41780-AoW (X) v Stu (L)-ITA-3.tsvg
Intercept Egyptian SBR?
Habe dir die savegame mit rein geuploaded das im Falle eines Falles Du nicht mit meiner Ool gewesen wärst ich den Battle noch mal gerollt hätte von da.
Ich habe dir die komplette savegame file bereits geuploaded.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 infantry moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from Russians
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Alexandria to Egypt
1 infantry moved from 100 Sea Zone to Egypt
1 artillery and 3 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery, 2 fighters and 3 infantry moved from 100 Sea Zone to Egypt
4 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 6 fighters and 7 infantry
British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour; ANZAC defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 6 fighters and 7 infantry in Egypt, round 2 : 7/14 hits, 4,67 expected hits
British roll dice for 2 armour, 2 fighters and 2 infantry in Egypt, round 2 : 3/6 hits, 3,00 expected hits
3 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 6 fighters and 4 infantry remaining. Battle score for attacker is 29
Casualties for Italians: 3 infantry
Casualties for British: 1 armour and 2 fighters
Casualties for Americans: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 carrier moved from 100 Sea Zone to 97 Sea Zone
3 destroyers moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
2 fighters moved from Egypt to 97 Sea Zone
4 fighters moved from Egypt to Alexandria
Place Units - Italians
2 transports placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 2,33
British regular : 0,00
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
4 destroyers and 4 submarines moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 64 Sea Zone
1 carrier and 1 fighter moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Sorry das der Minor Zug so lange gedauert hat, aber ich bin echt gerade am Überlegen ob ich aufgeben soll. Du weißt wie man Druck verteilt!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Alexandria to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 artillery moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Central America
1 infantry moved from 91 Sea Zone to West Indies
1 infantry moved from 91 Sea Zone to Central America
1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
3 submarines moved from 112 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
4 carriers, 1 destroyer and 4 submarines moved from 109 Sea Zone to 93 Sea Zone
Germans take 109 Sea Zone from British
2 tactical_bombers moved from 109 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from 109 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Central America
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win, taking Central America from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in West Indies
Battle in Rostov
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking West Indies from Americans, taking Rostov from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 4 carriers, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 4 transports
Germans roll dice for 10 submarines in 93 Sea Zone, round 2 : 1/10 hits, 3,33 expected hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 4 carriers, 4 destroyers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
Units damaged: 4 carriers owned by the Americans
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 2 : 9/15 hits, 7,17 expected hits
2 submarines owned by the Germans and 4 carriers owned by the Germans lost in 93 Sea Zone
2 submarines owned by the Americans lost in 93 Sea Zone
Germans roll dice for 8 submarines in 93 Sea Zone, round 3 : 2/8 hits, 2,67 expected hits
Germans roll dice for 4 destroyers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/12 hits, 6,00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 3 : 12/15 hits, 7,17 expected hits
4 destroyers owned by the Germans and 8 submarines owned by the Germans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 93 Sea Zone
Germans roll dice for 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 4 : 4/8 hits, 4,67 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 4 : 5/10 hits, 6,17 expected hits
2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 93 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 5 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 battleship, 5 fighters and 4 transports in 93 Sea Zone, round 5 : 4/6 hits, 4,00 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
2 fighters owned by the Americans lost in 93 Sea Zone
Americans win with 1 battleship, 3 fighters and 4 transports remaining. Battle score for attacker is -88
Casualties for Germans: 4 carriers, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers
Casualties for Americans: 4 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
3 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Germans
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Alexandria to Egypt
2 artilleries, 2 infantry and 1 marine moved from Alexandria to Tobruk
2 armour, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Southern Belarus
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 armour and 4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 submarines placed in 112 Sea Zone
1 carrier placed in 115 Sea Zone
Germans undo move 2.
1 submarine placed in 113 Sea Zone
2 submarines placed in 112 Sea Zone
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 5,83
Russians regular : -1,00
Germans regular : -5,83
Solange du 2% Kämpfe gewinnst und +88 statt -88 holst und damit über 170 TUV im Vergleich zum Average holst, ist alles gut…
Unglaublich, schon der Japanische Angriff auf die Flotte hätte das Spiel beendet … und auch dieser fehlgeschlagene Angriff hat eine riesige Tragweite, weil die Transporte eben überleben.
