Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Alexandria to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 artillery moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Central America
1 infantry moved from 91 Sea Zone to West Indies
1 infantry moved from 91 Sea Zone to Central America
1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
3 submarines moved from 112 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
4 carriers, 1 destroyer and 4 submarines moved from 109 Sea Zone to 93 Sea Zone
Germans take 109 Sea Zone from British
2 tactical_bombers moved from 109 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from 109 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Central America
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win, taking Central America from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in West Indies
Battle in Rostov
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking West Indies from Americans, taking Rostov from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 4 carriers, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 4 transports
Germans roll dice for 10 submarines in 93 Sea Zone, round 2 : 1/10 hits, 3,33 expected hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 4 carriers, 4 destroyers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
Units damaged: 4 carriers owned by the Americans
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 2 : 9/15 hits, 7,17 expected hits
2 submarines owned by the Germans and 4 carriers owned by the Germans lost in 93 Sea Zone
2 submarines owned by the Americans lost in 93 Sea Zone
Germans roll dice for 8 submarines in 93 Sea Zone, round 3 : 2/8 hits, 2,67 expected hits
Germans roll dice for 4 destroyers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/12 hits, 6,00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 3 : 12/15 hits, 7,17 expected hits
4 destroyers owned by the Germans and 8 submarines owned by the Germans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 93 Sea Zone
Germans roll dice for 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 4 : 4/8 hits, 4,67 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 4 : 5/10 hits, 6,17 expected hits
2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 93 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 5 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 battleship, 5 fighters and 4 transports in 93 Sea Zone, round 5 : 4/6 hits, 4,00 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
2 fighters owned by the Americans lost in 93 Sea Zone
Americans win with 1 battleship, 3 fighters and 4 transports remaining. Battle score for attacker is -88
Casualties for Germans: 4 carriers, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers
Casualties for Americans: 4 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
3 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Germans
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Alexandria to Egypt
2 artilleries, 2 infantry and 1 marine moved from Alexandria to Tobruk
2 armour, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Southern Belarus
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 armour and 4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 submarines placed in 112 Sea Zone
1 carrier placed in 115 Sea Zone
Germans undo move 2.
1 submarine placed in 113 Sea Zone
2 submarines placed in 112 Sea Zone
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 5,83
Russians regular : -1,00
Germans regular : -5,83
Solange du 2% Kämpfe gewinnst und +88 statt -88 holst und damit über 170 TUV im Vergleich zum Average holst, ist alles gut…
Unglaublich, schon der Japanische Angriff auf die Flotte hätte das Spiel beendet … und auch dieser fehlgeschlagene Angriff hat eine riesige Tragweite, weil die Transporte eben überleben.
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Kursk
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
2 infantry moved from Komi to Timguska
1 fighter moved from Russia to Timguska
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 fighters moved from Russia to Yaroslavl
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Southern Manchuria to Korea
Russians take Korea from Japanese
1 armour moved from Korea to Northern Manchuria
Combat - Russians
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kursk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Germans lost in Kursk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Yaroslavl
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Yaroslavl to Russia
1 fighter moved from Northern Belarus to Russia
4 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
2 armour moved from Russia to Stalingrad
1 fighter moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Kursk to Bryansk
1 armour moved from Russia to Vologda
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Shansi to Jehol
2 aaGuns and 6 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Russia to Stalingrad
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
3 infantry placed in Russia
1 infantry placed in Urals
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : 2,83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Korea
Japanese take Korea from Russians
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Wake Island to 24 Sea Zone
1 artillery moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 artilleries, 3 infantry and 1 marine moved from Wake Island to 24 Sea Zone
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 24 Sea Zone to 27 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Hawaiian Islands
1 infantry moved from Fukien to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Evenkiyskiy to Komi
Japanese take Komi from Russians
Combat - Japanese
Battle in Alaska
Battle in Midway
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll AA dice in Hawaiian Islands : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/8 hits, 3,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/7 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Alaska from Americans, taking Midway from Americans, taking Hawaiian Islands from Americans with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Non Combat Move - Japanese
1 destroyer moved from 24 Sea Zone to 31 Sea Zone
4 carriers, 6 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber moved from 24 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Japan to 27 Sea Zone
2 fighters moved from Japan to Amur
Place Units - Japanese
1 destroyer, 3 submarines and 1 transport placed in 7 Sea Zone
Japanese undo move 1.
