@peirce Ok . Here we go. Scramble to Scotland. GL
L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1
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Scramble?
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No scramble
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Malaya to 132 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 artillery and 1 marine moved from 38 Sea Zone to Sumatra 1 tactical_bomber moved from Malaya to Sumatra 1 fighter moved from 38 Sea Zone to Sumatra 1 fighter moved from Malaya to Sumatra 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to Sumatra 1 tactical_bomber moved from 21 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese win, taking 38 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sumatra to 38 Sea Zone 1 artillery and 1 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Sakha to Amur 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 5 Sea Zone to 7 Sea Zone 2 infantry moved from Korea to Amur 1 carrier moved from 21 Sea Zone to 38 Sea Zone 1 fighter moved from 21 Sea Zone to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 destroyer moved from 21 Sea Zone to 38 Sea Zone 2 destroyers moved from 6 Sea Zone to 7 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,4,1,2,1,5,6,1 Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
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savegame_40010 (scramble option).tsvg
Scramble to Malaya?
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Nein kein Scramble.
JEDES Mal wenn ich die Map öffne und zum Pazifik scrolle, spüre ich Frust in mir hochkommen. Es sieht so schlimm aus für Japan und alles nur wegen EINES Kampfes…
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Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from 89 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 93 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 marine moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 marine moved from 43 Sea Zone to Java 1 battleship, 1 carrier, 2 fighters and 1 transport moved from 42 Sea Zone to 43 Sea Zone 3 fighters moved from 43 Sea Zone to Java 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 armour moved from Libya to Alexandria 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 infantry moved from Szechwan to Hunan 1 fighter moved from Hopei to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Anhwe 3 infantry moved from Kiangsi to Anhwe 3 infantry moved from Hopei to Anhwe Place Units - Chinese 2 artilleries placed in Anhwe 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Kwangsi to Kweichow 1 artillery moved from Yunnan to Kweichow 1 armour, 7 artilleries and 7 infantry moved from Shan State to Malaya 2 fighters moved from Java to Malaya Combat - British Battle in Kweichow British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow 1 artillery owned by the British retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Malaya British attack with 1 armour, 7 artilleries, 2 fighters and 7 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry British roll dice for 1 armour, 7 artilleries, 2 fighters and 7 infantry in Malaya, round 2 : 3/17 hits, 6,17 expected hits Japanese roll dice for 1 artillery and 6 infantry in Malaya, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the British lost in Malaya 3 infantry owned by the Japanese lost in Malaya British roll dice for 1 armour, 7 artilleries, 2 fighters and 4 infantry in Malaya, round 3 : 4/14 hits, 5,17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Malaya 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour, 7 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 5 infantry Casualties for Japanese: 1 artillery and 6 infantry Non Combat Move - British 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from Malaya to 43 Sea Zone 1 aaGun moved from Shan State to Malaya 1 infantry moved from Siam to French Indo China Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,5,1,2,2,6,2,3,1,4,2,3,6,1,6,1,1,4,5 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -1,50 Japanese regular : 1,67 Germans regular : 0,50 British regular : -6,33
Hier mal zur Abwechslung bad Dice für die Allies.
Klar wiegt das nicht auf was in der Seabattle passiert ist, aber es zeigt wie Random da MARTI wieder sein kann.PtV ist im Puncto Balance von einer Seite der Map zur anderen auch noch einen Ticken anders. Als die Achsen musst Du da um so stärker aufpassen und die Balance zu halten als wie zum Beispiel bei BM. Da wenn mal ne Seite nicht so stark ist gleichst Du es mit der anderen aus. Bei PtV macht sich das viel schneller bemerkbar!
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Warte bitte kurz.
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Nimm bitte diese Map. Hatte vergessen meinen Bmbr auf Java zu stellen. Danke
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Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 infantry moved from Northern Belarus to Novgorod Italians take Novgorod from Russians 2 armour, 2 artilleries and 2 infantry moved from Northern Belarus to Southern Belarus Italians take Southern Belarus from Russians Combat - Italians Battle in Crete Non Combat Move - Italians 2 aaGuns moved from Northern Belarus to Southern Belarus 2 fighters moved from Slovakia Hungary to 99 Sea Zone 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 carrier placed in 99 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Java to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 transport moved from 43 Sea Zone to 56 Sea Zone 2 infantry moved from Northern Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,33
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Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 carrier, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Archangel to Leningrad 1 artillery and 1 infantry moved from Northern Belarus to Leningrad 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 artilleries, 3 infantry and 1 marine moved from Algeria to Tunisia Germans take Tunisia from Americans Combat - Germans Battle in Leningrad Germans attack with 1 artillery and 2 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Karelia to Archangel 4 aaGuns, 14 armour, 20 artilleries, 31 infantry and 4 mech_infantrys moved from Northern Belarus to Southern Belarus 1 artillery, 9 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 1 aaGun and 8 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Romania to Southern Italy 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia Place Units - Germans 1 carrier and 2 submarines placed in 112 Sea Zone 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 0,33
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Game History
Round: 9 Purchase Units - Russians Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Nenetsia to Vologda 1 tactical_bomber moved from Gorky to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Smolensk to Vologda 2 artilleries moved from Inner Mongolia to Shansi 1 armour moved from Kansu to Shansi 1 infantry moved from Northern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese Combat - Russians Battle in Shansi Russians attack with 1 armour and 2 artilleries Japanese defend with 1 infantry Russians roll dice for 1 armour and 2 artilleries in Shansi, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 2 artilleries in Shansi, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shansi Russians win, taking Shansi from Japanese with 1 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Smolensk 2 infantry moved from Gorky to Russia 2 infantry moved from Russia to Smolensk 1 infantry moved from Smolensk to Bryansk 1 fighter moved from Ukraine to Russia 11 artilleries and 9 infantry moved from Ukraine to Kursk 1 mech_infantry moved from Urals to Russia 1 aaGun and 3 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Hopei to Szechwan 1 artillery and 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Hopei to Malaya 1 infantry moved from Baluchistan to Central India Place Units - Russians 4 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -1,17
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You can’t land planes on newly purchased CV’s.
