@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
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Test summary from TripleA, engine version: 2.7.15147, time: 08:51:05
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 Optional[PUs]; end with 47 Optional[PUs] Purchase Units - Japanese Japanese buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Buyant-Uhaa Combat - Japanese Battle in Buyant-Uhaa Japanese attack with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers Neutral defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Buyant-Uhaa, round 2 : 3/12 hits, 4,00 expected hits Neutral roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral lost in Buyant-Uhaa Japanese loses 0 PUs for violating Buyant-Uhaas neutrality. Japanese win, taking Buyant-Uhaa from Neutral with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Japanese 1 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Jehol 2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to Jehol Place Units - Japanese 1 fighter, 4 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -1,00 Neutral regular : -0,67 -
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Test summary from TripleA, engine version: 2.7.15256, time: 11:15:12
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Test summary from TripleA, engine version: 2.7.15465, time: 12:11:09
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Test summary from TripleA, engine version: 2.7.15256, time: 06:14:57
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Test summary from TripleA, engine version: 2.7.15256, time: 15:24:34
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Test summary from TripleA, engine version: 2.7.15256, time: 15:27:53
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Test summary from TripleA, engine version: 2.7.15561, time: 10:04:27
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy nothing; Remaining resources: 30 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/9 hits, 3,00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Germany 1 tactical_bomber moved from Eastern Poland to Germany Turn Complete - Germans Germans collect 31 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 66 Optional[PUs]Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 1,00 -
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Test summary from TripleA, engine version: 2.7.15580, time: 07:26:48
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Test summary from TripleA, engine version: 2.7.15580, time: 07:28:19
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Test summary from TripleA, engine version: 2.7.15580, time: 07:30:05
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