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Kursk
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
2 infantry moved from Komi to Timguska
1 fighter moved from Russia to Timguska
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 fighters moved from Russia to Yaroslavl
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Southern Manchuria to Korea
Russians take Korea from Japanese
1 armour moved from Korea to Northern Manchuria
Combat - Russians
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kursk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Germans lost in Kursk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Yaroslavl
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Yaroslavl to Russia
1 fighter moved from Northern Belarus to Russia
4 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
2 armour moved from Russia to Stalingrad
1 fighter moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Kursk to Bryansk
1 armour moved from Russia to Vologda
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Shansi to Jehol
2 aaGuns and 6 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Russia to Stalingrad
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
3 infantry placed in Russia
1 infantry placed in Urals
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : 2,83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Korea
Japanese take Korea from Russians
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Wake Island to 24 Sea Zone
1 artillery moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 artilleries, 3 infantry and 1 marine moved from Wake Island to 24 Sea Zone
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 24 Sea Zone to 27 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Hawaiian Islands
1 infantry moved from Fukien to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Evenkiyskiy to Komi
Japanese take Komi from Russians
Combat - Japanese
Battle in Alaska
Battle in Midway
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll AA dice in Hawaiian Islands : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/8 hits, 3,00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/7 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Alaska from Americans, taking Midway from Americans, taking Hawaiian Islands from Americans with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Non Combat Move - Japanese
1 destroyer moved from 24 Sea Zone to 31 Sea Zone
4 carriers, 6 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber moved from 24 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Japan to 27 Sea Zone
2 fighters moved from Japan to Amur
Place Units - Japanese
1 destroyer, 3 submarines and 1 transport placed in 7 Sea Zone
Japanese undo move 1.
2 submarines placed in 6 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,83
Americans AA : -0,33
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 11 Sea Zone to 2 Sea Zone
2 fighters moved from 11 Sea Zone to Alaska
1 fighter moved from Eastern United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 fighter moved from 11 Sea Zone to Alaska
1 infantry moved from Eastern United States to Quebec
Americans take Quebec from Germans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Americans take New Brunswick Nova Scotia from Germans
1 marine moved from Morocco to 93 Sea Zone
1 battleship and 1 marine moved from 93 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery moved from Morocco to Algeria
Americans take Algeria from Germans
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
2 fighters moved from Eastern United States to Central America
Combat - Americans
Battle in Dutch New Guinea
Battle in 91 Sea Zone
Americans attack with 1 fighter and 2 transports
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
Americans win, taking Dutch New Guinea from Japanese with 1 fighter and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 transports
Battle in Davao
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Davao from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Malta
Battle in Central America
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Central America
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 3 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central America
Americans win, taking Malta from Italians, taking Central America from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West Indies
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in West Indies
1 infantry owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 4 fighters and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Alaska, round 2 : 4/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Alaska
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters moved from Alaska to Western United States
1 destroyer moved from 11 Sea Zone to 14 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 carrier moved from 11 Sea Zone to 28 Sea Zone
1 fighter moved from 91 Sea Zone to Eastern United States
2 fighters moved from Central America to Central United States
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 marine and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 bomber moved from Malaya to Queensland
3 fighters moved from Queensland to 36 Sea Zone
1 fighter moved from 2 Sea Zone to 11 Sea Zone
2 fighters moved from Eastern United States to 11 Sea Zone
Place Units - Americans
1 carrier and 3 fighters placed in 11 Sea Zone
5 infantry and 1 mech_infantry placed in Western United States
5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 fighter moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsu, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Anhwe
2 infantry moved from Kiangsi to Fukien
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Fukien
2 artilleries moved from Kiangsi to Anhwe
Place Units - Chinese
1 artillery and 3 infantry placed in Shantung
1 artillery and 4 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 fighter moved from Malaya to Borneo
1 fighter moved from 132 Sea Zone to Borneo
1 tactical_bomber moved from 132 Sea Zone to Borneo
1 infantry moved from Tunisia to Libya
British take Libya from Italians
2 submarines moved from 55 Sea Zone to 36 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
Combat - British
Battle in Borneo
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Borneo
2 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 armour moved from Kwangtung to Anhwe
