L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1


  • @MrRoboto gut zu wissen dann lass mal alles raus. 🤣


  • Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 47 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 transports
            Battle in 47 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to Java
            1 destroyer moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame_40010.tsvg

  • '19 '18

    Germany6.tsvg

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from Western Germany to 113 Sea Zone
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            1 aaGun moved from Holland Belgium to Western Germany
            5 armour and 2 mech_infantrys moved from Western Germany to Poland
            2 marines moved from Germany to 116 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines and 8 transports moved from 116 Sea Zone to 113 Sea Zone
            2 marines moved from 113 Sea Zone to United Kingdom
            1 mech_infantry moved from Austria to Romania
            3 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
            4 aaGuns, 2 armour, 12 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland
            4 armour moved from Germany to Romania
            9 artilleries and 14 infantry moved from Germany to Poland
            2 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Normandy Bordeaux to France
            3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Southern Italy
            1 tactical_bomber moved from Western Germany to United Kingdom
            3 transports moved from 130 Sea Zone to 128 Sea Zone
    
        Place Units - Germans
            2 submarines placed in 113 Sea Zone
            1 artillery and 9 infantry placed in Germany
            1 armour and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :


  • Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Vyborg
            1 infantry moved from Archangel to Karelia
            1 infantry moved from Gorky to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Gorky to Vologda
            1 fighter moved from Leningrad to Vyborg
            1 fighter moved from Leningrad to Karelia
            1 fighter moved from Leningrad to Vologda
            1 tactical_bomber moved from Leningrad to Vyborg
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 5 artilleries and 22 infantry moved from Northern Belarus to Smolensk
            2 fighters moved from Vologda to Leningrad
            1 fighter and 1 tactical_bomber moved from Vyborg to Leningrad
            1 infantry moved from Baltic States to Northern Belarus
            3 artilleries and 6 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Bryansk to Kursk
            2 infantry moved from Northern Sinkiang to Kansu
            2 artilleries and 1 infantry moved from Urals to Northern Sinkiang
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Bryansk to Kursk
            1 fighter moved from Karelia to Leningrad
            1 fighter moved from Leningrad to Bryansk
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Urals
            3 infantry placed in Leningrad
            1 artillery and 7 infantry placed in Russia
            Russians undo move 4.
            3 infantry placed in Stalingrad
            1 artillery and 4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Changing ownership of Northeast Persia from Neutral_Allies to Russians
            EDIT: Adding units owned by Russians to Northeast Persia: 1 infantry
            EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3
            Russians collect 41 PUs (4 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 1,83
    

    Savegame_40010.tsvg

  • '19 '18

    Japan6.tsvg

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 15 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Davao to Shan State
            2 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Korea to Southern Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            1 artillery moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from 5 Sea Zone to Siberia
            1 fighter moved from Japan to Southern Manchuria
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Amur
            Battle in Siberia
            Battle in Southern Manchuria
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Manchuria, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Siberia from Russians, taking Southern Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 artillery and 1 infantry moved from Guam to 22 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Japan to 37 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Japan
            1 artillery and 1 infantry moved from 37 Sea Zone to Hainan
            1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
            1 fighter moved from Southern Manchuria to Jehol
            1 aaGun moved from Shansi to Jehol
            2 infantry moved from Anhwe to Kiangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Shan State to Kwangtung
    
        Place Units - Japanese
            1 destroyer placed in 7 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 2,00
    UK_Pacific regular : -0,33
    

  • savegame_40010 (scramble option).tsvg

    Zwei TacB’s sind möglich zu scramblen nach FIC.

  • '19 '18

    no scramble


  • Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 3 transports
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 3 transports in 5 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    2 transports owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Northern Manchuria
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 carrier, 2 fighters, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 marine moved from 55 Sea Zone to Queensland
            1 marine moved from Queensland to Northern Australia
            1 battleship moved from 59 Sea Zone to 43 Sea Zone
            1 infantry moved from French West Africa to 89 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 marine moved from Algeria to Morocco
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from Central United States to 104 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 airfield placed in Java
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 carrier, 3 destroyers and 1 transport
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier, 2 destroyers and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters and 1 infantry
            EDIT: Removing units owned by Americans from Western United States: 2 fighters and 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 11 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            10 infantry moved from Honan to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 3/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Yunnan
            1 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries and 9 infantry moved from Yunnan to French Indo China
            1 tactical_bomber moved from Eastern India to French Indo China
            1 fighter moved from Eastern India to Shan State
            2 artilleries moved from Burma to Shan State
            7 infantry moved from Burma to Shan State
            2 armour, 1 fighter and 5 infantry moved from Egypt to Alexandria
            1 bomber moved from Gibraltar to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 2 armour, 1 bomber, 1 fighter and 5 infantry
                Italians defend with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Alexandria, round 2 : 2/9 hits, 2,83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 3,00 expected hits
                    3 infantry owned by the British lost in Alexandria
                    2 artilleries owned by the Italians lost in Alexandria
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Alexandria, round 3 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Alexandria, round 3 : 2/4 hits, 2,33 expected hits
                    2 infantry owned by the British lost in Alexandria
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                    British roll dice for 2 armour, 1 bomber and 1 fighter in Alexandria, round 4 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 2 fighters in Alexandria, round 4 : 1/2 hits, 1,33 expected hits
                    1 armour owned by the British lost in Alexandria
                    2 fighters owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                Casualties for British: 1 armour and 5 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry
            Battle in French Indo China
                British attack with 6 artilleries, 9 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries, 1 factory_minor and 7 infantry
                    British roll dice for 6 artilleries, 9 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/16 hits, 5,00 expected hits
                    Japanese roll dice for 2 artilleries and 7 infantry in French Indo China, round 2 : 1/9 hits, 3,00 expected hits
                    1 infantry owned by the British lost in French Indo China
                    5 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 6 artilleries, 8 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/15 hits, 4,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 3 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 6 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries and 7 infantry
            Battle in Shan State
                British attack with 2 artilleries, 1 fighter and 7 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries, 1 fighter and 7 infantry in Shan State, round 2 : 2/10 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Shan State
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter moved from Shan State to Java
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to Shan State
            1 submarine moved from 40 Sea Zone to 43 Sea Zone
            1 bomber and 1 fighter moved from Alexandria to Egypt
            2 fighters moved from Algeria to Gibraltar
            1 aaGun moved from Algeria to Morocco
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,2,2,5,5
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : 0,50
    Italians regular : -0,67
    Japanese regular : -3,67
    British regular : -2,67
    

