@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Amur to Siberia
Japanese take Siberia from Americans
2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
4 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in French Indo China
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking French Indo China from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 19 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.17
Sorry, missed a non-combat move for Germany, please use this file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 fighter, 3 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Sakha to Amur
Americans take Amur from Japanese
1 infantry and 1 marine moved from Manchuria to Amur
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
4 bombers moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 4 bombers
Germans defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Americans roll dice for 4 bombers in Western Germany, round 2 : 1/4 hits, 2,67 expected hits
Germans roll dice for 3 fighters in Western Germany, round 2 : 1/3 hits, 2,00 expected hits
1 bomber owned by the Americans lost in Western Germany
1 fighter owned by the Germans lost in Western Germany
Americans roll dice for 3 bombers in Western Germany, round 3 : 3/3 hits, 2,00 expected hits
Germans roll dice for 2 fighters in Western Germany, round 3 : 2/2 hits, 1,33 expected hits
2 bombers owned by the Americans lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 3 bombers
Casualties for Germans: 3 fighters
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 106 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
2 artilleries and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
8 submarines and 2 transports placed in 101 Sea Zone
1 fighter and 1 submarine placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 5 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Japanese
1 artillery and 9 infantry moved from Kansu to Novosibirsk
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
5 fighters, 3 infantry and 2 tactical_bombers moved from Caucasus to Rostov
2 artilleries and 20 infantry moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Novosibirsk
British attack with 1 artillery and 9 infantry
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery and 9 infantry in Novosibirsk, round 2 : 1/10 hits, 2,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the British lost in Novosibirsk
1 mech_infantry owned by the Germans lost in Novosibirsk
British roll dice for 1 artillery and 7 infantry in Novosibirsk, round 3 : 1/8 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Novosibirsk
1 mech_infantry owned by the Germans lost in Novosibirsk
British roll dice for 1 artillery and 6 infantry in Novosibirsk, round 4 : 3/7 hits, 1,50 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Novosibirsk
1 armour owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Rostov
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 6/10 hits, 4,33 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 23 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 23 infantry in Alexandria, round 2 : 4/25 hits, 4,83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
6 fighters moved from Egypt to Caucasus
3 armour, 6 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
5 fighters and 2 tactical_bombers moved from Rostov to Caucasus
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from French Equatorial Africa to Belgian Congo
3 infantry moved from Belgian Congo to Rhodesia
5 mech_infantrys moved from Egypt to Belgian Congo
3 armour and 3 mech_infantrys moved from India to Shan State
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
2 artilleries and 1 mech_infantry placed in Iraq
3 artilleries placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,67
Italians regular : 0,67
Japanese regular : -0,67
Germans regular : 0,50
British regular : 0,67
Apologies, I’m not going to be able to make a move for a couple weeks as I’ll be out on vacation.
Happy to resign, but if you’re good to keep it going, I am as well. Just let me know, especially if you need the game for year end standings.
Hm, it’s super close for me getting top 8 for the playoffs.
Let’s see how the last 2 weeks unfold, but I’d prefer to play it instead of claiming the win by inactivity.
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Italians
3 artilleries, 9 infantry and 1 mech_infantry moved from Tobruk to Libya
2 artilleries moved from French West Africa to 83 Sea Zone
4 infantry moved from French West Africa to 83 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 83 Sea Zone to 66 Sea Zone
Non Combat Move - Italians
3 aaGuns moved from Tobruk to Libya
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Bump #1
Bump #2
Bump #3