I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1
-
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Italians Italians buy 3 armour, 3 artilleries, 5 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to 82 Sea Zone 2 artilleries moved from Eastern Poland to Northern Belarus 1 armour moved from Belgian Congo to Union of South Africa Italians take Rhodesia from British Italians take Union of South Africa from British 1 mech_infantry moved from Ethiopia to Tanganyika Territory Italians take Tanganyika Territory from British 1 fighter moved from Southern Italy to Iraq Combat - Italians Battle in 82 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer and 2 transports Italians roll dice for 1 fighter in 82 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 2 transports in 82 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 82 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 2 transports in 82 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 82 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 2 transports in 82 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 82 Sea Zone 2 transports owned by the British lost in 82 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 destroyer and 2 transports Battle in Northern Belarus Italians attack with 2 artilleries Russians defend with 1 infantry Italians roll dice for 2 artilleries in Northern Belarus, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Italians win, taking Northern Belarus from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/8 hits, 2,83 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 3 : 4/8 hits, 2,83 expected hits British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Tobruk to 98 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from 82 Sea Zone to Trans-Jordan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 2 transports placed in 97 Sea Zone 3 armour placed in Egypt 3 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 34 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,33 British regular : -2,00 -
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 1 submarine moved from 50 Sea Zone to 27 Sea Zone 1 carrier moved from 24 Sea Zone to 36 Sea Zone 2 destroyers, 1 fighter and 1 submarine moved from 24 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 bomber moved from New South Wales to Hawaiian Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Newfoundland Labrador 1 mech_infantry moved from French Central Africa to French West Africa Germans take French West Africa from Americans 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 artillery and 1 infantry moved from Ukraine to Rostov 6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk 16 armour and 16 mech_infantrys moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Leningrad to Vologda 1 armour moved from Karelia to Vologda 1 artillery and 3 infantry moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Smolensk 21 artilleries and 40 infantry moved from Novgorod to Yaroslavl 1 armour moved from Leningrad to Yaroslavl Combat - Germans Germans creates battle in territory 104 Sea Zone Battle in Newfoundland Labrador Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 2 infantry Battle in Rostov Germans attack with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 7/15 hits, 5,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans winGermans win, taking Newfoundland Labrador from British, taking 104 Sea Zone from Neutral with 2 submarines remaining, taking Rostov from Russians with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/8 hits, 2,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yaroslavl Germans attack with 1 armour, 21 artilleries and 40 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 21 artilleries and 40 infantry in Yaroslavl, round 2 : 18/62 hits, 17,67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yaroslavl 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 armour, 21 artilleries and 39 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 aaGuns moved from Novgorod to Yaroslavl 5 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad 1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Holland Belgium to Western Germany 4 infantry moved from Normandy Bordeaux to France 2 submarines moved from 113 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 2 submarines moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Western Germany to Leningrad 2 artilleries, 2 infantry and 1 marine moved from Tunisia to Algeria 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 8 armour and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 3,33 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Newfoundland Labrador 1 mech_infantry moved from French Central Africa to French West Africa Germans take French West Africa from Americans 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 artillery and 1 infantry moved from Ukraine to Rostov 