2 submarines placed in 6 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,83
Americans AA : -0,33
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 11 Sea Zone to 2 Sea Zone
2 fighters moved from 11 Sea Zone to Alaska
1 fighter moved from Eastern United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 fighter moved from 11 Sea Zone to Alaska
1 infantry moved from Eastern United States to Quebec
Americans take Quebec from Germans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Americans take New Brunswick Nova Scotia from Germans
1 marine moved from Morocco to 93 Sea Zone
1 battleship and 1 marine moved from 93 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery moved from Morocco to Algeria
Americans take Algeria from Germans
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
2 fighters moved from Eastern United States to Central America
Combat - Americans
Battle in Dutch New Guinea
Battle in 91 Sea Zone
Americans attack with 1 fighter and 2 transports
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
Americans win, taking Dutch New Guinea from Japanese with 1 fighter and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 transports
Battle in Davao
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Davao from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Malta
Battle in Central America
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Central America
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 3 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central America
Americans win, taking Malta from Italians, taking Central America from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West Indies
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in West Indies
1 infantry owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 4 fighters and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Alaska, round 2 : 4/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Alaska
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters moved from Alaska to Western United States
1 destroyer moved from 11 Sea Zone to 14 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 carrier moved from 11 Sea Zone to 28 Sea Zone
1 fighter moved from 91 Sea Zone to Eastern United States
2 fighters moved from Central America to Central United States
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 marine and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 bomber moved from Malaya to Queensland
3 fighters moved from Queensland to 36 Sea Zone
1 fighter moved from 2 Sea Zone to 11 Sea Zone
2 fighters moved from Eastern United States to 11 Sea Zone
Place Units - Americans
1 carrier and 3 fighters placed in 11 Sea Zone
5 infantry and 1 mech_infantry placed in Western United States
5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 fighter moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsu, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Anhwe
2 infantry moved from Kiangsi to Fukien
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Fukien
2 artilleries moved from Kiangsi to Anhwe
Place Units - Chinese
1 artillery and 3 infantry placed in Shantung
1 artillery and 4 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 fighter moved from Malaya to Borneo
1 fighter moved from 132 Sea Zone to Borneo
1 tactical_bomber moved from 132 Sea Zone to Borneo
1 infantry moved from Tunisia to Libya
British take Libya from Italians
2 submarines moved from 55 Sea Zone to 36 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
Combat - British
Battle in Borneo
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Borneo
2 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 armour moved from Kwangtung to Anhwe
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from New Guinea to Davao
1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone
1 fighter moved from Borneo to French Indo China
1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
4 infantry moved from Burma to Yunnan
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 40 Sea Zone
2 infantry placed in Eastern India
1 infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 infantry
Some Units in French Indo China change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,83
Japanese regular : 0,33
Germans regular : -0,33
British regular : 1,67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Italians take 95 Sea Zone from Americans
1 infantry moved from 94 Sea Zone to Morocco
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 fighter moved from 96 Sea Zone to Algeria
1 fighter moved from Alexandria to 96 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tunisia
2 infantry moved from Egypt to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Alexandria to Malta
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Libya
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 infantry moved from Southern Caucasus to Northern Caucasus
Italians take Northern Caucasus from Russians
2 artilleries and 1 infantry moved from Southern Belarus to Northern Belarus
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 carriers, 2 destroyers, 1 fighter and 3 transports
Americans defend with 1 battleship
Italians roll dice for 2 carriers, 2 destroyers, 1 fighter and 3 transports in 96 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 battleship owned by the Americans lost in 96 Sea Zone
Italians win with 2 carriers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Battle in Northern Belarus
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Northern Belarus, round 2 : 3/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Italians win, taking Morocco from Americans, taking Northern Belarus from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
1 artillery owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Malta
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 airfield and 1 marine
Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 marine in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
1 marine owned by the Americans lost in Malta
Italians win, taking Malta from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marine
Battle in Tunisia
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 3/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
