@simon33 thank you so much for the game, looking forward to this!
GLHF!
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Queensland to 55 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Scramble to Scotland?
Scramble to Seazone?
Intercept?
@MrRoboto said in L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1:
Scramble to Scotland? - No, there is no land unit present to be able to scramble
Scramble to Seazone? - No
Intercept? - No
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 submarines moved from 111 Sea Zone to 113 Sea Zone
2 artilleries moved from Germany to 116 Sea Zone
3 armour and 3 artilleries moved from Western Germany to 115 Sea Zone
4 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from Norway to 115 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 114 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 marines moved from Western Germany to 115 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 115 Sea Zone to 114 Sea Zone
3 armour, 5 artilleries, 8 infantry and 2 marines moved from 114 Sea Zone to Scotland
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
2 bombers moved from Austria to United Kingdom
4 fighters moved from Western Germany to United Kingdom
1 fighter moved from 115 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Scotland
Battle in 113 Sea Zone
Germans attack with 2 submarines and 5 tactical_bombers
British defend with 1 destroyer
Germans win, taking Scotland from British with 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from United Kingdom to 114 Sea Zone
2 bombers moved from United Kingdom to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Germany to 116 Sea Zone
3 infantry and 3 transports moved from 116 Sea Zone to 113 Sea Zone
1 armour and 2 artilleries moved from Holland Belgium to 113 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 114 Sea Zone to Scotland
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
3 tactical_bombers moved from 113 Sea Zone to Western Germany
3 armour and 4 infantry moved from Bulgaria to Romania
3 armour moved from Romania to Slovakia Hungary
10 infantry moved from Germany to Western Germany
Place Units - Germans
1 destroyer placed in 116 Sea Zone
1 artillery and 2 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Ah so Finland was German after all. It was coloured in a bit strange.
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 armour moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
4 artilleries moved from Baltic States to Eastern Poland
6 infantry moved from Baltic States to Eastern Poland
1 submarine moved from 113 Sea Zone to 93 Sea Zone
2 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland
2 aaGuns moved from Northern Belarus to Eastern Poland
1 artillery and 1 infantry moved from Northern Belarus to Eastern Poland
2 fighters moved from Northern Belarus to Leningrad
1 tactical_bomber moved from Northern Belarus to Leningrad
3 infantry moved from Smolensk to Northern Belarus
3 artilleries and 2 infantry moved from Russia to Smolensk
1 submarine moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 2 infantry moved from Leningrad to Vyborg
1 aaGun and 8 infantry moved from Sakha to Buryatia
4 infantry moved from Siberia to Sakha
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 mech_infantry placed in Leningrad
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
6 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 59 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
1 bomber moved from Kwangsi to Manilla
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Manilla
Combat - Japanese
Battle in Celebes
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 4/9 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manilla
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manilla, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 59 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 carriers moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 aaGun, 1 armour and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from Manilla to Kwangsi
Place Units - Japanese
1 infantry placed in Kiangsu
Japanese undo move 1.
2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Japanese regular : 1,83
UK_Pacific regular : -1,00
ANZAC regular : -0,67
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 artillery moved from Central United States to 104 Sea Zone
1 infantry and 1 marine moved from Central United States to 104 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 marines moved from 93 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 infantry and 2 marines
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Gibraltar, round 2 : 0/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Gibraltar, round 3 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 65 Sea Zone to 55 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 carrier moved from 11 Sea Zone to 31 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
7 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 6 infantry in Inner Mongolia, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Kansu to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Inner Mongolia
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber and 1 fighter moved from Malta to Alexandria
1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Sumatra
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Shan State
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
2 infantry owned by the Italians lost in Alexandria
1 bomber owned by the British and 1 fighter owned by the British retreated
1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 bomber and 1 fighter moved from Alexandria to Egypt
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Shan State to Eastern India
1 fighter moved from Yunnan to Eastern India
1 aaGun moved from Burma to Eastern India
3 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 124 Sea Zone to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Yunnan to Eastern India
Place Units - British
1 armour and 2 fighters placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,6,2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -2,17
Japanese regular : -1,67
Italians regular : 0,33
British regular : 0,17
Italy3.tsvg
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Greece to Bulgaria
2 artilleries and 4 infantry moved from Romania to Slovakia Hungary
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Do you want to use Kamikaze Tokens?
Savegame_40010.tsvg
yes please, 2 tokens
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 3,1
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Battle in 22 Sea Zone
Japanese defend with 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 aaGun and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
11 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 13 infantry moved from Western Germany to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 107 Sea Zone
1 destroyer moved from 116 Sea Zone to 107 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 115 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 107 Sea Zone
2 bombers moved from Normandy Bordeaux to 107 Sea Zone
1 carrier moved from 114 Sea Zone to 113 Sea Zone
4 armour, 7 artilleries, 11 infantry and 2 marines moved from Scotland to United Kingdom
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 14 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Germans attack with 4 armour, 8 artilleries, 25 infantry, 2 marines and 1 mech_infantry
British defend with 5 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry; French defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 4 armour, 8 artilleries, 25 infantry, 2 marines and 1 mech_infantry in United Kingdom, round 2 : 17/40 hits, 10,83 expected hits
British roll dice for 5 aaGuns, 4 artilleries, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/16 hits, 5,33 expected hits
4 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British, 2 infantry owned by the French, 3 artilleries owned by the British and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 8 artilleries, 21 infantry, 2 marines and 1 mech_infantry in United Kingdom, round 3 : 8/36 hits, 10,17 expected hits
British roll dice for 1 artillery and 1 mech_infantry in United Kingdom, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British and 1 artillery owned by the British lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 8 artilleries, 20 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 64
Casualties for Germans: 5 infantry
Casualties for British: 5 aaGuns, 4 artilleries, 9 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 107 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
4 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Germany to Poland
4 aaGuns and 10 infantry moved from Germany to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 fighters moved from Normandy Bordeaux to Slovakia Hungary
3 tactical_bombers moved from Western Germany to Southern Italy
2 bombers moved from 107 Sea Zone to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
10 artilleries placed in Germany
1 destroyer placed in 113 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 81 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 84 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : 3,17
British regular : -1,00
Bin im Urlaub und werde am Sonntag erst wieder zurück sein.
Werde bis spätestens am Dienstag meinen Zug gepostet haben.
Okay viel Spaß!
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
3 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
3 artilleries and 2 infantry moved from Smolensk to Northern Belarus
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
1 artillery moved from Leningrad to Vyborg
1 infantry moved from Karelia to Vyborg
1 aaGun moved from Leningrad to Northern Belarus
3 artilleries and 3 infantry moved from Russia to Smolensk
2 infantry moved from Southern Caucasus to Northwest Persia
2 aaGuns and 10 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Sakha to Amur
3 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Urals
1 infantry placed in Siberia
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 71 PUs
Combat Hit Differential Summary :
Mit 71 IPC’s lässt es sich leben !
Das Spiel ist mir jetzt 2 mal hintereinander genau beim speichern abgestürzt.
Ich habe meine Runde jetzt im Local Modus gemacht und die Kämpfe editiert, die ursprünglich anders ausgegangen sind.
Wegen des Local Modus habe ich jetzt auch keine Turn Summary für dich, sorry.
Alles gut, ich nehme es von hier. 👍🏾
Yes, scramble both fighters
Notice:
This 2.6 version just letting me scramble only one Ftr of f of yours.
Need to roll separately for the second one.