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from New Guinea to Davao
1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone
1 fighter moved from Borneo to French Indo China
1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
4 infantry moved from Burma to Yunnan
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 40 Sea Zone
2 infantry placed in Eastern India
1 infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 infantry
Some Units in French Indo China change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,83
Japanese regular : 0,33
Germans regular : -0,33
British regular : 1,67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Italians take 95 Sea Zone from Americans
1 infantry moved from 94 Sea Zone to Morocco
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 fighter moved from 96 Sea Zone to Algeria
1 fighter moved from Alexandria to 96 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tunisia
2 infantry moved from Egypt to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Alexandria to Malta
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Libya
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 infantry moved from Southern Caucasus to Northern Caucasus
Italians take Northern Caucasus from Russians
2 artilleries and 1 infantry moved from Southern Belarus to Northern Belarus
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 carriers, 2 destroyers, 1 fighter and 3 transports
Americans defend with 1 battleship
Italians roll dice for 2 carriers, 2 destroyers, 1 fighter and 3 transports in 96 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 battleship owned by the Americans lost in 96 Sea Zone
Italians win with 2 carriers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Battle in Northern Belarus
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Northern Belarus, round 2 : 3/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Italians win, taking Morocco from Americans, taking Northern Belarus from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
1 artillery owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Malta
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 airfield and 1 marine
Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 marine in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
1 marine owned by the Americans lost in Malta
Italians win, taking Malta from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marine
Battle in Tunisia
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 3/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
1 infantry owned by the British lost in Libya
Italians win, taking Tunisia from British, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Libya to Alexandria
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Northeast Persia to Southern Persia
1 fighter moved from Alexandria to Iraq
2 aaGuns moved from Southern Belarus to Eastern Poland
Place Units - Italians
1 factory_minor placed in Iraq
1 carrier placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 33 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : 3,83
Russians regular : 0,67
British regular : 0,67
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 factory_minors, 4 mech_infantrys, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Rostov to Kursk
1 mech_infantry moved from Rostov to Ukraine
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Southern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
1 submarine moved from 113 Sea Zone to 128 Sea Zone
6 armour and 6 mech_infantrys moved from Southern Belarus to Eastern Poland
5 aaGuns, 11 armour, 22 artilleries, 44 infantry and 11 mech_infantrys moved from Southern Belarus to Northern Belarus
3 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 115 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Tobruk to Libya
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Southern Italy to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland
Place Units - Germans
1 factory_minor placed in Ukraine
1 factory_minor placed in Leningrad
2 submarines and 1 transport placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
1 tactical_bomber placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 artillery and 1 infantry moved from Stalingrad to Northern Caucasus
1 fighter moved from Urals to Rostov
1 armour moved from Stalingrad to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
1 armour moved from Vologda to Karelia
Russians take Archangel from Germans
Russians take Karelia from Germans
1 armour moved from Vologda to Komi
1 infantry moved from Urals to Komi
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Northern Manchuria to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Bryansk to Kursk
1 infantry moved from Bryansk to Southern Belarus
2 fighters moved from Russia to Southern Belarus
1 fighter moved from Russia to Komi
Combat - Russians
Battle in Komi
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Komi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Komi
Russians win, taking Komi from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kursk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
2 fighters owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
1 infantry owned by the Italians lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Stalingrad
1 fighter and 1 tactical_bomber moved from Kursk to Russia
2 fighters moved from Southern Belarus to Russia
1 fighter moved from Komi to Russia
6 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 submarine moved from 118 Sea Zone to 116 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Jehol to Southern Manchuria
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : -0,83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 14 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
4 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 13 Sea Zone
1 bomber moved from Japan to 13 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 66 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 66 Sea Zone to Central America
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Southeast Mexico
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Southeast Mexico
Battle in Central America
Japanese attack with 2 artilleries, 1 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Central America, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Central America
