battle in Cyprus British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Algeria British attack with 2 artilleries, 6 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 2 artilleries, 6 fighters and 2 infantry in Algeria, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Algeria British win, taking Algeria from Germans with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Algeria to Gibraltar 1 fighter moved from Algeria to Gibraltar 3 fighters moved from Algeria to 94 Sea Zone 2 carriers, 4 destroyers and 2 submarines moved from 100 Sea Zone to 94 Sea Zone 1 destroyer and 1 submarine moved from 89 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 1 mech_infantry moved from Northwest Persia to Baluchistan 1 armour moved from Northeast Persia to Baluchistan 3 infantry moved from Southern Persia to Baluchistan 2 infantry moved from Italian Somaliland to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Place Units - British 1 factory_minor placed in Iraq 2 submarines placed in 83 Sea Zone 1 armour and 2 infantry placed in Southern Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.83 Italians regular : -0.33 Japanese regular : 0.17 Germans regular : -1.33 British regular : 0.83
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Scramble Northern Belarus?
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@Adam514 No scramble
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@Adam514 No scramble
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 armour moved from Slovakia Hungary to Northern Belarus 1 bomber moved from Southern Italy to Northern Belarus 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Northern Belarus Italians attack with 2 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Italians win, taking Northern Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from 101 Sea Zone to Southern Italy 1 aaGun moved from Southern Belarus to Northern Belarus 1 bomber moved from Northern Belarus to Poland 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery and 2 infantry moved from Greece to Bulgaria 1 fighter moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Southern Persia to Baluchistan Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 7 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 7 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 3 submarines moved from 64 Sea Zone to 31 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 aaGuns, 1 artillery and 7 infantry moved from New South Wales to Queensland 1 infantry moved from Iraq to Southern Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Scramble sz118?
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@Adam514 No Scramble
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 9 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad 1 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad 1 bomber, 3 fighters and 4 tactical_bombers moved from Bessarabia to Leningrad 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad 1 infantry moved from Western Germany to 115 Sea Zone 1 armour moved from Western Germany to 115 Sea Zone 1 marine moved from Norway to 115 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 armour, 1 infantry and 1 marine moved from 118 Sea Zone to Leningrad 1 tactical_bomber moved from France to 118 Sea Zone Combat - Germans Battle in Leningrad Germans attack with 3 armour, 1 bomber, 4 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 5 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber Germans win, taking Leningrad from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 armour, 1 bomber, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys Casualties for Russians: 2 aaGuns, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Non Combat Move - Germans 1 aaGun and 1 infantry moved from Southern Belarus to Northern Belarus 4 artilleries and 6 infantry moved from Germany to Poland 1 submarine moved from 113 Sea Zone to 127 Sea Zone 1 submarine moved from 128 Sea Zone to 127 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Leningrad to 118 Sea Zone 2 fighters and 5 tactical_bombers moved from Leningrad to Northern Belarus 1 fighter moved from Southern Italy to France 1 infantry moved from Libya to Tunisia 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 aaGun and 1 infantry moved from Yugoslavia to Romania 2 armour and 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 aaGun, 1 artillery and 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Vyborg Place Units - Germans 1 marine placed in Western Germany 2 artilleries and 8 infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany 1 infantry placed in France 1 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
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@Adam514 Scramble R7 Scramble.tsvg
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@GeneralDisarray No scramble.
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Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 infantry moved from Baltic States to Leningrad 2 infantry moved from Archangel to Leningrad 1 tactical_bomber moved from Russia to Leningrad 4 infantry moved from Southern Manchuria to Korea Combat - Russians Battle in Leningrad Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour and 1 harbour Russians win, taking Leningrad from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Korea Russians attack with 4 infantry Japanese defend with 1 infantry Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Southern Manchuria to Jehol 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 tactical_bomber moved from Leningrad to Yaroslavl 1 fighter moved from Stalingrad to Russia 1 infantry moved from Stalingrad to Rostov 2 infantry moved from Stalingrad to Tambov 1 aaGun moved from Russia to Yaroslavl 6 infantry moved from Russia to Yaroslavl 1 aaGun moved from Russia to Yaroslavl 1 armour moved from Russia to Yaroslavl 1 mech_infantry moved from Russia to Yaroslavl 10 infantry moved from Russia to Bryansk 1 submarine moved from 109 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
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2 sub hits, OOL?
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@Adam514 2 sub hits
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@GeneralDisarray Can you select your casualties and roll for the 1st round? It’s not working on my side.
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@Adam514 My side not working either not sure how to proceed know you got the 2 opening hits
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@GeneralDisarray I’ll roll the battle with the dice bot so ignore the rolls for that battle when they come. Then I’ll reload the end of Russian turn and do the same battles, the other battle dice will count.