6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk 16 armour and 16 mech_infantrys moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Leningrad to Vologda 1 armour moved from Karelia to Vologda 1 artillery and 3 infantry moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Smolensk 21 artilleries and 40 infantry moved from Novgorod to Yaroslavl 1 armour moved from Leningrad to Yaroslavl Combat - Germans Germans creates battle in territory 104 Sea Zone Battle in Newfoundland Labrador Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 2 infantry Battle in Rostov Germans attack with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 7/15 hits, 5,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans winGermans win, taking Newfoundland Labrador from British, taking 104 Sea Zone from Neutral with 2 submarines remaining, taking Rostov from Russians with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/8 hits, 2,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yaroslavl Germans attack with 1 armour, 21 artilleries and 40 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 21 artilleries and 40 infantry in Yaroslavl, round 2 : 18/62 hits, 17,67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yaroslavl 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 armour, 21 artilleries and 39 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 aaGuns moved from Novgorod to Yaroslavl 5 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad 1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Holland Belgium to Western Germany 4 infantry moved from Normandy Bordeaux to France 2 submarines moved from 113 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 2 submarines moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Western Germany to Leningrad 2 artilleries, 2 infantry and 1 marine moved from Tunisia to Algeria 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 8 armour and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Changing ownership of Tula from Russians to Germans EDIT: Removing units owned by Germans from Tambov: 1 armour EDIT: Adding units owned by Germans to Tula: 1 armour EDIT: Changing PUs for Germans from 85 to 86 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 3,33Dice Statistics:
Total 1 was rolled 395 times 2 was rolled 397 times 3 was rolled 389 times 4 was rolled 377 times 5 was rolled 364 times 6 was rolled 403 times Average roll : 3,485 Median : 3,000 Variance : 0,452 Standard Deviation : 0,673 Total rolls : 2325 Germans Combat 1 was rolled 113 times 2 was rolled 83 times 3 was rolled 98 times 4 was rolled 82 times 5 was rolled 83 times 6 was rolled 89 times Average roll : 3,376 Median : 3,000 Variance : 1,363 Standard Deviation : 1,167 Total rolls : 548 British Combat 1 was rolled 29 times 2 was rolled 50 times 3 was rolled 51 times 4 was rolled 37 times 5 was rolled 55 times 6 was rolled 48 times Average roll : 3,678 Median : 4,000 Variance : 1,822 Standard Deviation : 1,350 Total rolls : 270 Italians Combat 1 was rolled 32 times 2 was rolled 33 times 3 was rolled 31 times 4 was rolled 34 times 5 was rolled 34 times 6 was rolled 19 times Average roll : 3,339 Median : 3,000 Variance : 0,909 Standard Deviation : 0,954 Total rolls : 183 French Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,227 Median : 3,000 Variance : 0,349 Standard Deviation : 0,591 Total rolls : 22 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 2,941 Median : 3,000 Variance : 1,177 Standard Deviation : 1,085 Total rolls : 17 Americans Combat 1 was rolled 45 times 2 was rolled 46 times 3 was rolled 47 times 4 was rolled 50 times 5 was rolled 33 times 6 was rolled 41 times Average roll : 3,393 Median : 3,000 Variance : 0,687 Standard Deviation : 0,829 Total rolls : 262 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3,800 Median : 3,500 Variance : 0,593 Standard Deviation : 0,770 Total rolls : 10 Chinese Combat 1 was rolled 41 times 2 was rolled 42 times 3 was rolled 45 times 4 was rolled 47 times 5 was rolled 37 times 6 was rolled 59 times Average roll : 3,642 Median : 4,000 Variance : 1,070 Standard Deviation : 1,034 Total rolls : 271 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 4,818 Median : 5,000 Variance : 1,683 Standard Deviation : 1,297 Total rolls : 11 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3,375 Median : 3,000 Variance : 0,476 Standard Deviation : 0,690 Total rolls : 8 Russians Combat 1 was rolled 45 times 2 was rolled 46 times 3 was rolled 32 times 4 was rolled 40 times 5 was rolled 40 times 6 was rolled 40 times Average roll : 3,428 Median : 3,000 Variance : 0,510 Standard Deviation : 0,714 Total rolls : 243 Japanese Combat 1 was rolled 78 times 2 was rolled 87 times 3 was rolled 74 times 4 was rolled 73 times 5 was rolled 74 times 6 was rolled 94 times Average roll : 3,542 Median : 4,000 Variance : 0,772 Standard Deviation : 0,879 Total rolls : 480 -
Game History
