Game set-Up:
Bid Spending.jpg
Ouch, that battle in Shan State was pretty rough - I had more units and more hitting power, yet still lost it! Did not expect to hold, but thought you’d have to at least bring in the British units to finish it off.
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Tobruk to French Equatorial Africa
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
3 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 bomber
British defend with 1 bomber
Italians roll dice for 1 bomber in French Equatorial Africa, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 bomber in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in French Equatorial Africa
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 bomber
Battle in Alexandria
Italians attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Alexandria
2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from French Equatorial Africa to Gold Coast
1 fighter moved from Southern Italy to Gibraltar
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Alexandria to 95 Sea Zone
1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
1 carrier, 1 cruiser and 4 transports moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Volgograd to Kazakhstan
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : -0.17
Italians regular : 0.17
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from Korea to Siberia
Combat - ANZAC
Battle in Okinawa
Battle in Siberia
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Siberia, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Siberia
ANZAC win, taking Okinawa from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Siberia to Manchuria
1 destroyer moved from 18 Sea Zone to 16 Sea Zone
1 artillery moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,00
Yeah that went better than expected. It wasn’t a decisive batlte though ;-)
@MrRoboto said in L23 BM MrRoboto(L+20) vs Booper (X):
Yeah that went better than expected. It wasn’t a decisive batlte though ;-)
Well, at this point, every unit counts for me!
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 3 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 marine moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Midway
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Midway from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 16 Sea Zone
Japanese attack with 1 battleship and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 8 Sea Zone
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 83 Sea Zone
1 mech_infantry moved from Manchuria to Buryatia
Americans take Buryatia from Japanese
1 mech_infantry moved from Amur to Siberia
Americans take Siberia from Japanese
1 armour, 2 artilleries, 9 carriers, 4 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 40 submarines, 5 tactical_bombers and 5 transports moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in 83 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French West Africa
Americans attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in French West Africa, round 2 : 2/10 hits, 2,67 expected hits
Germans roll dice for 1 artillery in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in French West Africa
Americans win, taking French West Africa from Germans with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from 83 Sea Zone to French Equatorial Africa
4 fighters moved from Eastern United States to 87 Sea Zone
2 tactical_bombers moved from Eastern United States to 87 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 101 Sea Zone to 64 Sea Zone
1 infantry moved from Jehol to Manchuria
1 marine moved from Anhwe to Jehol
Place Units - Americans
2 fighters and 2 infantry placed in Western United States
1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 4 aaGuns
EDIT: Adding units owned by Americans to Western United States: 4 aaGuns
EDIT: Turning off Edit Mode
4 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5,2,4
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries moved from Shantung to Anhwe
Place Units - Chinese
2 infantry placed in Manchuria
2 artilleries and 4 infantry placed in Anhwe
Chinese undo move 2.
1 artillery and 2 infantry placed in Jehol
1 artillery and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov
2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
Combat - British
Battle in Rostov
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Rostov
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kazakhstan
1 infantry owned by the Italians lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
3 artilleries and 9 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 mech_infantrys moved from Egypt to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Egypt to French Equatorial Africa
3 infantry moved from Persia to Northwest Persia
2 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from India to Iraq
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery and 12 infantry moved from Kweichow to Shensi
6 fighters moved from United Kingdom to French West Africa
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in Persia
3 artilleries placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,67
Germans regular : 0,33
British regular : 0,83
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 bomber moved from Gold Coast to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 fighter moved from Alexandria to 96 Sea Zone
1 bomber moved from Alexandria to Tobruk
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Tobruk
6 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from 95 Sea Zone to 96 Sea Zone
2 carriers moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
3 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Manchuria to 16 Sea Zone
1 artillery moved from Sikang to Kazakhstan
ANZAC take Kazakhstan from Germans
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship
ANZAC roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship in 16 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 16 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 45 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 45 Sea Zone to Manchuria
1 fighter moved from Egypt to Caucasus
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 1,00
Japan attacks the Anzac fleet. Do you wish to retreat sub or remain, and any special OOL you would like?