(sz 112) -
“Revised Plane Landing Rules: It is legal to land air on newly built carriers. However, it is not legal to make a combat move that is only possible because of a newly built carrier.”
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Southern Manchuria to Korea 1 artillery and 2 infantry moved from Amur to Sakha 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 artillery and 1 infantry moved from Amur to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 fighters moved from Kiangsu to Shantung 1 fighter and 2 infantry moved from Kiangsu to Fukien 1 bomber moved from Japan to 9 Sea Zone Combat - Japanese Battle in 9 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 4 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shantung, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Shantung, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 3 carriers, 3 destroyers, 3 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Hainan 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 bomber moved from 9 Sea Zone to Japan 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from Fukien to Kiangsu 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Shantung to Kiangsu Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 infantry placed in Kiangsu 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -2,67 Russians regular : -0,33
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@MrRoboto said in L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1:
“Revised Plane Landing Rules: It is legal to land air on newly built carriers. However, it is not legal to make a combat move that is only possible because of a newly built carrier.”
Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.
Guess attack is the magic word here.
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Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 1 bomber moved from Java to 20 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands Combat - Americans Battle in Sumatra Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from Northern Australia to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 9 Sea Zone 1 fighter moved from Aleutian Islands to 9 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 bomber moved from 20 Sea Zone to Anhwe 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 1 destroyer, 2 fighters and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 2 infantry moved from Hunan to Kweichow 2 artilleries, 1 fighter and 10 infantry moved from Anhwe to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries, 1 fighter and 10 infantry Japanese defend with 1 artillery, 1 factory_minor, 3 fighters and 5 infantry Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Kiangsu, round 2 : 3/13 hits, 3,17 expected hits Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Kiangsu, round 2 : 4/9 hits, 4,00 expected hits 4 infantry owned by the Chinese lost in Kiangsu 3 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Kiangsu, round 3 : 1/9 hits, 2,50 expected hits Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kiangsu, round 3 : 3/6 hits, 3,00 expected hits 3 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kiangsu, round 4 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 4 : 4/5 hits, 2,67 expected hits 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu 1 fighter owned by the Chinese retreated 1 artillery owned by the Chinese retreated to Anhwe Japanese win with 3 fighters remaining. Battle score for attacker is -15 Casualties for Chinese: 1 artillery and 10 infantry Casualties for Japanese: 1 artillery and 5 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 3 infantry placed in Anhwe 2 infantry placed in Anhwe 1 infantry placed in Hunan 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 armour EDIT: Removing units owned by Americans from Alexandria: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry EDIT: Removing units owned by Americans from French Central Africa: 1 infantry EDIT: Turning off Edit Mode 1 artillery moved from Yunnan to Kweichow 1 tactical_bomber moved from Eastern India to Kweichow Combat - British Battle in Kweichow British attack with 1 artillery and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow British win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kweichow to French Indo China 4 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 3 infantry moved from Eastern India to Burma 1 armour moved from Malaya to French Indo China 1 fighter moved from 43 Sea Zone to Malaya 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to Tobruk Place Units - UK_Pacific 1 destroyer placed in 132 Sea Zone 2 submarines placed in 38 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,6,1,2,2,3,5,1,3,1,5,3,1,3,1,1,3,6,5,4,4,2,2 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Units Change Ownership Some Units in 38 Sea Zone change ownership: 2 submarines Some Units in 132 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -3,33 Americans regular : 0,83 Japanese regular : 0,67 British regular : -0,67
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Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Novgorod to Yaroslavl Italians take Yaroslavl from Russians 2 armour moved from Southern Belarus to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 2 armour Non Combat Move - Italians 2 infantry moved from Crete to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 carrier and 1 fighter moved from 99 Sea Zone to 101 Sea Zone 1 fighter moved from 99 Sea Zone to France Place Units - Italians 1 transport placed in 99 Sea Zone 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -2,00 Russians regular : 1,00
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao Combat - ANZAC Battle in Davao Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Java 1 fighter moved from New South Wales to 43 Sea Zone Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Tunisia to Libya Italians take Libya from Americans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery moved from Archangel to Vologda 2 infantry moved from Leningrad to Vologda 1 armour and 2 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Southern Belarus to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Leningrad to Baltic States 1 artillery moved from Vyborg to Leningrad 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Southern Belarus to Northern Belarus 1 aaGun and 3 infantry moved from Eastern Poland to Southern Belarus 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 107 Sea Zone to 112 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone 2 bombers moved from United Kingdom to Southern Italy Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone 1 submarine and 1 transport placed in 113 Sea Zone 6 mech_infantrys placed in Germany 1 artillery placed in Normandy Bordeaux 2 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,17