Round: 16 Purchase Units - Russians Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter and 11 infantry moved from Stalingrad to Rostov 3 armour moved from Southern Caucasus to Rostov 5 fighters moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Southern Belarus to Eastern Poland 2 artilleries and 2 infantry moved from Southern Belarus to Northern Belarus 1 artillery and 1 infantry moved from Bryansk to Tula 1 infantry moved from Bryansk to Tula 2 artilleries and 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 armour and 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians -
Gonna scramble my 3 tacs
-
Game History
Round: 16 Purchase Units - Russians Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter and 11 infantry moved from Stalingrad to Rostov 3 armour moved from Southern Caucasus to Rostov 5 fighters moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Southern Belarus to Eastern Poland 2 artilleries and 2 infantry moved from Southern Belarus to Northern Belarus 1 artillery and 1 infantry moved from Bryansk to Tula 1 infantry moved from Bryansk to Tula 2 artilleries and 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 armour and 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Italians scrambles 3 units out of Leningrad to defend against the attack in Northern Belarus Battle in Eastern Poland Russians attack with 1 infantry Italians defend with 1 aaGun Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Tula Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians win, taking Tula from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Northern Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 3 tactical_bombers; Italians defend with 2 artilleries Italians win with 2 artilleries and 3 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Russians: 2 artilleries and 2 infantry Battle in Buryatia Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians win, taking Buryatia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 3 armour, 1 artillery, 6 fighters, 11 infantry and 1 tactical_bomber Germans defend with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys Russians win, taking Rostov from Germans with 3 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Russians: 1 artillery and 11 infantry Casualties for Germans: 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys Battle in Smolensk Russians attack with 2 artilleries and 3 infantry Germans defend with 1 artillery and 4 infantry 1 artillery owned by the Russians retreated to Bryansk Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Moving scrambled unit from Northern Belarus back to originating territory: Leningrad Moving scrambled unit from Northern Belarus back to originating territory: Leningrad Moving scrambled unit from Northern Belarus back to originating territory: Leningrad Non Combat Move - Russians 1 aaGun, 18 artilleries and 17 infantry moved from Southern Belarus to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 2 aaGuns, 7 armour, 20 artilleries, 31 infantry and 3 mech_infantrys moved from Bryansk to Russia 6 fighters and 1 tactical_bomber moved from Rostov to Samara 1 infantry moved from Stalingrad to Saratov 1 armour moved from Yenisey to Urals 1 infantry moved from Russia to Gorky 1 infantry moved from Yenisey to Yakut S.S.R. 1 aaGun, 1 artillery and 14 infantry moved from Russia to Samara 1 infantry moved from Western India to Baluchistan Place Units - Russians 5 armour placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 5 submarines moved from 6 Sea Zone to 21 Sea Zone Japanese take 20 Sea Zone from UK_Pacific 1 artillery, 2 fighters and 3 infantry moved from 21 Sea Zone to Manilla 3 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to Manilla -
I assume no scramble
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 5 submarines moved from 6 Sea Zone to 21 Sea Zone Japanese take 20 Sea Zone from UK_Pacific 1 artillery, 2 fighters and 3 infantry moved from 21 Sea Zone to Manilla 3 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to Manilla Combat - Japanese Battle in Manilla Non Combat Move - Japanese 2 fighters moved from Manilla to 21 Sea Zone 1 bomber moved from Manilla to Kyushu 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to Kyushu 1 artillery and 3 infantry moved from Japan to Kyushu 1 submarine moved from 9 Sea Zone to 7 Sea Zone 1 submarine moved from 1 Sea Zone to 3 Sea Zone 1 destroyer moved from 66 Sea Zone to 52 Sea Zone 2 fighters and 2 tactical_bombers moved from 66 Sea Zone to Morocco 5 carriers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports moved from 66 Sea Zone to 68 Sea Zone 1 submarine moved from 11 Sea Zone to 1 Sea Zone 6 submarines moved from 11 Sea Zone to 2 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,3,2,3,3,4,5,3,2,1,6,6,3,3,1,6,2 Japanese collect 17 PUs (5 lost to blockades); end with 19 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
I assumed no scramble.
savegame_40010 (scramble option).tsvg
Need Ool please.
Savegame_40010.tsvg
US Combat Turn, Round 1:
4 hits.