The sub stays and fights.
the first hit to the carrier, the second hit to the destroyer, then the sub and then the carrier again. fighters last
Wow, this is becoming ridiculous the bad rolls… Japan is already hurting so much, each of these subsequent fights getting diced is having a major compounding effect.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
4 bombers moved from Eastern United States to 91 Sea Zone
2 bombers and 3 fighters moved from United Kingdom to 91 Sea Zone
9 carriers, 5 destroyers, 11 fighters, 40 submarines and 7 tactical_bombers moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 armour moved from Gold Coast to French West Africa
1 bomber moved from French Equatorial Africa to 91 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
Scramble?
@MrRoboto said in L23 BM MrRoboto(L+20) vs Booper (X):
Scramble?
Yes, max scramble
I think my math was off considering this one… lol
Oops, I forgot to move the Italian destroyer over from 95. Ah well. You still have the odds to win this battle.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
4 bombers moved from Eastern United States to 91 Sea Zone
2 bombers and 3 fighters moved from United Kingdom to 91 Sea Zone
9 carriers, 5 destroyers, 11 fighters, 40 submarines and 7 tactical_bombers moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 armour moved from Gold Coast to French West Africa
1 bomber moved from French Equatorial Africa to 91 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 7 bombers, 9 carriers, 5 destroyers, 16 fighters, 40 submarines, 8 tactical_bombers and 1 transport
Germans defend with 1 battleship, 9 carriers, 1 cruiser, 4 destroyers, 20 fighters and 29 submarines; Italians defend with 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 4 submarines
Americans roll dice for 40 submarines in 91 Sea Zone, round 2 : 7/40 hits, 13,33 expected hits
Units damaged: 6 carriers owned by the Germans and 1 carrier owned by the Italians
Americans roll dice for 7 bombers, 9 carriers, 5 destroyers, 16 fighters, 8 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 24/36 hits, 19,67 expected hits
Units damaged: 1 battleship owned by the Germans, 3 carriers owned by the Germans and 1 carrier owned by the Italians
Germans roll dice for 33 submarines in 91 Sea Zone, round 2 : 10/33 hits, 5,50 expected hits
Units damaged: 8 carriers owned by the Americans
Germans roll dice for 1 battleship, 11 carriers, 2 cruisers, 8 destroyers and 25 fighters in 91 Sea Zone, round 2 : 27/47 hits, 24,67 expected hits
19 submarines owned by the Americans and 9 carriers owned by the Americans lost in 91 Sea Zone
16 submarines owned by the Germans and 3 submarines owned by the Italians lost in 91 Sea Zone
Americans roll dice for 21 submarines in 91 Sea Zone, round 3 : 10/21 hits, 7,00 expected hits
Americans roll dice for 7 bombers, 5 destroyers, 16 fighters, 8 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 18/36 hits, 19,67 expected hits
Germans roll dice for 14 submarines in 91 Sea Zone, round 3 : 2/14 hits, 2,33 expected hits
Germans roll dice for 1 battleship, 11 carriers, 2 cruisers, 8 destroyers and 25 fighters in 91 Sea Zone, round 3 : 21/47 hits, 24,67 expected hits
18 submarines owned by the Americans and 5 destroyers owned by the Americans lost in 91 Sea Zone
3 destroyers owned by the Germans, 4 destroyers owned by the Italians, 13 submarines owned by the Germans, 6 carriers owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 91 Sea Zone
Americans roll dice for 3 submarines in 91 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits
Americans roll dice for 7 bombers, 16 fighters, 8 tactical_bombers and 1 transport in 91 Sea Zone, round 4 : 13/31 hits, 18,00 expected hits
Combat Hit Differential Summary :
Americans regular : -6,67
Germans regular : 2,83
@MrRoboto said in L23 BM MrRoboto(L+20) vs Booper (X):
Americans regular : -6,67
Germans regular : 2,83
In the really important battle, the dice came through for you, a lot actually.
OOL in this round?
In the important first round:
I scored 31/33 hits and you had 37/30.
Go with max defense. and lose carriers and cruisers, then planes, last the BB.
@MrRoboto said in L23 BM MrRoboto(L+20) vs Booper (X):
In the important first round:
I scored 31/33 hits and you had 37/30.
Wow, looked at the rolls, my subs got crazy lucky with 10 of 33 hits, should have been 5.5, so almost double the odds right there.
You had a good 2nd round, but the 3rd round you under-performed, won’t count my chickens yet, will wait to see how the remainder of the battle goes!
After that first round my odds went from 80% to 15%.