1 infantry owned by the British lost in Libya
Italians win, taking Tunisia from British, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Libya to Alexandria
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Northeast Persia to Southern Persia
1 fighter moved from Alexandria to Iraq
2 aaGuns moved from Southern Belarus to Eastern Poland
Place Units - Italians
1 factory_minor placed in Iraq
1 carrier placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 33 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : 3,83
Russians regular : 0,67
British regular : 0,67
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 factory_minors, 4 mech_infantrys, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Rostov to Kursk
1 mech_infantry moved from Rostov to Ukraine
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Southern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
1 submarine moved from 113 Sea Zone to 128 Sea Zone
6 armour and 6 mech_infantrys moved from Southern Belarus to Eastern Poland
5 aaGuns, 11 armour, 22 artilleries, 44 infantry and 11 mech_infantrys moved from Southern Belarus to Northern Belarus
3 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 115 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Tobruk to Libya
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Southern Italy to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland
Place Units - Germans
1 factory_minor placed in Ukraine
1 factory_minor placed in Leningrad
2 submarines and 1 transport placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
1 tactical_bomber placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 artillery and 1 infantry moved from Stalingrad to Northern Caucasus
1 fighter moved from Urals to Rostov
1 armour moved from Stalingrad to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
1 armour moved from Vologda to Karelia
Russians take Archangel from Germans
Russians take Karelia from Germans
1 armour moved from Vologda to Komi
1 infantry moved from Urals to Komi
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Northern Manchuria to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Bryansk to Kursk
1 infantry moved from Bryansk to Southern Belarus
2 fighters moved from Russia to Southern Belarus
1 fighter moved from Russia to Komi
Combat - Russians
Battle in Komi
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Komi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Komi
Russians win, taking Komi from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kursk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
2 fighters owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
1 infantry owned by the Italians lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Stalingrad
1 fighter and 1 tactical_bomber moved from Kursk to Russia
2 fighters moved from Southern Belarus to Russia
1 fighter moved from Komi to Russia
6 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 submarine moved from 118 Sea Zone to 116 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Jehol to Southern Manchuria
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : -0,83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 14 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
4 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 13 Sea Zone
1 bomber moved from Japan to 13 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 66 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 66 Sea Zone to Central America
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Southeast Mexico
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Southeast Mexico
Battle in Central America
Japanese attack with 2 artilleries, 1 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Central America, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Central America
Japanese roll dice for 1 artillery and 1 marine in Central America, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Central America, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Central America
Japanese roll dice for 1 artillery and 1 marine in Central America, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Central America, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Central America
Japanese roll dice for 1 marine in Central America, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Central America, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Central America, round 6 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Central America, round 6 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Central America
1 artillery owned by the Americans lost in Central America
Americans win, taking Southeast Mexico from Americans with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 1 infantry and 1 marine
Casualties for Americans: 1 artillery and 1 infantry
Battle in 14 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 14 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 14 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 28 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 28 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 28 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 28 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 50 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 13 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Japanese win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 66 Sea Zone
3 fighters and 1 tactical_bomber moved from 13 Sea Zone to 66 Sea Zone
1 fighter moved from 13 Sea Zone to 66 Sea Zone
1 bomber moved from 13 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 66 Sea Zone
5 carriers and 6 destroyers moved from 27 Sea Zone to 66 Sea Zone
1 destroyer moved from 27 Sea Zone to 12 Sea Zone
5 submarines moved from 27 Sea Zone to 11 Sea Zone
1 submarine moved from 27 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Japan
1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters and 5 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,2,2,6,6,3,1,6,1,1,4,3,3,2,3,3,6,5,4,3,3,3,5,3,4,5,5,2,5,1,4,3,2,4,5,3
Japanese collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : -1,00
96% to get Central America… Failed.
savegame_40010 (scramble option).tsvg
Scramble option to Southeast Mexico, will assume no scramble against 100% odds.