Japanese roll dice for 1 artillery and 1 marine in Central America, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Central America, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Central America
Japanese roll dice for 1 artillery and 1 marine in Central America, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Central America, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Central America
Japanese roll dice for 1 marine in Central America, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Central America, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Central America, round 6 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Central America, round 6 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Central America
1 artillery owned by the Americans lost in Central America
Americans win, taking Southeast Mexico from Americans with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 1 infantry and 1 marine
Casualties for Americans: 1 artillery and 1 infantry
Battle in 14 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 14 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 14 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 28 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 28 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 28 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 28 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 50 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 13 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Japanese win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 66 Sea Zone
3 fighters and 1 tactical_bomber moved from 13 Sea Zone to 66 Sea Zone
1 fighter moved from 13 Sea Zone to 66 Sea Zone
1 bomber moved from 13 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 66 Sea Zone
5 carriers and 6 destroyers moved from 27 Sea Zone to 66 Sea Zone
1 destroyer moved from 27 Sea Zone to 12 Sea Zone
5 submarines moved from 27 Sea Zone to 11 Sea Zone
1 submarine moved from 27 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Japan
1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters and 5 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,2,2,6,6,3,1,6,1,1,4,3,3,2,3,3,6,5,4,3,3,3,5,3,4,5,5,2,5,1,4,3,2,4,5,3
Japanese collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : -1,00
96% to get Central America… Failed.
savegame_40010 (scramble option).tsvg
Scramble option to Southeast Mexico, will assume no scramble against 100% odds.
You may select Kamikazees on DD in sz36.
savegame_40010 (scramble option).tsvg
2 kamikaze please
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 23 Sea Zone from Japanese
1 marine moved from 24 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
3 infantry moved from Central United States to Southeast Mexico
3 fighters moved from Western United States to Southeast Mexico
2 fighters moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Southeast Mexico
3 carriers and 6 fighters moved from 11 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in Manilla
Battle in Southeast Mexico
Americans attack with 6 fighters and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 6 fighters and 3 infantry in Southeast Mexico, round 2 : 3/9 hits, 3,50 expected hits
Japanese roll dice for 1 infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Southeast Mexico
Americans win, taking Wake Island from Japanese, taking Manilla from Japanese, taking Southeast Mexico from Japanese with 6 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Southeast Mexico to Eastern United States
3 fighters moved from Southeast Mexico to Western United States
1 artillery moved from 24 Sea Zone to Wake Island
4 transports moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
2 bombers and 5 fighters placed in Western United States
1 infantry placed in Quebec
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,5
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 3,4,6,5,6,2,3,1,5,3,1,3
Americans collect 50 PUs (15 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Northern Manchuria
Place Units - Chinese
1 artillery and 2 infantry placed in Anhwe
1 artillery and 2 infantry placed in Western Sinkiang
1 infantry placed in Fukien
1 artillery and 1 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 armour moved from Baluchistan to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Iraq
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Paulau
1 submarine moved from 36 Sea Zone to 7 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
Combat - British
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 2 hits. Rolls: 1,2
1 destroyer owned by the British lost in 36 Sea Zone
Battle in 7 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 7 Sea Zone
British win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Paulau
Battle in Iraq
British attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor and 1 fighter
British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Iraq
1 fighter owned by the Italians lost in Iraq
British win, taking Paulau from Japanese, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - British
1 armour moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Yunnan to Burma
1 infantry moved from Eastern India to Western India
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern India
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,33
Japanese regular : -0,33
British regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Alexandria to Iraq
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Iraq
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Iraq
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 artillery moved from Algeria to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 armour moved from Tunisia to Tobruk
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Belarus to Eastern Poland
1 fighter moved from Iraq to Trans-Jordan
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer and 2 submarines placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Italians collect 35 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : 0,50
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 50 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
Combat - ANZAC
Battle in 50 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from 50 Sea Zone to 24 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone
1 fighter moved from 24 Sea Zone to Wake Island
3 destroyers and 2 submarines moved from 36 Sea Zone to 24 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67