    Savegame_40010.tsvg


  • @aequitas-et-veritas said in L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1:

    Japanese roll dice for 2 artilleries and 7 infantry in French Indo China, round 2 : 1/9 hits, 3,00 expected hits

    -.-

  • '19 '18

    Japan hat jetzt soooo viel von den Würfeln aufs Maul bekommen…

  • '19 '18

    Ita6.tsvg

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Italians take Southern Belarus from Russians
            2 armour, 2 artilleries and 5 infantry moved from Eastern Poland to Baltic States
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 2 armour, 2 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Baltic States, round 2 : 3/9 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Baltic States
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
            Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Russians regular : 0,67
    

  • Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 59 Sea Zone to 77 Sea Zone
    
        Combat - ANZAC
            Battle in 77 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 77 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC lost in 77 Sea Zone
                    1 submarine owned by the Japanese lost in 77 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
            1 infantry moved from Queensland to Northern Australia
            1 infantry moved from Queensland to Northern Australia
            1 destroyer moved from 47 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    Savegame_40010.tsvg

  • '19 '18

    Germany7 Scramble.tsvg

    Would you rather lose the planes in Morocco and try to kill some land units? Or fight at sea?


  • @MrRoboto

    Two of your planes can’t participate on the attack bc of the quoted rule see below.

    https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion
    Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.

  • '19 '18

    Ah, you are right.

    I will still attack, just with one pair of planes instead of two pairs.


  • Full sea scramble please.

  • '19 '18

    Wie meinst du das? Scramble zu Marokko oder kein Scramble und auf hoher See kämpfen?


  • Habe den Fehler gefunden. Ein weitere Lapsus meinerseits.
    War in der Annahme das ich eine AB dort hätte.
    Das wird natürlich ein tolles feast für dich.

    Scramble Antwort lautet somit:
    Kein scramble! Seabattle only for my planes.


  • Evtl. hab ich ja nochmal Glück und Marti segnet mich mit einer tollen Defence.:joy:

  • '19 '18

    Ger7.tsvg

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from United Kingdom to 113 Sea Zone
            2 bombers moved from United Kingdom to 93 Sea Zone
            2 marines moved from United Kingdom to 113 Sea Zone
            4 artilleries, 9 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 9 infantry, 2 marines, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 7 transports moved from 113 Sea Zone to 93 Sea Zone
            4 artilleries, 9 infantry, 2 marines and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 7 transports
                British defend with 1 destroyer and 2 transports; Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports in 93 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 93 Sea Zone, round 2 : 1/8 hits, 3,17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    1 destroyer owned by the British, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports in 93 Sea Zone, round 3 : 4/8 hits, 4,00 expected hits
                    Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 cruiser and 6 transports in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 93 Sea Zone
                    2 transports owned by the British and 2 transports owned by the Americans lost in 93 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 103
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
                Casualties for British: 1 destroyer and 2 transports
            Battle in Morocco
                Germans attack with 4 artilleries, 9 infantry, 2 marines and 1 mech_infantry
                British defend with 1 aaGun, 1 armour and 2 infantry; Americans defend with 1 marine
                    Germans roll dice for 4 artilleries, 9 infantry, 2 marines and 1 mech_infantry in Morocco, round 2 : 3/16 hits, 4,33 expected hits
                    British roll dice for 1 aaGun, 1 armour, 2 infantry and 1 marine in Morocco, round 2 : 0/4 hits, 1,50 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Morocco
                    Germans roll dice for 4 artilleries, 9 infantry, 2 marines and 1 mech_infantry in Morocco, round 3 : 4/16 hits, 4,33 expected hits
                    British roll dice for 1 armour and 1 marine in Morocco, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans lost in Morocco
                    1 marine owned by the Americans and 1 armour owned by the British lost in Morocco
                Germans win, taking Morocco from British with 4 artilleries, 8 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 19
                Casualties for British: 1 aaGun, 1 armour and 2 infantry
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 marine
    
        Non Combat Move - Germans
            2 bombers moved from 93 Sea Zone to United Kingdom
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            3 transports moved from 128 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from United Kingdom to Western Germany
            1 artillery and 3 infantry moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 artillery and 9 infantry moved from Germany to Poland
            5 armour, 9 artilleries, 14 infantry and 2 mech_infantrys moved from Poland to Baltic States
            4 armour and 1 mech_infantry moved from Romania to Baltic States
            4 aaGuns, 2 armour, 12 artilleries and 20 infantry moved from Eastern Poland to Baltic States
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Western Germany
            8 infantry placed in Germany
            1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,33
    Germans regular : 0,33
    British regular : -1,33
    

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