You may select Kamikazees on DD in sz36.
savegame_40010 (scramble option).tsvg
2 kamikaze please
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 23 Sea Zone from Japanese
1 marine moved from 24 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
3 infantry moved from Central United States to Southeast Mexico
3 fighters moved from Western United States to Southeast Mexico
2 fighters moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Southeast Mexico
3 carriers and 6 fighters moved from 11 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in Manilla
Battle in Southeast Mexico
Americans attack with 6 fighters and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 6 fighters and 3 infantry in Southeast Mexico, round 2 : 3/9 hits, 3,50 expected hits
Japanese roll dice for 1 infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Southeast Mexico
Americans win, taking Wake Island from Japanese, taking Manilla from Japanese, taking Southeast Mexico from Japanese with 6 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Southeast Mexico to Eastern United States
3 fighters moved from Southeast Mexico to Western United States
1 artillery moved from 24 Sea Zone to Wake Island
4 transports moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
2 bombers and 5 fighters placed in Western United States
1 infantry placed in Quebec
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,5
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 3,4,6,5,6,2,3,1,5,3,1,3
Americans collect 50 PUs (15 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Northern Manchuria
Place Units - Chinese
1 artillery and 2 infantry placed in Anhwe
1 artillery and 2 infantry placed in Western Sinkiang
1 infantry placed in Fukien
1 artillery and 1 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 armour moved from Baluchistan to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Iraq
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Paulau
1 submarine moved from 36 Sea Zone to 7 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
Combat - British
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 2 hits. Rolls: 1,2
1 destroyer owned by the British lost in 36 Sea Zone
Battle in 7 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 7 Sea Zone
British win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Paulau
Battle in Iraq
British attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor and 1 fighter
British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Iraq
1 fighter owned by the Italians lost in Iraq
British win, taking Paulau from Japanese, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - British
1 armour moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Yunnan to Burma
1 infantry moved from Eastern India to Western India
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern India
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,33
Japanese regular : -0,33
British regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Alexandria to Iraq
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Iraq
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Iraq
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 artillery moved from Algeria to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 armour moved from Tunisia to Tobruk
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Belarus to Eastern Poland
1 fighter moved from Iraq to Trans-Jordan
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer and 2 submarines placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Italians collect 35 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : 0,50
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 50 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
Combat - ANZAC
Battle in 50 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from 50 Sea Zone to 24 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone
1 fighter moved from 24 Sea Zone to Wake Island
3 destroyers and 2 submarines moved from 36 Sea Zone to 24 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 7 infantry, 2 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Karelia
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 armour moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Germans take French Central Africa from Americans
Combat - Germans
Battle in Karelia
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Karelia
1 armour owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
15 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter moved from Rostov to Ukraine
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
6 armour and 6 mech_infantrys moved from Northern Belarus to Western Ukraine
5 aaGuns, 22 artilleries and 44 infantry moved from Northern Belarus to Novgorod
3 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
2 artilleries, 2 infantry and 1 marine moved from Libya to Tunisia
2 submarines moved from 109 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Western Germany to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in United Kingdom
1 submarine placed in 113 Sea Zone
2 armour and 2 mech_infantrys placed in Germany
3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : 0,83
I will attack the US transports with Japanese planes. Scramble off New York?
Are we still playing this game?
Ah sorry, I just remembered that you asked for a break.
I hope you are doing fine!